Player Matchup

Artio
Artio
Doedress
Artio
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,574 Elo+
Solo
Jormungandr
Jormungandr
DonovanCrusader
Jormungandr
Level 7
God Stats
7W - 5L
1,606 SR
Queue Stats
11W - 7L
1,522 Elo+
Party 1
Tiamat
Tiamat
RYalonso
Tiamat
Level 29
God Stats
6W - 4L
1,380 SR
Queue Stats
60W - 59L
1,594 Elo+
Solo
Xbalanque
Xbalanque
Wieciuu
Xbalanque
Level 26
God Stats
11W - 1L
1,880 SR
Queue Stats
41W - 28L
1,642 Elo+
Solo
Da Ji
Da Ji
shikosek
Da Ji
Level 22
God Stats
8W - 4L
1,610 SR
Queue Stats
21W - 11L
1,564 Elo+
Party 1
Team Averages
Level 20
1,595 SR
1,579 Elo+

VS

Team Averages
Level 20
1,390 SR
1,460 Elo+
Odin
Odin
IRISHASASSIN2k15
Odin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
MiaoLord78
Hachiman
Level 29
God Stats
1W - 2L
1,310 SR
Queue Stats
3W - 4L
1,415 Elo+
Solo
Thor
Thor
Samsara90
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 114L
1,784 Elo+
Solo
Nu Wa
Nu Wa
Sap7hire
Nu Wa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,420 Elo+
Solo
Cthulhu
Cthulhu
finndoosh_lol
Cthulhu
Level 4
God Stats
1W - 3L
1,142 SR
Queue Stats
1W - 3L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Doedress
Artio
17
7 / 2 / 17
11,474
1,147
9,544
18,886
22,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
DonovanCrusader
Jormungandr
18
3 / 2 / 22
11,367
1,137
12,618
12,418
8,342
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
RYalonso
Tiamat
17
5 / 3 / 15
11,160
1,116
15,593
10,073
10,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Wieciuu
Xbalanque
18
15 / 3 / 12
12,320
1,232
24,248
12,794
5,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
shikosek
Da Ji
18
9 / 6 / 16
11,916
1,192
13,020
14,338
7,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 2
8,489
849
4,156
17,765
9,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Boots

Boots

+6%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
MiaoLord78
Hachiman
17
4 / 8 / 7
11,352
1,135
19,217
14,228
5,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
18
9 / 4 / 6
13,531
1,353
20,420
16,962
13,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
Sap7hire
Nu Wa
17
3 / 1 / 5
10,640
1,064
12,928
6,575
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
16
0 / 15 / 9
9,724
972
6,657
24,004
13,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
45
39
Kills
16
16
Deaths
39
82
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artio
Doedress
Artio
7
2
17
7.75
W
Jormungandr
DonovanCrusader
Jormungandr
3
2
22
7
L
0
11
2
0.09
L
Hachiman
MiaoLord78
Hachiman
4
8
7
0.94
W
Tiamat
RYalonso
Tiamat
5
3
15
4.17
L
Thor
9
4
6
3
L
Nu Wa
Sap7hire
Nu Wa
3
1
5
5.5
W
Xbalanque
Wieciuu
Xbalanque
15
3
12
7
L
Cthulhu
0
15
9
0.3
W
Da Ji
shikosek
Da Ji
9
6
16
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,023
Damage
63,378
68,509
Taken
79,534
54,055
Mitigated
44,482
12,988
Healing
1,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Doedress
Artio
9,544
1,468
901
3,085
18,886
22,612
0
6,689
12,122
18,981
0
W
Jormungandr
DonovanCrusader
Jormungandr
12,618
2,985
0
350
12,418
8,342
0
4,365
8,003
31,771
0
L
4,156
2,268
0
275
17,765
9,597
0
5,207
12,437
0
6,912
L
Hachiman
MiaoLord78
Hachiman
19,217
10,302
0
0
14,228
5,393
0
6,326
7,697
0
51,266
W
Tiamat
RYalonso
Tiamat
15,593
1,514
112
3,390
10,073
10,398
0
2,694
7,354
39,961
0
L
Thor
20,420
4,198
0
0
16,962
13,000
0
10,150
6,564
0
35,337
L
Nu Wa
Sap7hire
Nu Wa
12,928
3,257
0
0
6,575
2,696
0
2,989
3,505
26,182
0
W
Xbalanque
Wieciuu
Xbalanque
24,248
15,888
316
3,364
12,794
5,377
0
3,957
8,737
0
50,393
L
Cthulhu
6,657
1,443
73
1,207
24,004
13,796
0
12,099
11,576
13,379
0
W
Da Ji
shikosek
Da Ji
13,020
5,485
0
1,470
14,338
7,326
0
1,880
12,383
0
24,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,237
Gold Earned
53,736
199
Minions Killed
160
9
Camps Cleared
8
924,133
Distance Traveled
806,323
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,474
1,147
11
1
0
231,215
0
W
Jormungandr
11,367
1,137
46
5
0
176,243
0
L
Odin
8,489
849
4
0
0
112,362
3
L
Hachiman
11,352
1,135
76
8
3
168,949
0
W
Tiamat
11,160
1,116
64
6
5
179,908
1
L
Thor
13,531
1,353
32
3
4
202,082
1
L
Nu Wa
10,640
1,064
31
3
1
183,214
0
W
Xbalanque
12,320
1,232
60
6
2
174,480
0
L
Cthulhu
9,724
972
17
2
0
139,716
0
W
Da Ji
11,916
1,192
18
2
2
162,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role