Player Matchup

Tiamat
Tiamat
IPurrI
Tiamat
Level 88
God Stats
77W - 105L
1,393 SR
Queue Stats
503W - 708L
1,289 Elo+
Solo
Danzaburou
Danzaburou
TheViper041010
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,072 Elo+
Solo
Ganesha
Ganesha
crow1776
Ganesha
Level 57
God Stats
5W - 5L
1,428 SR
Queue Stats
103W - 129L
1,289 Elo+
Solo
Team Averages
Level 54
1,440 SR
1,217 Elo+

VS

Team Averages
Level 19
1,392 SR
1,324 Elo+
Nemesis
Nemesis
XGustavoX98
Nemesis
Level 5
God Stats
1W - 2L
1,234 SR
Queue Stats
1W - 3L
1,215 Elo+
Solo
Tiamat
Tiamat
baff_Joker
Tiamat
Level 35
God Stats
3W - 1L
1,413 SR
Queue Stats
4W - 1L
1,450 Elo+
Solo
Izanami
Izanami
cuban3663
Izanami
Level 18
God Stats
5W - 3L
1,528 SR
Queue Stats
7W - 8L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IPurrI
Tiamat
18
15 / 11 / 1
15,253
726
22,176
23,314
33,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TheViper041010
Danzaburou
6
3 / 0 / 1
10,723
511
464
1,459
358
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
crow1776
Ganesha
19
3 / 2 / 17
14,519
691
13,167
23,108
30,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
XGustavoX98
Nemesis
15
2 / 13 / 4
12,818
610
10,500
22,253
8,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
baff_Joker
Tiamat
19
6 / 2 / 5
15,090
719
11,129
14,767
8,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
cuban3663
Izanami
17
5 / 6 / 6
14,245
678
14,659
15,840
5,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
21
Kills
13
13
Deaths
21
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
IPurrI
Tiamat
15
11
1
1.41
L
Danzaburou
TheViper041010
Danzaburou
3
0
1
3.5
W
Nemesis
XGustavoX98
Nemesis
2
13
4
0.31
W
Tiamat
baff_Joker
Tiamat
6
2
5
4.25
L
Ganesha
crow1776
Ganesha
3
2
17
5.75
W
Izanami
cuban3663
Izanami
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,807
Damage
36,288
47,881
Taken
52,860
64,286
Mitigated
22,552
8,266
Healing
16,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
IPurrI
Tiamat
22,176
1,409
70
5,850
23,314
33,279
398
7,496
15,818
61,401
0
L
Danzaburou
TheViper041010
Danzaburou
464
48
0
103
1,459
358
0
0
1,459
0
2,499
W
Nemesis
XGustavoX98
Nemesis
10,500
5,641
0
5,632
22,253
8,690
0
13,106
8,772
0
41,292
W
Tiamat
baff_Joker
Tiamat
11,129
2,633
815
6,312
14,767
8,106
263
9,981
4,369
86,921
0
L
Ganesha
crow1776
Ganesha
13,167
1,656
255
1,988
23,108
30,649
925
3,670
19,438
57,663
0
W
Izanami
cuban3663
Izanami
14,659
12,429
0
3,403
15,840
5,756
2,452
11,535
3,799
0
68,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,495
Gold Earned
42,153
143
Minions Killed
237
0
Camps Cleared
0
671,925
Distance Traveled
1,075,354
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,253
726
85
4
0
309,198
1
L
Danzaburou
10,723
511
12
1
0
47,798
0
W
Nemesis
12,818
610
38
2
0
321,695
1
W
Tiamat
15,090
719
108
5
0
436,077
0
L
Ganesha
14,519
691
46
2
0
314,929
1
W
Izanami
14,245
678
91
4
0
317,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role