Player Matchup

Bellona
Bellona
HUEHUEBR313128
Bellona
Level 12
God Stats
0W - 2L
1,517 SR
Queue Stats
7W - 13L
1,249 Elo+
Party 1
Susano
Susano
WT_Darkboludo
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
iCrowBlack
Nu Wa
Level 60
God Stats
9W - 24L
1,442 SR
Queue Stats
85W - 169L
1,348 Elo+
Solo
Team Averages
Level 30
1,486 SR
1,366 Elo+

VS

Team Averages
Level 77
1,429 SR
1,406 Elo+
Tyr
Tyr
NaraBoy
Tyr
Level 18
God Stats
6W - 21L
1,286 SR
Queue Stats
248W - 248L
1,219 Elo+
Solo
Tiamat
Tiamat
TioWallaCe
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
adrianorjr
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,465
539
4,682
10,912
7,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 9 / 1
6,463
539
2,558
9,025
2,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
11
1 / 4 / 0
7,271
606
4,230
7,230
2,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
1 / 1 / 14
8,169
681
3,230
8,028
4,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
TioWallaCe
Tiamat
12
7 / 0 / 7
8,931
744
6,563
5,415
5,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
adrianorjr
Izanami
13
9 / 0 / 7
10,116
843
11,260
7,798
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
17
18
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Tyr
1
1
14
8
W
Tiamat
TioWallaCe
Tiamat
7
0
7
10.5
L
0
9
1
0.06
W
Izanami
adrianorjr
Izanami
9
0
7
12.5
L
Nu Wa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,470
Damage
21,053
27,167
Taken
21,241
12,627
Mitigated
13,498
1,176
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,682
1,262
0
449
10,912
7,628
0
2,758
8,029
0
15,602
W
Tyr
3,230
429
0
1,540
8,028
4,977
96
1,796
6,032
0
18,420
W
Tiamat
TioWallaCe
Tiamat
6,563
921
0
2,415
5,415
5,783
924
1,060
4,197
26,307
0
L
2,558
203
0
10
9,025
2,932
0
2,888
6,087
0
10,546
W
Izanami
adrianorjr
Izanami
11,260
8,499
0
3,831
7,798
2,738
1,084
1,499
6,199
0
75,187
L
Nu Wa
4,230
1,455
222
495
7,230
2,067
0
1,666
5,539
32,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,199
Gold Earned
27,216
95
Minions Killed
195
0
Camps Cleared
0
578,065
Distance Traveled
654,927
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,465
539
24
2
0
211,218
3
W
Tyr
8,169
681
30
3
0
236,887
2
W
Tiamat
8,931
744
42
4
0
220,898
5
L
Susano
6,463
539
15
1
0
182,194
3
W
Izanami
10,116
843
123
10
0
197,142
2
L
Nu Wa
7,271
606
56
5
0
184,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role