Player Matchup

Kukulkan
Kukulkan
Die__Currywurst_
Kukulkan
Level 65
God Stats
13W - 20L
1,421 SR
Queue Stats
258W - 234L
1,434 Elo+
Party 1
Izanami
Izanami
Laoubi
Izanami
Level 126
God Stats
16W - 11L
1,243 SR
Queue Stats
249W - 228L
1,491 Elo+
Solo
Cthulhu
Cthulhu
MEEE181
Cthulhu
Level 76
God Stats
21W - 10L
1,622 SR
Queue Stats
39W - 35L
1,534 Elo+
Party 3
Cu Chulainn
Cu Chulainn
shadowdragon56
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
vZepta
Mercury
Level 36
God Stats
10W - 5L
1,607 SR
Queue Stats
272W - 274L
1,472 Elo+
Party 1
Team Averages
Level 86
1,479 SR
1,486 Elo+

VS

Team Averages
Level 60
1,434 SR
1,424 Elo+
Scylla
Scylla
AitorC97
Scylla
Level 35
God Stats
8W - 9L
1,545 SR
Queue Stats
68W - 103L
1,366 Elo+
Party 2
Tiamat
Tiamat
BlueVentures
Tiamat
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Terminaaitor05
Khepri
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
25W - 47L
1,359 Elo+
Party 2
Artemis
Artemis
jmdgg99
Artemis
Level 76
God Stats
7W - 7L
1,298 SR
Queue Stats
126W - 141L
1,452 Elo+
Party 2
Hun Batz
Hun Batz
telminator64
Hun Batz
Level 66
God Stats
0W - 4L
1,327 SR
Queue Stats
46W - 61L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,133
626
3,923
2,543
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Laoubi
Izanami
12
2 / 3 / 3
7,241
557
6,154
6,528
1,982
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
MEEE181
Cthulhu
13
2 / 2 / 5
7,776
598
6,446
10,360
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
shadowdragon56
Cu Chulainn
13
1 / 1 / 3
7,837
603
6,655
7,664
4,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
vZepta
Mercury
14
5 / 2 / 2
7,971
613
3,640
8,083
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AitorC97
Scylla
12
0 / 2 / 0
7,081
545
621
4,527
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
12
1 / 3 / 0
6,571
505
3,564
9,167
8,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 4
6,306
485
3,274
7,013
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
jmdgg99
Artemis
11
3 / 4 / 2
6,620
509
7,568
8,616
3,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
telminator64
Hun Batz
12
5 / 3 / 1
7,309
562
5,796
10,191
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
9
9
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
AitorC97
Scylla
0
2
0
0
L
Tiamat
1
3
0
0.33
W
3
1
1
3.5
W
Izanami
Laoubi
Izanami
2
3
3
1.17
W
Cthulhu
MEEE181
Cthulhu
2
2
5
2.25
L
0
1
4
2
L
Artemis
jmdgg99
Artemis
3
4
2
1
W
Cu Chulainn
shadowdragon56
Cu Chulainn
1
1
3
2.5
L
Hun Batz
telminator64
Hun Batz
5
3
1
1.83
W
Mercury
vZepta
Mercury
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,818
Damage
20,823
35,178
Taken
39,514
16,621
Mitigated
19,724
7,308
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AitorC97
Scylla
621
0
0
460
4,527
1,677
0
2,218
2,309
43,971
0
L
Tiamat
3,564
764
0
4,000
9,167
8,024
0
464
8,355
26,507
0
W
3,923
248
135
330
2,543
874
540
565
1,922
48,070
0
W
Izanami
Laoubi
Izanami
6,154
3,901
0
984
6,528
1,982
348
969
5,559
0
50,958
W
Cthulhu
MEEE181
Cthulhu
6,446
192
218
3,431
10,360
6,565
0
2,305
8,055
26,516
0
L
3,274
106
0
1,369
7,013
2,950
0
1,135
5,878
20,024
0
L
Artemis
jmdgg99
Artemis
7,568
3,337
0
750
8,616
3,080
0
4,061
4,555
0
36,742
W
Cu Chulainn
shadowdragon56
Cu Chulainn
6,655
1,971
0
1,863
7,664
4,604
598
2,855
4,441
0
40,379
L
Hun Batz
telminator64
Hun Batz
5,796
1,895
0
3,364
10,191
3,993
0
2,491
7,675
0
43,841
W
Mercury
vZepta
Mercury
3,640
1,541
0
347
8,083
2,596
0
297
7,742
0
50,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,958
Gold Earned
33,887
436
Minions Killed
353
0
Camps Cleared
0
1,343,678
Distance Traveled
1,259,398
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,081
545
105
8
0
243,413
0
L
Tiamat
6,571
505
69
5
0
242,433
3
W
Kukulkan
8,133
626
114
9
0
281,552
3
W
Izanami
7,241
557
108
8
0
234,997
2
W
Cthulhu
7,776
598
38
3
0
272,686
2
L
Khepri
6,306
485
24
2
0
250,962
0
L
Artemis
6,620
509
63
5
0
230,102
3
W
Cu Chulainn
7,837
603
93
7
0
251,292
2
L
Hun Batz
7,309
562
92
7
0
292,488
0
W
Mercury
7,971
613
83
6
0
303,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role