Player Matchup

Da Ji
Da Ji
Kennshay
Da Ji
Level 97
God Stats
1W - 0L
1,420 SR
Queue Stats
13W - 10L
1,611 Elo+
Party 1
Kukulkan
Kukulkan
TotenZeit
Kukulkan
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
jurasic
Yemoja
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,234 Elo+
Party 1
Team Averages
Level 113
1,473 SR
1,449 Elo+

VS

Team Averages
Level 75
1,500 SR
1,495 Elo+
Hercules
Hercules
Markitsamuffoloo
Hercules
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 50L
1,506 Elo+
Party 2
Chaac
Chaac
SoulSaver
Chaac
Level 44
God Stats
1W - 2L
1,583 SR
Queue Stats
40W - 36L
1,506 Elo+
Party 2
Olorun
Olorun
chepr0x
Olorun
Level 32
God Stats
49W - 63L
1,416 SR
Queue Stats
513W - 589L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kennshay
Da Ji
15
2 / 6 / 6
12,645
550
8,491
17,250
13,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
TotenZeit
Kukulkan
20
7 / 1 / 4
15,174
660
31,434
12,061
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
jurasic
Yemoja
18
2 / 2 / 9
15,295
665
5,317
9,020
9,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 2
13,791
600
12,389
16,641
16,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
SoulSaver
Chaac
15
0 / 5 / 8
12,480
543
8,522
18,183
22,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
chepr0x
Olorun
19
3 / 3 / 4
13,760
598
12,320
18,760
7,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
11
Kills
9
9
Deaths
11
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Kennshay
Da Ji
2
6
6
0.83
L
6
3
2
2.33
L
Chaac
SoulSaver
Chaac
0
5
8
0.8
W
Kukulkan
TotenZeit
Kukulkan
7
1
4
9
L
Olorun
chepr0x
Olorun
3
3
4
1.67
W
Yemoja
jurasic
Yemoja
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,242
Damage
33,231
38,331
Taken
53,584
28,864
Mitigated
47,084
12,863
Healing
19,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Kennshay
Da Ji
8,491
2,373
0
1,943
17,250
13,123
0
5,201
12,049
0
34,023
L
12,389
3,707
0
4,052
16,641
16,619
0
11,091
5,550
0
56,375
L
Chaac
SoulSaver
Chaac
8,522
1,587
0
4,554
18,183
22,545
0
12,679
5,504
0
41,943
W
Kukulkan
TotenZeit
Kukulkan
31,434
2,705
0
2,974
12,061
5,958
1,555
3,910
8,151
142,694
0
L
Olorun
chepr0x
Olorun
12,320
4,021
1,501
9,184
18,760
7,920
0
13,052
5,708
115,904
0
W
Yemoja
jurasic
Yemoja
5,317
1,340
6,174
1,772
9,020
9,783
754
3,301
5,719
16,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,114
Gold Earned
40,031
243
Minions Killed
273
0
Camps Cleared
0
1,086,221
Distance Traveled
1,262,168
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,645
550
25
1
0
318,883
4
L
Hercules
13,791
600
66
3
0
427,168
1
L
Chaac
12,480
543
47
2
0
399,545
9
W
Kukulkan
15,174
660
209
9
0
364,448
2
L
Olorun
13,760
598
160
7
0
435,455
3
W
Yemoja
15,295
665
9
0
0
402,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role