Player Matchup

Hercules
Hercules
DefinitelySplitZ
Hercules
Level 17
God Stats
0W - 1L
1,706 SR
Queue Stats
26W - 26L
1,427 Elo+
Party 1
Poseidon
Poseidon
Mugiiwaraaa_
Poseidon
Level 74
God Stats
21W - 27L
1,422 SR
Queue Stats
213W - 266L
1,426 Elo+
Party 1
Osiris
Osiris
OhLawdShubs
Osiris
Level 118
God Stats
3W - 7L
1,495 SR
Queue Stats
245W - 290L
1,404 Elo+
Party 1
He Bo
He Bo
x-kurox
He Bo
Level 84
God Stats
0W - 1L
1,744 SR
Queue Stats
142W - 202L
1,396 Elo+
Party 1
Artemis
Artemis
xI-Am-Lightningx
Artemis
Level 125
God Stats
7W - 10L
1,464 SR
Queue Stats
328W - 374L
1,452 Elo+
Party 1
Team Averages
Level 84
1,566 SR
1,421 Elo+

VS

Team Averages
Level 49
1,384 SR
1,338 Elo+
Cerberus
Cerberus
BohemianBean838
Cerberus
Level 49
God Stats
12W - 11L
1,449 SR
Queue Stats
77W - 120L
1,310 Elo+
Solo
Bellona
Bellona
MagnusMarco
Bellona
Level 38
God Stats
8W - 14L
1,276 SR
Queue Stats
20W - 36L
1,121 Elo+
Solo
Tiamat
Tiamat
Posiedonpercy1
Tiamat
Level 88
God Stats
4W - 6L
1,398 SR
Queue Stats
220W - 217L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
WallopingDrip
Danzaburou
Level 35
God Stats
12W - 13L
1,435 SR
Queue Stats
385W - 464L
1,400 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zTakozz
Tsukuyomi
Level 37
God Stats
4W - 7L
1,364 SR
Queue Stats
46W - 68L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
5,614
351
2,334
13,415
5,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Mugiiwaraaa_
Poseidon
12
0 / 5 / 0
6,850
428
4,184
7,723
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
15
2 / 2 / 0
8,655
541
8,627
14,488
10,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
x-kurox
He Bo
12
1 / 4 / 3
7,376
461
5,394
12,961
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 0
6,768
423
7,265
8,992
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 1 / 8
8,965
560
5,714
7,326
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
MagnusMarco
Bellona
15
1 / 1 / 1
8,612
538
9,304
13,728
12,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 0 / 3
9,658
604
9,533
9,241
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
WallopingDrip
Danzaburou
15
11 / 1 / 1
10,046
628
10,541
9,905
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
zTakozz
Tsukuyomi
13
4 / 2 / 5
8,026
502
7,119
8,780
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
24
24
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
8
7
L
0
8
0
0
W
Bellona
MagnusMarco
Bellona
1
1
1
1.5
L
Poseidon
Mugiiwaraaa_
Poseidon
0
5
0
0
L
Osiris
2
2
0
1
W
5
0
3
6.5
W
Danzaburou
WallopingDrip
Danzaburou
11
1
1
11.5
L
He Bo
x-kurox
He Bo
1
4
3
0.63
L
2
5
0
0.4
W
Tsukuyomi
zTakozz
Tsukuyomi
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,804
Damage
42,211
57,579
Taken
48,980
27,155
Mitigated
27,612
14,310
Healing
22,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,714
0
0
3,506
7,326
3,081
1,178
1,392
5,749
28,466
0
L
2,334
0
0
1,211
13,415
5,959
0
4,176
9,169
0
14,118
W
Bellona
MagnusMarco
Bellona
9,304
3,313
0
6,835
13,728
12,103
221
81
13,647
0
51,008
L
Poseidon
Mugiiwaraaa_
Poseidon
4,184
235
0
934
7,723
2,434
0
4,283
3,118
41,323
0
L
Osiris
8,627
3,785
0
5,075
14,488
10,431
0
0
14,488
337
55,932
W
9,533
440
0
4,506
9,241
5,855
1,110
4,462
4,475
62,119
0
W
Danzaburou
WallopingDrip
Danzaburou
10,541
4,720
0
4,439
9,905
3,431
2,095
1,116
8,622
0
55,131
L
He Bo
x-kurox
He Bo
5,394
199
0
5,255
12,961
3,947
0
3,384
9,443
42,494
0
L
7,265
2,723
0
1,835
8,992
4,384
0
2,827
6,114
0
38,901
W
Tsukuyomi
zTakozz
Tsukuyomi
7,119
2,022
402
3,019
8,780
3,142
677
2,282
6,392
0
32,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,263
Gold Earned
45,307
377
Minions Killed
461
0
Camps Cleared
0
1,426,804
Distance Traveled
1,484,058
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,965
560
59
4
0
272,586
3
L
Hercules
5,614
351
23
1
0
316,214
2
W
Bellona
8,612
538
109
7
0
298,075
5
L
Poseidon
6,850
428
85
5
0
281,567
7
L
Osiris
8,655
541
118
7
0
310,093
5
W
Tiamat
9,658
604
143
9
0
319,018
3
W
Danzaburou
10,046
628
95
6
0
276,959
1
L
He Bo
7,376
461
80
5
0
275,879
0
L
Artemis
6,768
423
71
4
0
243,051
3
W
Tsukuyomi
8,026
502
55
3
0
317,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role