Player Matchup

Horus
Horus
Carr0thead
Horus
Level 143
God Stats
19W - 5L
1,826 SR
Queue Stats
114W - 69L
1,609 Elo+
Party 1
Ullr
Ullr
DaGibster
Ullr
Level 149
God Stats
7W - 5L
1,670 SR
Queue Stats
173W - 139L
1,630 Elo+
Party 1
Chronos
Chronos
TonkaTiny
Chronos
Level 93
God Stats
3W - 2L
1,814 SR
Queue Stats
145W - 109L
1,595 Elo+
Party 1
Team Averages
Level 128
1,770 SR
1,611 Elo+

VS

Team Averages
Level 88
1,427 SR
1,495 Elo+
Tiamat
Tiamat
Denbow72
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,469 Elo+
Solo
Anhur
Anhur
GradyDraconisJr
Anhur
Level 98
God Stats
7W - 27L
1,282 SR
Queue Stats
2,009W - 2,207L
1,517 Elo+
Solo
Nike
Nike
Mystra_Tai
Nike
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 69L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
5 / 0 / 9
9,503
792
7,948
17,473
10,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
12
4 / 1 / 9
8,762
730
8,965
5,229
1,768
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
TonkaTiny
Chronos
12
5 / 0 / 9
8,700
725
9,744
2,718
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Denbow72
Tiamat
10
0 / 4 / 1
6,632
553
4,399
8,415
3,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 4 / 1
6,672
556
4,761
10,729
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 6 / 0
7,532
628
3,289
14,458
5,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
5
0
9
9.5
W
Ullr
4
1
9
8.5
L
Tiamat
Denbow72
Tiamat
0
4
1
0.13
L
0
4
1
0.13
L
1
6
0
0.17
W
Chronos
TonkaTiny
Chronos
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,657
Damage
12,449
25,420
Taken
33,602
13,523
Mitigated
11,239
16,394
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
7,948
3,199
1,196
12,112
17,473
10,813
53
2,628
14,845
0
13,488
W
Ullr
8,965
3,963
0
1,573
5,229
1,768
580
1,001
4,228
0
40,970
L
Tiamat
Denbow72
Tiamat
4,399
718
0
1,460
8,415
3,165
0
2,584
5,831
14,715
0
L
4,761
2,723
391
2,683
10,729
2,637
0
1,766
8,963
0
22,838
L
3,289
416
318
2,738
14,458
5,437
0
5,466
8,992
0
21,383
W
Chronos
TonkaTiny
Chronos
9,744
1,800
0
1,513
2,718
942
2,043
858
1,860
38,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,965
Gold Earned
20,836
134
Minions Killed
101
0
Camps Cleared
0
646,579
Distance Traveled
499,636
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,503
792
21
2
0
229,981
1
W
Ullr
8,762
730
61
5
0
201,108
0
L
Tiamat
6,632
553
17
1
0
167,305
0
L
Anhur
6,672
556
44
4
0
148,290
0
L
Nike
7,532
628
40
3
0
184,041
2
W
Chronos
8,700
725
52
4
0
215,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role