Player Matchup

Tyr
Tyr
Adamantes-26
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 111L
1,383 Elo+
Solo
The Morrigan
The Morrigan
Andrew-_-1331
The Morrigan
Level 25
God Stats
3W - 7L
1,199 SR
Queue Stats
350W - 392L
1,289 Elo+
Party 2
Fenrir
Fenrir
Ferymcat
Fenrir
Level 26
God Stats
22W - 21L
1,367 SR
Queue Stats
447W - 476L
1,398 Elo+
Party 2
Terra
Terra
Marckinho800
Terra
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
378W - 554L
1,404 Elo+
Party 1
Sol
Sol
destroyerxtrem36
Sol
Level 15
God Stats
4W - 6L
1,175 SR
Queue Stats
34W - 47L
1,277 Elo+
Party 1
Team Averages
Level 25
1,348 SR
1,350 Elo+

VS

Team Averages
Level 15
1,486 SR
1,358 Elo+
Tyr
Tyr
DimaKaashuis
Tyr
Level 17
God Stats
0W - 2L
1,721 SR
Queue Stats
93W - 90L
1,329 Elo+
Solo
Bakasura
Bakasura
King-Ivoiry
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 50L
1,273 Elo+
Solo
Ra
Ra
Oscar24flor
Ra
Level 7
God Stats
0W - 6L
1,257 SR
Queue Stats
23W - 43L
1,397 Elo+
Party 3
Ymir
Ymir
Raulie20
Ymir
Level 12
God Stats
17W - 23L
1,426 SR
Queue Stats
33W - 39L
1,406 Elo+
Party 3
Kukulkan
Kukulkan
WP ME mati5298
Kukulkan
Level 26
God Stats
25W - 31L
1,525 SR
Queue Stats
39W - 51L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
8,458
498
4,033
13,303
9,940
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Andrew-_-1331
The Morrigan
12
1 / 6 / 3
7,803
459
4,165
7,457
2,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Fenrir
Ferymcat
Fenrir
17
14 / 0 / 4
11,021
648
8,909
12,243
4,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 5
9,072
534
4,465
8,257
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 1 / 5
7,996
470
7,004
6,778
2,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 1
7,630
449
6,946
14,690
12,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
King-Ivoiry
Bakasura
12
1 / 6 / 0
7,324
431
4,539
10,932
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 7 / 0
6,779
399
2,705
7,096
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
11
0 / 3 / 0
7,589
446
3,378
12,530
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
9
0 / 5 / 1
6,495
382
5,112
7,231
2,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
24
Kills
6
7
Deaths
27
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
The Morrigan
Andrew-_-1331
The Morrigan
1
6
3
0.42
L
4
6
1
0.75
W
Fenrir
Ferymcat
Fenrir
14
0
4
16
L
Bakasura
King-Ivoiry
Bakasura
1
6
0
0.17
W
2
0
5
4.5
L
1
7
0
0.14
L
Ymir
0
3
0
0
L
Kukulkan
0
5
1
0.1
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,576
Damage
22,680
48,038
Taken
52,479
25,081
Mitigated
27,332
22,404
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,033
1,353
0
7,500
13,303
9,940
479
4,666
8,111
0
29,416
W
The Morrigan
Andrew-_-1331
The Morrigan
4,165
1,292
0
1,330
7,457
2,380
1,350
616
6,501
33,030
1,765
L
6,946
1,190
0
2,831
14,690
12,350
8
4,668
9,997
0
41,049
W
Fenrir
Ferymcat
Fenrir
8,909
2,700
0
6,959
12,243
4,732
976
836
11,137
0
70,803
L
Bakasura
King-Ivoiry
Bakasura
4,539
2,807
0
1,197
10,932
3,771
926
3,025
7,907
0
21,421
W
4,465
1,207
962
2,077
8,257
6,016
238
2,487
5,586
35,857
0
L
2,705
181
439
103
7,096
2,309
1,179
2,023
5,073
31,119
0
L
Ymir
3,378
1,612
0
804
12,530
6,477
1,340
3,828
8,702
34,933
0
L
Kukulkan
5,112
559
123
1,023
7,231
2,425
288
1,509
5,722
20,802
0
W
7,004
1,149
0
3,576
6,778
2,013
709
2,590
4,128
27,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,350
Gold Earned
35,817
316
Minions Killed
293
0
Camps Cleared
0
1,636,727
Distance Traveled
1,464,856
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,458
498
54
3
0
334,735
0
W
The Morrigan
7,803
459
55
3
0
270,038
1
L
Tyr
7,630
449
53
3
0
335,711
0
W
Fenrir
11,021
648
122
7
0
345,689
4
L
Bakasura
7,324
431
78
5
0
320,815
0
W
Terra
9,072
534
43
3
0
356,314
0
L
Ra
6,779
399
59
3
0
320,856
2
L
Ymir
7,589
446
64
4
0
273,276
0
L
Kukulkan
6,495
382
39
2
0
214,198
1
W
Sol
7,996
470
42
2
0
329,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role