Player Matchup

Vamana
Vamana
Gremlin17
Vamana
Level 21
God Stats
5W - 0L
1,706 SR
Queue Stats
209W - 200L
1,385 Elo+
Solo
Artemis
Artemis
Kleimon
Artemis
Level 13
God Stats
51W - 39L
1,399 SR
Queue Stats
65W - 70L
1,320 Elo+
Party 2
Sol
Sol
Naberalgamma
Sol
Level 29
God Stats
1W - 1L
1,227 SR
Queue Stats
86W - 90L
1,345 Elo+
Party 2
Xbalanque
Xbalanque
SouthPaw93
Xbalanque
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 35L
1,448 Elo+
Solo
Bellona
Bellona
dowlingjo
Bellona
Level 28
God Stats
3W - 5L
1,736 SR
Queue Stats
107W - 115L
1,421 Elo+
Solo
Team Averages
Level 24
1,514 SR
1,384 Elo+

VS

Team Averages
Level 16
1,444 SR
1,263 Elo+
Anhur
Anhur
Cola8
Anhur
Level 28
God Stats
0W - 1L
1,562 SR
Queue Stats
3W - 12L
1,352 Elo+
Solo
Izanami
Izanami
EdwardBarton
Izanami
Level 3
God Stats
0W - 3L
1,196 SR
Queue Stats
2W - 6L
991 Elo+
Party 1
Bakasura
Bakasura
LuisBarton
Bakasura
Level 25
God Stats
6W - 8L
1,461 SR
Queue Stats
6W - 8L
1,385 Elo+
Party 1
Guan Yu
Guan Yu
NikDelar
Guan Yu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Zeroex5
Neith
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 10L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gremlin17
Vamana
18
1 / 4 / 22
10,681
971
14,669
15,793
10,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Kleimon
Artemis
18
6 / 5 / 18
11,712
1,065
17,264
12,146
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
13 / 0 / 17
12,940
1,176
25,667
4,256
1,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
SouthPaw93
Xbalanque
18
4 / 3 / 19
11,433
1,039
14,065
14,206
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
dowlingjo
Bellona
19
9 / 0 / 17
12,335
1,121
16,819
14,537
10,091
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

211

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cola8
Anhur
16
3 / 6 / 2
10,241
931
14,753
20,258
8,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
EdwardBarton
Izanami
16
1 / 9 / 8
10,274
934
12,266
21,464
8,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
LuisBarton
Bakasura
17
4 / 12 / 7
11,217
1,020
12,270
25,974
14,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
NikDelar
Guan Yu
17
2 / 6 / 7
10,329
939
11,414
19,990
26,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Zeroex5
Neith
15
2 / 0 / 4
9,963
906
4,784
4,849
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
40
33
Kills
12
12
Deaths
33
93
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cola8
Anhur
3
6
2
0.67
L
Izanami
EdwardBarton
Izanami
1
9
8
0.56
W
Vamana
Gremlin17
Vamana
1
4
22
3
W
Artemis
Kleimon
Artemis
6
5
18
3
L
Bakasura
LuisBarton
Bakasura
4
12
7
0.63
W
13
0
17
21.5
L
Guan Yu
NikDelar
Guan Yu
2
6
7
0.92
W
Xbalanque
SouthPaw93
Xbalanque
4
3
19
4.5
L
Neith
Zeroex5
Neith
2
0
4
4
W
Bellona
dowlingjo
Bellona
9
0
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,484
Damage
55,487
60,938
Taken
92,535
31,520
Mitigated
59,048
14,666
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cola8
Anhur
14,753
8,083
0
2,634
20,258
8,085
0
5,923
14,110
0
36,186
L
Izanami
EdwardBarton
Izanami
12,266
10,508
0
3,616
21,464
8,903
0
6,853
14,561
0
45,751
W
Vamana
Gremlin17
Vamana
14,669
6,653
0
4,969
15,793
10,109
0
0
15,263
372
26,177
W
Artemis
Kleimon
Artemis
17,264
9,357
0
2,432
12,146
4,651
0
0
11,771
0
29,121
L
Bakasura
LuisBarton
Bakasura
12,270
7,696
0
3,389
25,974
14,040
0
7,076
18,648
0
25,238
W
25,667
8,302
0
1,729
4,256
1,407
0
0
3,881
57,047
0
L
Guan Yu
NikDelar
Guan Yu
11,414
874
2,900
2,789
19,990
26,331
0
4,641
15,174
0
19,645
W
Xbalanque
SouthPaw93
Xbalanque
14,065
7,005
0
4,291
14,206
5,262
0
0
13,823
0
40,680
L
Neith
Zeroex5
Neith
4,784
2,885
0
1,074
4,849
1,689
0
1,546
3,278
0
17,716
W
Bellona
dowlingjo
Bellona
16,819
4,562
0
1,245
14,537
10,091
0
0
13,902
0
33,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,101
Gold Earned
52,024
231
Minions Killed
219
5
Camps Cleared
7
1,087,551
Distance Traveled
892,528
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,241
931
48
4
1
196,735
0
L
Izanami
10,274
934
76
7
0
154,017
0
W
Vamana
10,681
971
23
2
1
232,923
2
W
Artemis
11,712
1,065
22
2
1
193,366
0
L
Bakasura
11,217
1,020
39
4
5
209,952
0
W
Sol
12,940
1,176
81
7
2
191,914
0
L
Guan Yu
10,329
939
14
1
0
197,729
2
W
Xbalanque
11,433
1,039
65
6
0
203,217
0
L
Neith
9,963
906
42
4
1
134,095
0
W
Bellona
12,335
1,121
40
4
1
266,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role