Player Matchup

Pele
Pele
Extinti0n
Pele
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LiLightning36
Ra
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 35L
1,500 Elo+
Party 1
Artemis
Artemis
Nntori
Artemis
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
353W - 397L
1,502 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,501 Elo+

VS

Team Averages
Level 68
1,520 SR
1,266 Elo+
Bellona
Bellona
BeardedEmperor
Bellona
Level 45
God Stats
2W - 3L
1,561 SR
Queue Stats
126W - 143L
1,292 Elo+
Solo
Neith
Neith
NenaMon
Neith
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,298 Elo+
Party 2
Aphrodite
Aphrodite
ºNemesisStormº
Aphrodite
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 5 / 13
9,902
660
5,422
13,021
9,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 2 / 11
11,382
759
9,666
13,667
11,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Nntori
Artemis
16
13 / 0 / 6
12,300
820
20,922
11,218
5,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
9,036
602
12,203
15,935
13,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
NenaMon
Neith
11
1 / 8 / 5
8,649
577
9,348
11,541
4,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
12
3 / 5 / 2
9,545
636
6,737
13,256
14,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
19
Kills
6
7
Deaths
19
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Pele
2
5
13
1.7
W
4
2
11
4.75
L
Neith
NenaMon
Neith
1
8
5
0.44
W
Artemis
Nntori
Artemis
13
0
6
16
L
Aphrodite
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,010
Damage
28,288
37,906
Taken
40,732
25,587
Mitigated
32,270
17,706
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,203
4,433
0
3,124
15,935
13,506
345
4,097
11,838
0
37,229
W
Pele
5,422
799
0
2,258
13,021
9,070
611
2,066
10,955
0
23,065
W
9,666
1,334
2,888
7,454
13,667
11,253
368
2,894
10,773
56,329
0
L
Neith
NenaMon
Neith
9,348
6,350
0
543
11,541
4,507
136
2,830
8,711
0
20,205
W
Artemis
Nntori
Artemis
20,922
12,534
0
5,106
11,218
5,264
1,791
2,239
8,979
0
62,027
L
Aphrodite
6,737
1,085
3,402
5,788
13,256
14,257
120
2,750
10,506
31,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,584
Gold Earned
27,230
170
Minions Killed
130
0
Camps Cleared
0
821,686
Distance Traveled
684,064
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,036
602
59
4
0
252,871
3
W
Pele
9,902
660
29
2
0
281,208
3
W
Ra
11,382
759
76
5
0
270,279
0
L
Neith
8,649
577
23
2
0
220,033
0
W
Artemis
12,300
820
65
4
0
270,199
3
L
Aphrodite
9,545
636
48
3
0
211,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role