Player Matchup

Bellona
Bellona
G-Xerrow
Bellona
Level 26
God Stats
111W - 119L
1,470 SR
Queue Stats
676W - 748L
1,370 Elo+
Solo
Ao Kuang
Ao Kuang
JinCampeador
Ao Kuang
Level 41
God Stats
13W - 9L
1,556 SR
Queue Stats
33W - 55L
1,282 Elo+
Party 1
Discordia
Discordia
Sissok87
Discordia
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,451 Elo+
Party 1
Ullr
Ullr
adriansote88
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,374 Elo+
Party 1
Geb
Geb
piact10
Geb
Level 28
God Stats
4W - 5L
1,416 SR
Queue Stats
219W - 243L
1,442 Elo+
Solo
Team Averages
Level 28
1,488 SR
1,384 Elo+

VS

Team Averages
Level 19
1,344 SR
1,322 Elo+
Baron Samedi
Baron Samedi
Jersko77
Baron Samedi
Level 35
God Stats
3W - 5L
1,415 SR
Queue Stats
206W - 250L
1,494 Elo+
Party 2
Serqet
Serqet
SkDiball1511
Serqet
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 172L
1,418 Elo+
Party 2
Heimdallr
Heimdallr
david11265
Heimdallr
Level 5
God Stats
1W - 6L
1,298 SR
Queue Stats
5W - 12L
1,218 Elo+
Party 3
Ravana
Ravana
fürfortnät
Ravana
Level 4
God Stats
0W - 2L
1,221 SR
Queue Stats
3W - 8L
1,175 Elo+
Party 3
Tiamat
Tiamat
tomriddelyt
Tiamat
Level 23
God Stats
8W - 15L
1,284 SR
Queue Stats
21W - 36L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
G-Xerrow
Bellona
19
8 / 1 / 4
12,349
588
11,000
16,129
13,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
JinCampeador
Ao Kuang
20
11 / 1 / 7
12,803
610
8,650
19,376
7,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Sissok87
Discordia
19
9 / 2 / 9
12,365
589
13,375
9,673
3,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
17 / 3 / 5
12,733
606
23,540
24,370
9,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
16
1 / 5 / 14
10,766
513
7,143
22,302
24,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jersko77
Baron Samedi
16
6 / 9 / 0
11,596
552
20,573
18,427
8,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
13
1 / 11 / 2
8,513
405
5,898
19,124
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
david11265
Heimdallr
16
0 / 8 / 1
9,616
458
10,326
15,723
6,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
12
3 / 11 / 3
8,131
387
10,983
15,015
13,102
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
12
2 / 8 / 3
8,654
412
6,829
15,359
13,347
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
21
46
Kills
12
12
Deaths
47
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
G-Xerrow
Bellona
8
1
4
10
L
Baron Samedi
Jersko77
Baron Samedi
6
9
0
0.67
W
Ao Kuang
JinCampeador
Ao Kuang
11
1
7
14.5
W
Discordia
Sissok87
Discordia
9
2
9
6.75
L
Serqet
1
11
2
0.18
W
17
3
5
6.5
L
Heimdallr
david11265
Heimdallr
0
8
1
0.06
L
Ravana
3
11
3
0.41
W
Geb
1
5
14
1.6
L
Tiamat
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,708
Damage
54,609
91,850
Taken
83,648
58,239
Mitigated
48,035
34,119
Healing
10,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
G-Xerrow
Bellona
11,000
2,988
0
2,036
16,129
13,834
1,890
1,623
14,506
0
68,448
L
Baron Samedi
Jersko77
Baron Samedi
20,573
3,135
1,425
3,401
18,427
8,129
587
10,739
7,353
65,612
0
W
Ao Kuang
JinCampeador
Ao Kuang
8,650
3,353
0
12,277
19,376
7,374
0
6,497
12,101
84,955
0
W
Discordia
Sissok87
Discordia
13,375
1,964
0
3,465
9,673
3,373
1,259
5,775
3,898
56,878
0
L
Serqet
5,898
2,516
0
2,435
19,124
6,605
0
7,120
11,884
0
30,108
W
23,540
14,994
357
11,216
24,370
9,112
4,917
8,111
15,630
0
93,925
L
Heimdallr
david11265
Heimdallr
10,326
3,864
0
1,041
15,723
6,852
1,102
3,147
12,532
0
54,963
L
Ravana
10,983
3,565
0
1,419
15,015
13,102
754
3,014
11,873
0
23,356
W
Geb
7,143
1,117
465
4,303
22,302
24,546
914
5,396
15,974
29,064
0
L
Tiamat
6,829
1,217
0
986
15,359
13,347
58
4,439
10,838
28,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,016
Gold Earned
46,510
547
Minions Killed
331
0
Camps Cleared
0
1,958,024
Distance Traveled
1,656,774
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,349
588
143
7
0
514,695
0
L
Baron Samedi
11,596
552
89
4
0
344,903
0
W
Ao Kuang
12,803
610
119
6
0
386,635
0
W
Discordia
12,365
589
120
6
0
376,828
1
L
Serqet
8,513
405
61
3
0
371,111
2
W
Ullr
12,733
606
141
7
0
346,945
0
L
Heimdallr
9,616
458
107
5
0
332,607
1
L
Ravana
8,131
387
20
1
0
317,732
3
W
Geb
10,766
513
24
1
0
332,921
0
L
Tiamat
8,654
412
54
3
0
290,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role