Player Matchup

Anubis
Anubis
Krosum
Anubis
Level 47
God Stats
3W - 3L
1,861 SR
Queue Stats
52W - 63L
1,518 Elo+
Solo
Pele
Pele
RomanPenetrator
Pele
Level 49
God Stats
2W - 4L
1,624 SR
Queue Stats
15W - 22L
1,420 Elo+
Party 1
Bellona
Bellona
SzyMi90
Bellona
Level 54
God Stats
1W - 2L
1,479 SR
Queue Stats
15W - 19L
1,420 Elo+
Party 1
Team Averages
Level 50
1,654 SR
1,453 Elo+

VS

Team Averages
Level 60
1,439 SR
1,408 Elo+
Mercury
Mercury
Aardo35
Mercury
Level 50
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 60L
1,306 Elo+
Party 2
Fafnir
Fafnir
Sumppis
Fafnir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
kazuto614
Tiamat
Level 61
God Stats
13W - 19L
1,317 SR
Queue Stats
61W - 69L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Krosum
Anubis
14
9 / 4 / 6
12,493
694
14,087
12,504
6,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 5 / 8
13,113
729
19,228
13,702
5,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
SzyMi90
Bellona
15
3 / 4 / 11
11,773
654
12,770
15,773
10,374
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aardo35
Mercury
15
6 / 7 / 6
12,805
711
10,443
16,080
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Sumppis
Fafnir
16
4 / 5 / 8
13,631
757
6,915
29,927
41,547
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
kazuto614
Tiamat
16
3 / 7 / 9
12,266
681
13,358
14,348
11,706
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
19
Kills
13
13
Deaths
19
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aardo35
Mercury
6
7
6
1.29
L
Anubis
Krosum
Anubis
9
4
6
3
L
7
5
8
2.2
W
Fafnir
Sumppis
Fafnir
4
5
8
1.6
L
Bellona
SzyMi90
Bellona
3
4
11
2.13
W
Tiamat
kazuto614
Tiamat
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,085
Damage
30,716
41,979
Taken
60,355
22,042
Mitigated
59,046
11,955
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aardo35
Mercury
10,443
2,094
0
0
16,080
5,793
201
4,685
11,395
0
46,756
L
Anubis
Krosum
Anubis
14,087
1,713
633
6,565
12,504
6,552
557
4,395
8,109
48,839
0
L
19,228
1,894
0
2,025
13,702
5,116
1,066
6,749
6,953
0
77,831
W
Fafnir
Sumppis
Fafnir
6,915
1,478
0
4,162
29,927
41,547
1,217
6,315
23,612
20,300
0
L
Bellona
SzyMi90
Bellona
12,770
5,244
0
2,732
15,773
10,374
810
9,165
6,608
0
44,568
W
Tiamat
kazuto614
Tiamat
13,358
1,455
243
3,266
14,348
11,706
0
3,196
11,152
60,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,379
Gold Earned
38,702
228
Minions Killed
151
0
Camps Cleared
0
852,203
Distance Traveled
911,253
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,805
711
52
3
0
348,867
0
L
Anubis
12,493
694
83
5
0
171,828
0
L
Pele
13,113
729
87
5
0
356,334
0
W
Fafnir
13,631
757
16
1
0
282,768
2
L
Bellona
11,773
654
58
3
0
324,041
4
W
Tiamat
12,266
681
83
5
0
279,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role