Player Matchup

Tsukuyomi
Tsukuyomi
BrahyanCol24
Tsukuyomi
Level 40
God Stats
38W - 47L
1,494 SR
Queue Stats
120W - 160L
1,380 Elo+
Party 1
Sobek
Sobek
Mr_Slycooper30
Sobek
Level 43
God Stats
0W - 2L
1,283 SR
Queue Stats
9W - 16L
1,367 Elo+
Solo
Nu Wa
Nu Wa
Nandolee94
Nu Wa
Level 50
God Stats
193W - 186L
1,456 SR
Queue Stats
498W - 531L
1,386 Elo+
Party 1
Heimdallr
Heimdallr
Titanpax
Heimdallr
Level 63
God Stats
12W - 15L
1,269 SR
Queue Stats
291W - 378L
1,348 Elo+
Solo
Achilles
Achilles
pipe_amaya2210
Achilles
Level 101
God Stats
2W - 7L
1,486 SR
Queue Stats
463W - 490L
1,442 Elo+
Solo
Team Averages
Level 59
1,398 SR
1,385 Elo+

VS

Team Averages
Level 87
1,573 SR
1,438 Elo+
Scylla
Scylla
Bafrin
Scylla
Level 89
God Stats
25W - 29L
1,575 SR
Queue Stats
377W - 366L
1,467 Elo+
Solo
Achilles
Achilles
MankeyRed
Achilles
Level 68
God Stats
1W - 4L
1,589 SR
Queue Stats
46W - 47L
1,399 Elo+
Party 2
Susano
Susano
Netch2
Susano
Level 68
God Stats
2W - 0L
1,739 SR
Queue Stats
23W - 30L
1,453 Elo+
Party 2
Anhur
Anhur
RAUMLOP
Anhur
Level 107
God Stats
2W - 1L
1,557 SR
Queue Stats
80W - 92L
1,390 Elo+
Solo
Ymir
Ymir
kyrcon
Ymir
Level 104
God Stats
15W - 15L
1,403 SR
Queue Stats
147W - 140L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BrahyanCol24
Tsukuyomi
20
10 / 7 / 6
13,846
495
20,662
23,240
9,710
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 8 / 4
9,744
348
7,800
24,539
24,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
20
7 / 4 / 11
14,180
506
21,119
13,646
5,157
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Titanpax
Heimdallr
18
3 / 9 / 8
12,082
432
12,827
20,805
7,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
20
6 / 5 / 6
13,793
493
17,805
29,199
40,567
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bafrin
Scylla
20
6 / 2 / 12
16,169
577
19,123
15,163
5,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
MankeyRed
Achilles
19
3 / 3 / 10
13,060
466
11,848
24,522
33,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Susano
Netch2
Susano
18
6 / 9 / 10
13,018
465
11,309
22,214
9,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
RAUMLOP
Anhur
20
8 / 7 / 14
14,499
518
18,596
22,555
9,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
kyrcon
Ymir
20
10 / 5 / 15
16,215
579
23,289
30,056
36,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
94
26
Kills
33
33
Deaths
26
35
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bafrin
Scylla
6
2
12
6
L
Tsukuyomi
BrahyanCol24
Tsukuyomi
10
7
6
1.86
W
Achilles
MankeyRed
Achilles
3
3
10
2.67
L
0
8
4
0.25
L
Nu Wa
7
4
11
3.13
W
Susano
Netch2
Susano
6
9
10
1.22
W
Anhur
RAUMLOP
Anhur
8
7
14
2.14
L
Heimdallr
Titanpax
Heimdallr
3
9
8
0.78
W
Ymir
kyrcon
Ymir
10
5
15
3.5
L
Achilles
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,213
Damage
84,165
111,429
Taken
114,510
87,418
Mitigated
95,302
28,079
Healing
21,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bafrin
Scylla
19,123
1,748
0
5,855
15,163
5,984
833
4,204
10,606
149,771
0
L
Tsukuyomi
BrahyanCol24
Tsukuyomi
20,662
5,547
964
3,333
23,240
9,710
1,616
9,810
13,268
0
123,332
W
Achilles
MankeyRed
Achilles
11,848
3,099
0
2,404
24,522
33,995
535
5,363
17,916
0
56,833
L
7,800
884
1,178
4,825
24,539
24,332
38
11,685
12,736
40,397
0
L
Nu Wa
21,119
3,120
0
2,549
13,646
5,157
360
5,666
7,756
90,074
0
W
Susano
Netch2
Susano
11,309
3,240
0
1,959
22,214
9,140
925
5,484
16,181
0
74,071
W
Anhur
RAUMLOP
Anhur
18,596
9,666
0
4,204
22,555
9,207
3,237
3,866
18,089
0
102,683
L
Heimdallr
Titanpax
Heimdallr
12,827
7,583
492
6,210
20,805
7,652
2,378
10,229
10,464
0
63,634
W
Ymir
kyrcon
Ymir
23,289
4,008
804
5,994
30,056
36,976
1,710
8,338
21,261
71,461
0
L
Achilles
17,805
3,895
0
8,528
29,199
40,567
1,192
4,350
24,793
0
79,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,645
Gold Earned
72,961
581
Minions Killed
634
0
Camps Cleared
0
2,370,594
Distance Traveled
2,735,447
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,169
577
250
9
0
525,065
7
L
Tsukuyomi
13,846
495
156
6
0
548,625
0
W
Achilles
13,060
466
76
3
0
572,847
4
L
Sobek
9,744
348
39
1
0
457,794
7
L
Nu Wa
14,180
506
152
5
0
472,748
3
W
Susano
13,018
465
101
4
0
545,086
1
W
Anhur
14,499
518
128
5
0
486,157
3
L
Heimdallr
12,082
432
84
3
0
420,519
0
W
Ymir
16,215
579
79
3
0
606,292
8
L
Achilles
13,793
493
150
5
0
470,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role