Player Matchup

Medusa
Medusa
MrSansey
Medusa
Level 28
God Stats
2W - 1L
1,770 SR
Queue Stats
12W - 14L
1,536 Elo+
Solo
Merlin
Merlin
VPLO
Merlin
Level 56
God Stats
16W - 20L
1,282 SR
Queue Stats
29W - 58L
1,292 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WiiZzXx
Cu Chulainn
Level 41
God Stats
7W - 17L
1,364 SR
Queue Stats
19W - 36L
1,339 Elo+
Party 1
Team Averages
Level 42
1,472 SR
1,389 Elo+

VS

Team Averages
Level 46
1,488 SR
1,494 Elo+
Izanami
Izanami
NOTCB3
Izanami
Level 49
God Stats
11W - 15L
1,476 SR
Queue Stats
33W - 54L
1,437 Elo+
Solo
Yemoja
Yemoja
RiskyBiznu
Yemoja
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 89L
1,477 Elo+
Solo
Olorun
Olorun
Sirblah23
Olorun
Level 21
God Stats
3W - 7L
1,487 SR
Queue Stats
410W - 422L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MrSansey
Medusa
16
3 / 10 / 13
13,709
623
16,237
23,108
10,023
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
VPLO
Merlin
20
18 / 6 / 6
17,510
796
38,718
22,685
8,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
WiiZzXx
Cu Chulainn
19
4 / 3 / 14
14,557
662
14,693
38,691
34,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NOTCB3
Izanami
19
7 / 9 / 10
15,847
720
38,373
25,664
10,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
RiskyBiznu
Yemoja
17
3 / 8 / 14
15,283
695
14,023
29,402
35,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Sirblah23
Olorun
18
9 / 8 / 7
15,441
702
19,722
24,152
13,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
50
25
Kills
19
19
Deaths
25
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
MrSansey
Medusa
3
10
13
0.95
W
Izanami
NOTCB3
Izanami
7
9
10
1.33
W
Yemoja
RiskyBiznu
Yemoja
3
8
14
1.25
W
Olorun
Sirblah23
Olorun
9
8
7
1.56
L
Merlin
VPLO
Merlin
18
6
6
3.5
L
Cu Chulainn
WiiZzXx
Cu Chulainn
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,648
Damage
72,118
84,484
Taken
79,218
53,047
Mitigated
59,719
21,121
Healing
27,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
MrSansey
Medusa
16,237
6,121
1,488
1,674
23,108
10,023
1,019
11,375
11,733
0
58,072
W
Izanami
NOTCB3
Izanami
38,373
22,652
2,098
6,915
25,664
10,937
2,165
11,259
13,978
0
122,084
W
Yemoja
RiskyBiznu
Yemoja
14,023
2,418
2,867
5,903
29,402
35,489
262
14,434
14,134
34,439
0
W
Olorun
Sirblah23
Olorun
19,722
8,841
614
8,690
24,152
13,293
1,765
11,886
11,899
63,108
3,264
L
Merlin
VPLO
Merlin
38,718
1,894
996
3,596
22,685
8,906
1,220
9,645
13,040
101,493
0
L
Cu Chulainn
WiiZzXx
Cu Chulainn
14,693
3,940
1,272
12,095
38,691
34,118
928
12,177
26,514
0
52,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,776
Gold Earned
46,571
233
Minions Killed
244
0
Camps Cleared
0
1,108,048
Distance Traveled
1,008,290
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,709
623
67
3
0
367,876
7
W
Izanami
15,847
720
117
5
0
322,883
1
W
Yemoja
15,283
695
29
1
0
346,031
0
W
Olorun
15,441
702
98
4
0
339,376
1
L
Merlin
17,510
796
106
5
0
345,832
1
L
Cu Chulainn
14,557
662
60
3
0
394,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role