Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
I TheUgalda I
Tiamat
Level 156
God Stats
53W - 34L
1,505 SR
Queue Stats
344W - 328L
1,634 Elo+
Solo
Cabrakan
Cabrakan
Lewpii
Cabrakan
Level 156
God Stats
0W - 2L
1,813 SR
Queue Stats
98W - 91L
1,593 Elo+
Solo
Neith
Neith
PayYourToaDebt
Neith
Level 116
God Stats
10W - 12L
1,517 SR
Queue Stats
525W - 458L
1,706 Elo+
Solo
Da Ji
Da Ji
xCloud-PR
Da Ji
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 10L
1,829 Elo+
Solo
Team Averages
Level 137
1,567 SR
1,652 Elo+

VS

Team Averages
Level 144
1,662 SR
1,644 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DownloadsTM
Anhur
Level 154
God Stats
3W - 1L
1,741 SR
Queue Stats
120W - 78L
1,791 Elo+
Solo
Bellona
Bellona
JoeS919
Bellona
Level 106
God Stats
17W - 5L
1,756 SR
Queue Stats
80W - 64L
1,656 Elo+
Solo
Sylvanus
Sylvanus
REYCAMRAMAN
Sylvanus
Level 158
God Stats
33W - 37L
1,621 SR
Queue Stats
135W - 140L
1,651 Elo+
Solo
Tiamat
Tiamat
xxMalphas13xx
Tiamat
Level 146
God Stats
57W - 47L
1,694 SR
Queue Stats
371W - 390L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
1 / 2 / 0
7,412
529
3,676
11,050
7,809
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 1 / 1
7,493
535
4,102
3,717
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Lewpii
Cabrakan
10
1 / 3 / 2
6,352
454
4,036
8,091
4,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 1
6,637
474
6,284
10,422
2,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
xCloud-PR
Da Ji
12
1 / 3 / 2
7,052
504
1,454
9,982
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 3 / 3
7,857
561
6,450
9,357
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 0 / 5
7,958
568
6,494
12,143
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
JoeS919
Bellona
15
1 / 1 / 0
8,812
629
5,143
7,971
7,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
REYCAMRAMAN
Sylvanus
12
2 / 1 / 4
6,878
491
3,775
5,534
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 0 / 3
7,834
560
3,457
3,080
2,194
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
12
12
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
2
0
0.5
W
Fenrir
 
Fenrir
7
3
3
2.83
W
1
0
5
3.5
L
2
1
1
2.5
W
Bellona
JoeS919
Bellona
1
1
0
1
L
Cabrakan
Lewpii
Cabrakan
1
3
2
0.67
L
0
3
1
0.17
W
Sylvanus
REYCAMRAMAN
Sylvanus
2
1
4
4
L
Da Ji
xCloud-PR
Da Ji
1
3
2
0.67
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,552
Damage
25,319
43,262
Taken
38,085
20,703
Mitigated
19,719
14,919
Healing
17,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
3,676
247
0
4,414
11,050
7,809
0
1,743
9,307
0
45,821
W
Fenrir
 
Fenrir
6,450
1,301
0
3,528
9,357
3,271
0
2,855
6,375
0
36,316
W
6,494
3,638
0
5,139
12,143
3,625
124
2,475
9,616
0
61,296
L
4,102
822
0
1,670
3,717
2,195
5
801
2,916
52,894
0
W
Bellona
JoeS919
Bellona
5,143
1,653
0
3,371
7,971
7,245
218
0
7,663
0
64,926
L
Cabrakan
Lewpii
Cabrakan
4,036
542
0
1,384
8,091
4,959
0
2,163
5,928
17,209
0
L
6,284
2,238
0
3,052
10,422
2,503
0
505
9,917
0
44,450
W
Sylvanus
REYCAMRAMAN
Sylvanus
3,775
943
1,387
2,035
5,534
3,384
0
2,091
3,396
21,563
5,622
L
Da Ji
xCloud-PR
Da Ji
1,454
407
0
4,399
9,982
3,237
0
1,783
8,199
0
42,230
W
3,457
747
0
2,128
3,080
2,194
88
491
2,579
56,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,946
Gold Earned
39,339
446
Minions Killed
516
0
Camps Cleared
0
1,337,432
Distance Traveled
1,360,669
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,412
529
113
8
0
287,534
2
W
Fenrir
7,857
561
60
4
0
290,928
0
W
Anhur
7,958
568
127
9
0
233,826
6
L
Tiamat
7,493
535
143
10
0
269,563
2
W
Bellona
8,812
629
149
11
0
298,189
4
L
Cabrakan
6,352
454
18
1
0
267,968
5
L
Neith
6,637
474
86
6
0
235,510
0
W
Sylvanus
6,878
491
46
3
0
270,204
0
L
Da Ji
7,052
504
86
6
0
276,857
3
W
Tiamat
7,834
560
134
10
0
267,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role