Player Matchup

Fenrir
Fenrir
LoneWOLF04LB
Fenrir
Level 29
God Stats
4W - 6L
1,397 SR
Queue Stats
357W - 434L
1,375 Elo+
Solo
Skadi
Skadi
MOTHERaaaa
Skadi
Level 12
God Stats
6W - 0L
1,664 SR
Queue Stats
14W - 15L
1,344 Elo+
Party 2
Tyr
Tyr
PhoEniX_HLaveur9
Tyr
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 262L
1,383 Elo+
Party 4
Yemoja
Yemoja
Sombreau
Yemoja
Level 7
God Stats
7W - 2L
1,738 SR
Queue Stats
10W - 16L
1,267 Elo+
Party 2
Hel
Hel
pingouini_LAY
Hel
Level 27
God Stats
9W - 12L
1,314 SR
Queue Stats
228W - 268L
1,414 Elo+
Party 4
Team Averages
Level 20
1,523 SR
1,357 Elo+

VS

Team Averages
Level 20
1,377 SR
1,340 Elo+
The Morrigan
The Morrigan
Andrew-_-1331
The Morrigan
Level 25
God Stats
3W - 7L
1,239 SR
Queue Stats
350W - 392L
1,299 Elo+
Party 1
Fenrir
Fenrir
Ferymcat
Fenrir
Level 26
God Stats
22W - 21L
1,400 SR
Queue Stats
447W - 476L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
XxLooKa27xX
Danzaburou
Level 19
God Stats
12W - 14L
1,596 SR
Queue Stats
15W - 26L
1,396 Elo+
Party 3
Ares
Ares
arischeseinhorn
Ares
Level 6
God Stats
0W - 3L
1,149 SR
Queue Stats
14W - 21L
1,287 Elo+
Solo
Khepri
Khepri
xTashiro
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
10 / 1 / 5
10,697
594
8,805
11,177
6,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
17
10 / 4 / 4
10,463
581
13,442
13,470
4,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 1 / 7
9,306
517
7,454
9,854
9,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Sombreau
Yemoja
14
2 / 0 / 10
8,669
482
2,359
7,377
3,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 3 / 7
8,653
481
6,401
6,680
1,962
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Andrew-_-1331
The Morrigan
13
2 / 6 / 3
8,374
465
3,731
9,545
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Ferymcat
Fenrir
15
7 / 5 / 2
9,784
544
11,678
15,267
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
XxLooKa27xX
Danzaburou
11
0 / 10 / 0
7,954
442
9,083
13,388
4,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

3
0 / 1 / 0
5,534
307
38
652
298
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
xTashiro
Khepri
11
0 / 7 / 6
7,524
418
4,127
12,781
5,024
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
29
Kills
9
9
Deaths
29
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Andrew-_-1331
The Morrigan
2
6
3
0.58
L
Fenrir
Ferymcat
Fenrir
7
5
2
1.6
W
Fenrir
10
1
5
12.5
W
Skadi
10
4
4
3
W
6
1
7
9.5
W
Yemoja
Sombreau
Yemoja
2
0
10
7
L
Danzaburou
XxLooKa27xX
Danzaburou
0
10
0
0
L
0
1
0
0
W
1
3
7
1.5
L
Khepri
xTashiro
Khepri
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,461
Damage
28,657
48,558
Taken
51,633
26,580
Mitigated
19,056
15,869
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Andrew-_-1331
The Morrigan
3,731
793
0
294
9,545
3,307
530
1,907
7,423
38,353
0
L
Fenrir
Ferymcat
Fenrir
11,678
3,712
0
4,939
15,267
5,989
462
1,163
14,008
0
58,433
W
Fenrir
8,805
2,235
0
4,393
11,177
6,925
176
670
10,507
0
60,262
W
Skadi
13,442
8,129
0
3,222
13,470
4,807
1,438
1,776
11,694
0
66,614
W
7,454
888
0
2,184
9,854
9,749
578
2,879
6,975
0
24,986
W
Yemoja
Sombreau
Yemoja
2,359
439
2,738
2,438
7,377
3,137
234
1,661
5,716
18,211
0
L
Danzaburou
XxLooKa27xX
Danzaburou
9,083
3,492
0
1,680
13,388
4,438
1,908
2,979
10,284
0
36,256
L
38
0
0
0
652
298
0
33
619
372
0
W
6,401
184
353
541
6,680
1,962
3,411
910
5,770
44,862
0
L
Khepri
xTashiro
Khepri
4,127
1,546
0
144
12,781
5,024
0
2,678
9,783
22,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,788
Gold Earned
39,170
357
Minions Killed
226
0
Camps Cleared
0
1,705,530
Distance Traveled
1,250,819
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,374
465
47
3
0
289,683
2
L
Fenrir
9,784
544
80
4
0
331,827
2
W
Fenrir
10,697
594
95
5
0
359,852
1
W
Skadi
10,463
581
98
5
0
324,634
1
W
Tyr
9,306
517
34
2
0
391,887
2
W
Yemoja
8,669
482
36
2
0
352,082
4
L
Danzaburou
7,954
442
63
4
0
277,361
0
L
Ares
5,534
307
0
0
0
46,310
0
W
Hel
8,653
481
94
5
0
277,075
0
L
Khepri
7,524
418
36
2
0
305,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role