Player Matchup

Apollo
Apollo
Balotellii93
Apollo
Level 9
God Stats
8W - 9L
1,531 SR
Queue Stats
14W - 15L
1,420 Elo+
Party 1
Amaterasu
Amaterasu
DevrimK93
Amaterasu
Level 36
God Stats
6W - 11L
1,421 SR
Queue Stats
87W - 93L
1,451 Elo+
Party 1
Bacchus
Bacchus
Holala_moustyque
Bacchus
Level 16
God Stats
15W - 10L
1,541 SR
Queue Stats
21W - 20L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
WeeZoXs-_-
Nu Wa
Level 28
God Stats
3W - 4L
1,254 SR
Queue Stats
100W - 114L
1,480 Elo+
Party 1
Arachne
Arachne
mohamedsossa
Arachne
Level 31
God Stats
4W - 11L
991 SR
Queue Stats
79W - 86L
1,450 Elo+
Party 1
Team Averages
Level 24
1,347 SR
1,439 Elo+

VS

Team Averages
Level 14
1,525 SR
1,551 Elo+
Loki
Loki
 
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kenma_Desu
Nu Wa
Level 27
God Stats
6W - 1L
1,858 SR
Queue Stats
38W - 38L
1,640 Elo+
Solo
Ymir
Ymir
Laxziz
Ymir
Level 12
God Stats
29W - 10L
1,436 SR
Queue Stats
163W - 112L
1,426 Elo+
Party 2
Skadi
Skadi
Slime0kay
Skadi
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
119W - 50L
1,749 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zeshanthedon
Tsukuyomi
Level 8
God Stats
7W - 5L
1,333 SR
Queue Stats
55W - 51L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
2 / 9 / 1
7,752
369
4,048
17,031
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
DevrimK93
Amaterasu
17
7 / 8 / 2
11,311
539
10,394
23,805
15,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 7 / 3
8,194
390
5,584
17,847
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
14
1 / 7 / 1
8,207
391
9,430
14,772
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
mohamedsossa
Arachne
14
3 / 6 / 2
8,824
420
4,682
17,486
7,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 3 / 4
10,874
518
2,560
12,869
7,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
19
13 / 0 / 8
13,078
623
28,228
8,162
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Laxziz
Ymir
14
3 / 2 / 9
10,697
509
4,568
13,947
12,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Slime0kay
Skadi
20
14 / 2 / 7
14,212
677
25,717
16,304
9,517
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
zeshanthedon
Tsukuyomi
15
4 / 7 / 5
10,718
510
9,233
14,447
4,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
13
Kills
37
37
Deaths
14
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
3
4
1.67
L
Apollo
2
9
1
0.28
L
Amaterasu
DevrimK93
Amaterasu
7
8
2
1
L
0
7
3
0.21
W
Nu Wa
13
0
8
17
W
Ymir
Laxziz
Ymir
3
2
9
3.75
W
Skadi
Slime0kay
Skadi
14
2
7
8.75
L
Nu Wa
1
7
1
0.21
L
Arachne
mohamedsossa
Arachne
3
6
2
0.67
W
Tsukuyomi
zeshanthedon
Tsukuyomi
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,138
Damage
70,306
90,941
Taken
65,729
44,028
Mitigated
37,727
17,369
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,560
1,460
0
1,267
12,869
7,210
728
1,919
10,784
0
57,360
L
Apollo
4,048
1,383
0
2,558
17,031
5,080
248
5,103
11,722
0
24,549
L
Amaterasu
DevrimK93
Amaterasu
10,394
4,647
0
7,750
23,805
15,637
0
3,766
19,723
0
57,192
L
5,584
792
0
2,286
17,847
11,009
0
4,748
12,854
25,441
0
W
Nu Wa
28,228
4,585
104
3,174
8,162
3,315
1,494
2,709
5,017
107,216
0
W
Ymir
Laxziz
Ymir
4,568
840
0
3,095
13,947
12,849
806
4,627
9,078
20,787
0
W
Skadi
Slime0kay
Skadi
25,717
14,074
0
3,322
16,304
9,517
6,372
4,826
11,286
0
158,542
L
Nu Wa
9,430
1,381
0
2,985
14,772
4,303
64
8,318
6,032
60,931
0
L
Arachne
mohamedsossa
Arachne
4,682
3,074
194
1,596
17,486
7,999
0
9,305
7,796
0
56,548
W
Tsukuyomi
zeshanthedon
Tsukuyomi
9,233
2,636
0
3,647
14,447
4,836
1,267
2,053
12,276
0
47,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,288
Gold Earned
59,579
345
Minions Killed
569
0
Camps Cleared
0
1,762,079
Distance Traveled
1,922,738
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,874
518
91
4
0
409,411
0
L
Apollo
7,752
369
35
2
0
299,642
3
L
Amaterasu
11,311
539
97
5
0
354,194
1
L
Bacchus
8,194
390
35
2
0
391,239
1
W
Nu Wa
13,078
623
151
7
0
390,605
2
W
Ymir
10,697
509
33
2
0
363,410
0
W
Skadi
14,212
677
208
10
0
367,624
2
L
Nu Wa
8,207
391
92
4
0
307,980
0
L
Arachne
8,824
420
86
4
0
409,024
1
W
Tsukuyomi
10,718
510
86
4
0
391,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role