Player Matchup

Apollo
Apollo
Maaglia4
Apollo
Level 50
God Stats
20W - 13L
1,319 SR
Queue Stats
101W - 87L
1,500 Elo+
Party 2
Scylla
Scylla
Pedroriq02
Scylla
Level 22
God Stats
16W - 18L
1,500 SR
Queue Stats
57W - 62L
1,527 Elo+
Party 2
Ares
Ares
nacional110
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,201 Elo+
Solo
Team Averages
Level 31
1,440 SR
1,409 Elo+

VS

Team Averages
Level 34
1,430 SR
1,480 Elo+
Horus
Horus
Keyori Kun
Horus
Level 86
God Stats
44W - 46L
1,534 SR
Queue Stats
232W - 210L
1,532 Elo+
Solo
Zeus
Zeus
Me Pan Duh
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
x2L0Wx
Sun Wukong
Level 11
God Stats
9W - 15L
1,256 SR
Queue Stats
397W - 429L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Maaglia4
Apollo
17
7 / 5 / 2
12,811
674
11,696
18,131
6,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Pedroriq02
Scylla
16
1 / 7 / 5
11,231
591
3,747
10,898
3,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 4 / 6
11,451
603
10,678
21,761
20,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 4 / 9
11,778
620
9,416
15,259
9,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
12 / 1 / 3
14,175
746
24,362
8,574
3,693
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
x2L0Wx
Sun Wukong
12
2 / 5 / 7
10,793
568
7,448
16,209
22,027
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
10
Kills
16
16
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
2
4
9
1.63
W
Apollo
Maaglia4
Apollo
7
5
2
1.6
L
12
1
3
13.5
W
Scylla
Pedroriq02
Scylla
1
7
5
0.5
W
2
4
6
1.25
L
Sun Wukong
x2L0Wx
Sun Wukong
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,121
Damage
41,226
50,790
Taken
40,042
29,828
Mitigated
35,124
7,387
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
9,416
3,253
1,240
3,943
15,259
9,404
1,187
5,944
9,315
0
31,972
W
Apollo
Maaglia4
Apollo
11,696
7,068
0
5,133
18,131
6,007
2,635
7,101
11,030
0
85,492
L
24,362
633
0
437
8,574
3,693
1,023
3,423
5,151
99,695
0
W
Scylla
Pedroriq02
Scylla
3,747
1,152
0
1,014
10,898
3,817
497
6,335
4,563
24,672
0
W
10,678
38
0
1,240
21,761
20,004
0
10,992
10,769
29,676
0
L
Sun Wukong
x2L0Wx
Sun Wukong
7,448
1,270
0
687
16,209
22,027
0
5,284
10,925
0
25,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,493
Gold Earned
36,746
177
Minions Killed
213
0
Camps Cleared
0
954,082
Distance Traveled
927,001
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,778
620
44
2
0
311,512
3
W
Apollo
12,811
674
117
6
0
308,193
2
L
Zeus
14,175
746
152
8
0
315,735
2
W
Scylla
11,231
591
47
2
0
319,614
0
W
Ares
11,451
603
13
1
0
326,275
7
L
Sun Wukong
10,793
568
17
1
0
299,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role