Player Matchup

Apollo
Apollo
Gold IV
DiabloBlanco16
Apollo
Gold IV
Level 128
God Stats
12W - 9L
1,647 SR
Queue Stats
250W - 241L
1,394 MMR
Party 1
Cupid
Cupid
Gold IV
FlaschMax
Cupid
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
Zazimus
Khepri
Silver I
Level 147
God Stats
5W - 0L
1,873 SR
Queue Stats
38W - 34L
1,398 MMR
Solo
Vamana
Vamana
Bronze III
ebbekung
Vamana
Bronze III
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 15L
1,415 MMR
Solo
Chang'e
Chang'e
Gold V
pajaringas
Chang'e
Gold V
Level 129
God Stats
9W - 11L
1,526 SR
Queue Stats
181W - 167L
1,415 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,609 SR
1,424 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,655 SR
1,404 MMR
Cerberus
Cerberus
Bronze III
Aermoe
Cerberus
Bronze III
Level 126
God Stats
10W - 11L
1,372 SR
Queue Stats
37W - 43L
1,411 MMR
Solo
Nemesis
Nemesis
Gold V
MiratoHertog
Nemesis
Gold V
Level 152
God Stats
4W - 2L
1,938 SR
Queue Stats
81W - 83L
1,413 MMR
Solo
Thoth
Thoth
Silver III
YourNightmare21
Thoth
Silver III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,412 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
ahmadmgd1999
Baron Samedi
Gold IV
Level 130
God Stats
3W - 1L
1,961 SR
Queue Stats
55W - 63L
1,410 MMR
Solo
Skadi
Skadi
Bronze III
Консервыч
Skadi
Bronze III
Level 146
God Stats
1W - 1L
1,507 SR
Queue Stats
7W - 13L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 7
15,595
600
16,085
20,392
8,931
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
FlaschMax
Cupid
20
21 / 6 / 1
18,092
696
33,761
25,764
11,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
Zazimus
Khepri
19
4 / 2 / 24
14,748
567
8,267
17,334
18,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
ebbekung
Vamana
20
1 / 3 / 5
14,299
550
9,428
23,620
23,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
pajaringas
Chang'e
20
7 / 1 / 17
14,910
573
20,363
12,835
5,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PersephoneSetDanzaburouCthulhuThe Morrigan

VS

Bans
ScyllaYemojaGuan YuSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aermoe
Cerberus
17
3 / 9 / 3
12,222
470
8,302
30,529
29,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
MiratoHertog
Nemesis
20
4 / 8 / 5
12,905
496
20,498
28,126
13,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
2 / 8 / 7
12,686
488
17,130
14,918
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
ahmadmgd1999
Baron Samedi
18
2 / 5 / 2
11,645
448
13,974
17,509
16,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 15 / 1
12,205
469
8,357
23,476
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
32
45
Kills
14
14
Deaths
45
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aermoe
Cerberus
3
9
3
0.5
W
12
2
7
7.75
W
Cupid
FlaschMax
Cupid
21
6
1
3.58
L
Nemesis
MiratoHertog
Nemesis
4
8
5
0.81
L
2
8
7
0.69
W
Khepri
Zazimus
Khepri
4
2
24
8
L
Baron Samedi
ahmadmgd1999
Baron Samedi
2
5
2
0.6
W
Vamana
ebbekung
Vamana
1
3
5
1.17
W
Chang'e
pajaringas
Chang'e
7
1
17
15.5
L
3
15
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,904
Damage
68,261
99,945
Taken
114,558
68,817
Mitigated
70,808
43,611
Healing
19,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aermoe
Cerberus
8,302
812
0
5,813
30,529
29,010
0
7,192
23,017
48,163
0
W
16,085
11,275
0
1,740
20,392
8,931
6,259
9,624
10,494
0
149,263
W
Cupid
FlaschMax
Cupid
33,761
21,033
541
9,752
25,764
11,728
6,572
9,210
16,349
0
155,122
L
Nemesis
MiratoHertog
Nemesis
20,498
12,599
0
4,633
28,126
13,280
0
8,027
19,594
0
99,374
L
17,130
483
0
610
14,918
5,037
0
4,787
9,873
81,066
0
W
Khepri
Zazimus
Khepri
8,267
1,199
0
3,839
17,334
18,933
575
6,440
10,769
25,483
0
L
Baron Samedi
ahmadmgd1999
Baron Samedi
13,974
1,107
627
4,622
17,509
16,350
327
3,550
13,534
89,625
0
W
Vamana
ebbekung
Vamana
9,428
4,217
0
11,671
23,620
23,600
2,057
9,368
14,126
0
91,187
W
Chang'e
pajaringas
Chang'e
20,363
2,414
7,805
8,263
12,835
5,625
2,225
4,643
8,038
95,555
0
L
8,357
3,129
99
3,422
23,476
7,131
0
4,120
19,294
0
68,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,644
Gold Earned
61,663
707
Minions Killed
610
0
Camps Cleared
0
2,499,917
Distance Traveled
2,153,422
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,222
470
90
3
0
431,967
8
W
Apollo
15,595
600
177
7
0
513,071
4
W
Cupid
18,092
696
201
8
0
403,074
2
L
Nemesis
12,905
496
147
6
0
456,782
5
L
Thoth
12,686
488
131
5
0
429,857
0
W
Khepri
14,748
567
31
1
0
544,262
8
L
Baron Samedi
11,645
448
148
6
0
448,103
8
W
Vamana
14,299
550
158
6
0
510,099
0
W
Chang'e
14,910
573
140
5
0
529,411
7
L
Skadi
12,205
469
94
4
0
386,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role