Player Matchup

Janus
Janus
AuraAAAAAA
Janus
Level 44
God Stats
18W - 23L
1,332 SR
Queue Stats
334W - 317L
1,399 Elo+
Party 4
Thanatos
Thanatos
Dextroni
Thanatos
Level 125
God Stats
9W - 5L
1,618 SR
Queue Stats
282W - 268L
1,196 Elo+
Party 3
Tiamat
Tiamat
FazeMujafa
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 229L
1,487 Elo+
Party 4
Neith
Neith
Polciaa
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Stefmanyaah
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,277 Elo+
Solo
Team Averages
Level 70
1,490 SR
1,372 Elo+

VS

Team Averages
Level 51
1,561 SR
1,498 Elo+
Yemoja
Yemoja
ErobitiK
Yemoja
Level 24
God Stats
3W - 1L
1,624 SR
Queue Stats
15W - 12L
1,526 Elo+
Party 1
Raijin
Raijin
Fleksoa
Raijin
Level 67
God Stats
8W - 2L
1,684 SR
Queue Stats
174W - 149L
1,517 Elo+
Party 1
Thanatos
Thanatos
IceShadow65
Thanatos
Level 39
God Stats
50W - 39L
1,496 SR
Queue Stats
183W - 172L
1,471 Elo+
Party 2
Ullr
Ullr
TypischPablo
Ullr
Level 96
God Stats
4W - 9L
1,500 SR
Queue Stats
139W - 137L
1,476 Elo+
Party 2
Amaterasu
Amaterasu
VelesIga
Amaterasu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
6 / 3 / 3
8,736
546
12,176
9,185
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Dextroni
Thanatos
13
4 / 5 / 3
8,030
502
10,320
15,343
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
FazeMujafa
Tiamat
12
4 / 5 / 2
7,900
494
7,829
11,305
10,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Polciaa
Neith
14
2 / 3 / 4
8,060
504
7,896
10,625
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Stefmanyaah
Hercules
2
0 / 1 / 0
4,856
304
0
1,344
217
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ErobitiK
Yemoja
9
0 / 2 / 3
6,926
433
2,430
8,780
7,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
Fleksoa
Raijin
15
5 / 4 / 4
9,307
582
7,137
11,110
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
IceShadow65
Thanatos
16
9 / 2 / 4
9,676
605
8,700
12,833
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 2
9,139
571
6,996
10,558
3,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
VelesIga
Amaterasu
13
1 / 5 / 6
7,518
470
7,047
14,370
8,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
16
Kills
17
17
Deaths
16
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
6
3
3
2.5
L
Thanatos
Dextroni
Thanatos
4
5
3
1.1
W
Yemoja
ErobitiK
Yemoja
0
2
3
0.75
L
Tiamat
FazeMujafa
Tiamat
4
5
2
1
W
Raijin
Fleksoa
Raijin
5
4
4
1.75
W
Thanatos
IceShadow65
Thanatos
9
2
4
5.5
L
Neith
Polciaa
Neith
2
3
4
1.33
L
Hercules
Stefmanyaah
Hercules
0
1
0
0
W
2
3
2
1
W
Amaterasu
VelesIga
Amaterasu
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,221
Damage
32,310
47,802
Taken
57,651
21,955
Mitigated
27,968
20,529
Healing
28,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
12,176
1,928
0
2,564
9,185
2,951
0
1,500
7,685
53,438
0
L
Thanatos
Dextroni
Thanatos
10,320
3,272
0
10,276
15,343
5,462
0
2,534
12,809
0
39,280
W
Yemoja
ErobitiK
Yemoja
2,430
986
1,021
885
8,780
7,435
40
3,962
4,668
12,943
0
L
Tiamat
FazeMujafa
Tiamat
7,829
1,717
0
2,386
11,305
10,095
324
3,490
7,815
38,301
0
W
Raijin
Fleksoa
Raijin
7,137
1,166
0
3,555
11,110
3,535
1,211
3,179
7,781
49,428
0
W
Thanatos
IceShadow65
Thanatos
8,700
1,444
0
13,686
12,833
4,869
0
3,240
9,353
0
48,250
L
Neith
Polciaa
Neith
7,896
2,985
0
4,943
10,625
3,230
1,766
1,989
8,636
0
44,181
L
Hercules
Stefmanyaah
Hercules
0
0
0
360
1,344
217
0
54
1,290
0
1,645
W
6,996
2,303
0
3,566
10,558
3,819
2,948
2,736
7,718
0
66,160
W
Amaterasu
VelesIga
Amaterasu
7,047
2,207
0
6,092
14,370
8,310
718
6,164
8,126
0
31,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,582
Gold Earned
42,566
303
Minions Killed
383
0
Camps Cleared
0
1,190,717
Distance Traveled
1,478,284
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,736
546
92
6
0
318,518
1
L
Thanatos
8,030
502
71
4
0
317,947
0
W
Yemoja
6,926
433
20
1
0
261,603
0
L
Tiamat
7,900
494
59
4
0
260,803
1
W
Raijin
9,307
582
96
6
0
280,720
0
W
Thanatos
9,676
605
74
5
0
356,670
7
L
Neith
8,060
504
77
5
0
270,841
1
L
Hercules
4,856
304
4
0
0
22,608
0
W
Ullr
9,139
571
131
8
0
266,987
1
W
Amaterasu
7,518
470
62
4
0
312,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role