Player Matchup

Da Ji
Da Ji
Damkko
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,434 Elo+
Solo
Athena
Athena
DingoGuardingo
Athena
Level 16
God Stats
3W - 8L
1,107 SR
Queue Stats
4W - 11L
1,116 Elo+
Solo
Anhur
Anhur
PsykaTriKz
Anhur
Level 28
God Stats
2W - 2L
1,473 SR
Queue Stats
48W - 67L
1,392 Elo+
Party 3
Mulan
Mulan
Romain_08170
Mulan
Level 26
God Stats
6W - 14L
1,327 SR
Queue Stats
48W - 74L
1,384 Elo+
Party 3
Hera
Hera
Theo-_-08170
Hera
Level 35
God Stats
3W - 5L
1,539 SR
Queue Stats
60W - 86L
1,384 Elo+
Party 3
Team Averages
Level 27
1,389 SR
1,342 Elo+

VS

Team Averages
Level 11
1,528 SR
1,431 Elo+
Yemoja
Yemoja
Camyrace
Yemoja
Level 11
God Stats
0W - 7L
1,500 SR
Queue Stats
71W - 129L
1,271 Elo+
Party 1
Ratatoskr
Ratatoskr
Medок817727
Ratatoskr
Level 11
God Stats
11W - 23L
1,195 SR
Queue Stats
79W - 138L
1,251 Elo+
Party 1
Ra
Ra
chrisusalost
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,808 Elo+
Party 2
Bellona
Bellona
jättikyrpä
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
БеЩеНыЙ
Izanami
Level 28
God Stats
6W - 4L
1,944 SR
Queue Stats
13W - 22L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Damkko
Da Ji
20
14 / 1 / 9
12,705
578
21,376
15,418
8,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
7 / 1 / 20
11,508
523
4,813
17,472
19,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
17
3 / 4 / 13
10,811
491
14,382
16,511
6,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
4 / 3 / 14
9,780
445
8,594
13,948
11,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
12 / 2 / 11
12,385
563
18,241
9,304
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Camyrace
Yemoja
11
0 / 4 / 2
7,926
360
2,713
13,129
9,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Medок817727
Ratatoskr
11
1 / 8 / 1
7,743
352
2,323
14,433
4,159
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 13 / 7
8,512
387
11,490
15,158
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
jättikyrpä
Bellona
14
7 / 8 / 1
9,612
437
14,598
22,504
19,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 7 / 3
9,673
440
13,514
19,461
6,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
25
40
Kills
11
11
Deaths
40
67
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Camyrace
Yemoja
0
4
2
0.25
W
Da Ji
Damkko
Da Ji
14
1
9
18.5
W
7
1
20
17
L
Ratatoskr
Medок817727
Ratatoskr
1
8
1
0.19
W
Anhur
3
4
13
2.38
W
4
3
14
3.67
W
12
2
11
8.75
L
0
13
7
0.27
L
Bellona
jättikyrpä
Bellona
7
8
1
0.94
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,406
Damage
44,638
72,653
Taken
84,685
49,215
Mitigated
45,441
20,650
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Camyrace
Yemoja
2,713
441
1,476
989
13,129
9,202
398
4,043
8,984
13,691
0
W
Da Ji
Damkko
Da Ji
21,376
7,295
0
6,240
15,418
8,312
1,229
2,172
13,096
0
102,054
W
4,813
1,061
0
2,011
17,472
19,324
781
5,777
11,520
15,276
0
L
Ratatoskr
Medок817727
Ratatoskr
2,323
827
0
773
14,433
4,159
28
2,357
11,836
0
36,677
W
Anhur
14,382
7,576
0
6,561
16,511
6,638
2,405
3,825
12,511
0
94,754
W
8,594
701
0
3,038
13,948
11,500
1,615
3,218
10,505
0
43,655
W
18,241
4,350
503
2,297
9,304
3,441
1,197
2,329
6,925
91,471
0
L
11,490
2,196
815
1,429
15,158
5,592
553
4,170
10,691
44,655
0
L
Bellona
jättikyrpä
Bellona
14,598
3,102
0
1,246
22,504
19,862
431
7,260
14,737
7,278
34,245
L
13,514
7,548
510
6,401
19,461
6,626
0
4,450
14,858
0
65,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,189
Gold Earned
43,466
520
Minions Killed
326
0
Camps Cleared
0
2,064,383
Distance Traveled
1,725,768
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,926
360
16
1
0
349,953
0
W
Da Ji
12,705
578
139
6
0
428,635
0
W
Athena
11,508
523
23
1
0
456,762
4
L
Ratatoskr
7,743
352
68
3
0
367,309
0
W
Anhur
10,811
491
152
7
0
354,738
3
W
Mulan
9,780
445
57
3
0
423,042
1
W
Hera
12,385
563
149
7
0
401,206
5
L
Ra
8,512
387
70
3
0
313,461
1
L
Bellona
9,612
437
54
2
0
370,654
2
L
Izanami
9,673
440
118
5
0
324,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role