Player Matchup

Baba Yaga
Baba Yaga
Gold I
HarduS
Baba Yaga
Gold I
Level 158
God Stats
0W - 1L
1,826 SR
Queue Stats
274W - 279L
1,553 MMR
Party 1
Set
Set
Gold III
Iago5
Set
Gold III
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 94L
1,667 MMR
Solo
Hel
Hel
Silver III
Paraxty
Hel
Silver III
Level 138
God Stats
9W - 6L
1,621 SR
Queue Stats
253W - 252L
969 MMR
Solo
Anhur
Anhur
Platinum V
Revoltera
Anhur
Platinum V
Level 147
God Stats
3W - 6L
1,765 SR
Queue Stats
31W - 31L
1,796 MMR
Party 1
Mercury
Mercury
Gold IV
Sebaspere
Mercury
Gold IV
Level 155
God Stats
1W - 1L
1,517 SR
Queue Stats
36W - 43L
1,667 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,646 SR
1,530 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,455 SR
1,443 MMR
Guan Yu
Guan Yu
Platinum V
Juanito55
Guan Yu
Platinum V
Level 141
God Stats
13W - 11L
1,404 SR
Queue Stats
115W - 137L
1,700 MMR
Solo
Fenrir
Fenrir
Platinum IV
RuPauls
Fenrir
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver III
ShingoYabuki
Poseidon
Silver III
Level 160
God Stats
35W - 29L
1,370 SR
Queue Stats
229W - 243L
831 MMR
Solo
Horus
Horus
Gold II
XTexusX
Horus
Gold II
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 65L
1,685 MMR
Solo
Hou Yi
Hou Yi
Platinum V
fantofeich
Hou Yi
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HarduS
Baba Yaga
12
2 / 3 / 1
7,066
471
4,791
7,091
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Set
Iago5
Set
11
0 / 4 / 0
6,837
456
5,706
10,447
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
9
0 / 7 / 0
5,510
367
2,200
7,533
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
Revoltera
Anhur
12
1 / 4 / 0
6,898
460
3,649
11,908
2,530
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Sebaspere
Mercury
14
1 / 4 / 1
7,319
488
1,832
10,641
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
TsukuyomiDanzaburouJanusApolloScylla

VS

Bans
NemesisSobekCthulhuGebNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Juanito55
Guan Yu
15
4 / 0 / 6
9,109
607
9,432
8,965
9,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
RuPauls
Fenrir
14
9 / 0 / 6
8,829
589
6,767
11,992
6,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
ShingoYabuki
Poseidon
13
1 / 3 / 0
7,512
501
1,480
5,941
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
XTexusX
Horus
12
3 / 1 / 10
8,003
534
3,721
11,333
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
fantofeich
Hou Yi
15
5 / 0 / 5
9,041
603
10,603
6,666
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
4
Kills
22
22
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
HarduS
Baba Yaga
2
3
1
0.83
L
Set
Iago5
Set
0
4
0
0
W
Guan Yu
Juanito55
Guan Yu
4
0
6
7
L
Hel
0
7
0
0
L
Anhur
Revoltera
Anhur
1
4
0
0.25
W
Fenrir
RuPauls
Fenrir
9
0
6
12
L
Mercury
Sebaspere
Mercury
1
4
1
0.38
W
Poseidon
ShingoYabuki
Poseidon
1
3
0
0.33
W
Horus
XTexusX
Horus
3
1
10
8
W
Hou Yi
fantofeich
Hou Yi
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,178
Damage
32,003
47,620
Taken
44,897
14,750
Mitigated
30,324
14,889
Healing
26,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
HarduS
Baba Yaga
4,791
30
0
1,661
7,091
2,108
0
979
6,087
44,750
0
L
Set
Iago5
Set
5,706
2,612
0
2,965
10,447
5,446
0
0
10,029
0
46,582
W
Guan Yu
Juanito55
Guan Yu
9,432
1,009
662
5,225
8,965
9,935
0
147
8,818
0
55,896
L
Hel
2,200
238
671
1,191
7,533
1,376
0
433
7,100
24,790
0
L
Anhur
Revoltera
Anhur
3,649
1,521
0
3,515
11,908
2,530
0
0
11,908
0
41,014
W
Fenrir
RuPauls
Fenrir
6,767
1,509
0
5,114
11,992
6,018
1,075
1,379
10,613
0
45,456
L
Mercury
Sebaspere
Mercury
1,832
852
0
4,886
10,641
3,290
0
68
10,473
0
54,690
W
Poseidon
ShingoYabuki
Poseidon
1,480
233
0
1,052
5,941
2,134
707
3,216
2,725
51,107
0
W
Horus
XTexusX
Horus
3,721
1,390
2,895
7,555
11,333
9,580
442
1,956
9,377
0
15,736
W
Hou Yi
fantofeich
Hou Yi
10,603
5,703
0
3,511
6,666
2,657
968
293
6,373
0
67,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,630
Gold Earned
42,494
418
Minions Killed
468
0
Camps Cleared
0
1,391,606
Distance Traveled
1,431,664
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,066
471
80
5
0
283,990
4
L
Set
6,837
456
93
6
0
272,777
4
W
Guan Yu
9,109
607
124
8
0
302,067
4
L
Hel
5,510
367
48
3
0
268,526
5
L
Anhur
6,898
460
80
5
0
250,730
1
W
Fenrir
8,829
589
89
6
0
296,207
3
L
Mercury
7,319
488
117
8
0
315,583
7
W
Poseidon
7,512
501
110
7
0
281,647
6
W
Horus
8,003
534
21
1
0
300,218
5
W
Hou Yi
9,041
603
124
8
0
251,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role