Player Matchup

Ra
Ra
AlvareitorB52
Ra
Level 28
God Stats
2W - 1L
1,756 SR
Queue Stats
58W - 60L
1,434 Elo+
Solo
Ares
Ares
EugenioSorochini
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mercury
Mercury
QUEEZY8390
Mercury
Level 27
God Stats
32W - 17L
1,440 SR
Queue Stats
83W - 49L
1,441 Elo+
Solo
Fenrir
Fenrir
RobinHoodxBlade
Fenrir
Level 23
God Stats
18W - 12L
1,604 SR
Queue Stats
72W - 58L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
TianMade
Danzaburou
Level 28
God Stats
23W - 27L
1,664 SR
Queue Stats
81W - 77L
1,619 Elo+
Party 1
Team Averages
Level 22
1,593 SR
1,516 Elo+

VS

Team Averages
Level 16
1,480 SR
1,432 Elo+
Merlin
Merlin
FatalCapoot
Merlin
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,600 Elo+
Solo
Poseidon
Poseidon
MadCore84
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,226 Elo+
Solo
Cernunnos
Cernunnos
Reyeik
Cernunnos
Level 13
God Stats
5W - 10L
1,399 SR
Queue Stats
13W - 34L
1,199 Elo+
Solo
Guan Yu
Guan Yu
justinmatt_22
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,635 Elo+
Solo
Fenrir
Fenrir
xt-vatx
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
18 / 2 / 10
11,554
642
16,994
15,198
5,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 9 / 5
8,322
462
1,708
15,424
8,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
QUEEZY8390
Mercury
14
13 / 3 / 8
10,319
573
9,983
11,434
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
9 / 4 / 5
10,549
586
9,432
12,830
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TianMade
Danzaburou
18
6 / 1 / 8
11,564
642
8,975
9,337
3,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 10 / 3
9,417
523
7,381
11,122
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
MadCore84
Poseidon
11
0 / 9 / 6
7,423
412
4,904
10,529
4,177
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cernunnos
Reyeik
Cernunnos
13
3 / 14 / 1
8,342
463
8,936
17,239
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
6
0 / 6 / 1
5,324
296
1,592
6,129
2,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
xt-vatx
Fenrir
15
12 / 8 / 2
10,078
560
11,678
18,444
7,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
47
Kills
19
19
Deaths
47
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
18
2
10
11.5
W
1
9
5
0.39
L
Merlin
4
10
3
0.55
L
Poseidon
MadCore84
Poseidon
0
9
6
0.33
W
Mercury
QUEEZY8390
Mercury
13
3
8
5.67
L
Cernunnos
Reyeik
Cernunnos
3
14
1
0.25
W
9
4
5
2.88
W
Danzaburou
TianMade
Danzaburou
6
1
8
10
L
Guan Yu
0
6
1
0.08
L
Fenrir
xt-vatx
Fenrir
12
8
2
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,092
Damage
34,491
64,223
Taken
63,463
26,981
Mitigated
23,225
20,542
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,994
1,924
2,806
8,134
15,198
5,691
1,498
4,241
10,662
57,966
0
W
1,708
580
0
541
15,424
8,379
694
1,640
13,574
15,436
0
L
Merlin
7,381
1,269
0
703
11,122
3,727
337
3,358
7,562
31,146
0
L
Poseidon
MadCore84
Poseidon
4,904
1,108
0
608
10,529
4,177
392
2,673
7,718
28,864
0
W
Mercury
QUEEZY8390
Mercury
9,983
6,438
0
3,060
11,434
3,750
305
3,158
8,106
0
44,428
L
Cernunnos
Reyeik
Cernunnos
8,936
4,217
0
2,380
17,239
5,598
0
7,309
9,490
0
22,730
W
9,432
2,441
0
3,164
12,830
5,311
2,983
591
12,239
0
47,498
W
Danzaburou
TianMade
Danzaburou
8,975
4,162
0
2,837
9,337
3,850
9,210
1,991
7,282
0
78,575
L
Guan Yu
1,592
447
0
230
6,129
2,302
299
1,567
4,490
0
6,695
L
Fenrir
xt-vatx
Fenrir
11,678
5,993
243
6,366
18,444
7,421
280
2,849
15,501
0
35,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,308
Gold Earned
40,584
393
Minions Killed
190
0
Camps Cleared
0
1,681,639
Distance Traveled
1,210,481
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,554
642
88
5
0
319,390
0
W
Ares
8,322
462
17
1
0
295,789
1
L
Merlin
9,417
523
55
3
0
251,279
0
L
Poseidon
7,423
412
46
3
0
226,982
3
W
Mercury
10,319
573
69
4
0
385,834
0
L
Cernunnos
8,342
463
28
2
0
270,792
0
W
Fenrir
10,549
586
76
4
0
358,889
3
W
Danzaburou
11,564
642
143
8
0
321,737
0
L
Guan Yu
5,324
296
6
0
0
175,292
1
L
Fenrir
10,078
560
55
3
0
286,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role