Player Matchup

Fenrir
Fenrir
AmericanGunMen47
Fenrir
Level 21
God Stats
28W - 28L
1,439 SR
Queue Stats
33W - 40L
1,331 Elo+
Solo
Neith
Neith
Billy236755
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
STrAnGExMaRTiaN
Kukulkan
Level 27
God Stats
30W - 36L
1,383 SR
Queue Stats
181W - 237L
1,259 Elo+
Solo
Cthulhu
Cthulhu
SkrimmyVex
Cthulhu
Level 21
God Stats
14W - 16L
1,403 SR
Queue Stats
68W - 85L
1,196 Elo+
Solo
King Arthur
King Arthur
youngawesome1
King Arthur
Level 29
God Stats
15W - 14L
1,506 SR
Queue Stats
37W - 40L
1,389 Elo+
Solo
Team Averages
Level 20
1,446 SR
1,335 Elo+

VS

Team Averages
Level 6
1,456 SR
1,349 Elo+
Neith
Neith
CapulusEstVita
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
DOCTOR_SKYWALKER
Merlin
Level 8
God Stats
2W - 5L
1,349 SR
Queue Stats
2W - 7L
1,076 Elo+
Solo
Kukulkan
Kukulkan
LionessOxo
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
MHerreraG13
Anubis
Level 15
God Stats
9W - 13L
1,433 SR
Queue Stats
93W - 142L
1,168 Elo+
Solo
Tyr
Tyr
MaxiBuffalo3
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 0
10,168
636
3,387
11,222
5,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 1 / 3
8,621
539
6,428
6,339
1,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
16
11 / 0 / 2
10,426
652
7,518
4,437
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
SkrimmyVex
Cthulhu
12
2 / 2 / 6
8,917
557
3,782
8,001
4,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
youngawesome1
King Arthur
13
7 / 0 / 3
9,006
563
6,590
5,258
3,485
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 0
4,963
310
288
5,372
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 1
6,469
404
3,496
8,663
3,901
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
LionessOxo
Kukulkan
4
0 / 4 / 0
4,866
304
860
2,775
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
10
2 / 9 / 0
6,887
430
3,362
9,874
3,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
1 / 11 / 0
5,839
365
2,260
11,020
8,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
33
Kills
3
4
Deaths
35
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
1
0
8
W
5
1
3
6.5
L
0
7
0
0
L
0
4
1
0.13
L
Kukulkan
LionessOxo
Kukulkan
0
4
0
0
L
Anubis
2
9
0
0.22
L
1
11
0
0.09
W
Kukulkan
11
0
2
12
W
Cthulhu
SkrimmyVex
Cthulhu
2
2
6
2.5
W
King Arthur
youngawesome1
King Arthur
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,705
Damage
10,266
35,257
Taken
37,704
17,596
Mitigated
18,342
5,222
Healing
3,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,387
1,837
0
1,888
11,222
5,575
3,461
331
10,841
0
61,177
W
6,428
3,394
0
1,794
6,339
1,961
2,963
2,741
3,598
0
34,532
L
288
201
0
416
5,372
1,656
0
1,944
3,428
0
6,643
L
3,496
464
99
2,567
8,663
3,901
38
3,721
4,942
35,336
0
L
Kukulkan
LionessOxo
Kukulkan
860
301
0
0
2,775
629
0
435
2,340
4,923
0
L
Anubis
3,362
522
0
0
9,874
3,586
0
1,990
7,884
26,655
0
L
2,260
1,412
0
353
11,020
8,570
0
3,210
7,810
0
9,912
W
Kukulkan
7,518
938
0
545
4,437
1,726
1,222
862
3,500
63,295
0
W
Cthulhu
SkrimmyVex
Cthulhu
3,782
364
181
460
8,001
4,849
795
3,309
4,672
24,841
0
W
King Arthur
youngawesome1
King Arthur
6,590
1,579
0
354
5,258
3,485
1,379
475
4,685
0
35,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,138
Gold Earned
29,024
417
Minions Killed
138
0
Camps Cleared
0
1,473,232
Distance Traveled
896,386
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,168
636
106
7
0
342,535
0
W
Neith
8,621
539
69
4
0
218,847
1
L
Neith
4,963
310
10
1
0
95,495
0
L
Merlin
6,469
404
59
4
0
260,129
1
L
Kukulkan
4,866
304
11
1
0
155,617
0
L
Anubis
6,887
430
50
3
0
212,833
0
L
Tyr
5,839
365
8
1
0
172,312
0
W
Kukulkan
10,426
652
126
8
0
300,660
0
W
Cthulhu
8,917
557
42
3
0
307,036
0
W
King Arthur
9,006
563
74
5
0
304,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role