Player Matchup

Yemoja
Yemoja
DokaOFicial
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thor
Thor
Nut2Butt
Thor
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
QUEEZY8390
Cu Chulainn
Level 26
God Stats
9W - 4L
1,734 SR
Queue Stats
83W - 49L
1,466 Elo+
Solo
Athena
Athena
Samueeeeel3797
Athena
Level 18
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 5L
1,065 Elo+
Solo
Tiamat
Tiamat
reflexbio
Tiamat
Level 25
God Stats
3W - 7L
1,446 SR
Queue Stats
28W - 49L
1,154 Elo+
Solo
Team Averages
Level 19
1,489 SR
1,337 Elo+

VS

Team Averages
Level 16
1,461 SR
1,328 Elo+
Tiamat
Tiamat
DaZeRegent
Tiamat
Level 25
God Stats
8W - 4L
1,275 SR
Queue Stats
20W - 16L
1,265 Elo+
Solo
Sol
Sol
MissF0rtune1
Sol
Level 13
God Stats
6W - 4L
1,528 SR
Queue Stats
100W - 93L
1,301 Elo+
Solo
Bellona
Bellona
jjjking040
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
spiro015
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,287 Elo+
Solo
Skadi
Skadi
xXPiNkBlAzErXx
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
5
1 / 3 / 0
6,316
301
860
4,100
1,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
15
6 / 8 / 8
9,843
469
16,648
22,607
9,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
QUEEZY8390
Cu Chulainn
18
17 / 5 / 1
11,723
558
23,420
21,314
15,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
1 / 5 / 3
6,311
301
1,718
8,157
3,912
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Tiamat
reflexbio
Tiamat
11
0 / 4 / 0
7,734
368
261
7,271
2,991

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaZeRegent
Tiamat
18
13 / 1 / 5
12,470
594
16,061
14,265
9,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 5 / 6
10,285
490
12,734
13,290
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
jjjking040
Bellona
9
4 / 4 / 3
8,079
385
2,913
5,754
3,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
spiro015
Danzaburou
12
2 / 7 / 5
8,779
418
12,629
15,292
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 10 / 6
7,241
345
1,961
10,975
3,018
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
25
Kills
25
25
Deaths
27
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DaZeRegent
Tiamat
13
1
5
15.5
L
Yemoja
1
3
0
0.33
W
6
5
6
1.8
L
Thor
6
8
8
1.25
L
Cu Chulainn
QUEEZY8390
Cu Chulainn
17
5
1
3.5
L
1
5
3
0.5
W
Bellona
jjjking040
Bellona
4
4
3
1.38
L
Tiamat
reflexbio
Tiamat
0
4
0
0
W
Danzaburou
spiro015
Danzaburou
2
7
5
0.64
W
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,907
Damage
46,298
63,449
Taken
59,576
33,266
Mitigated
26,725
8,738
Healing
18,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DaZeRegent
Tiamat
16,061
3,478
299
7,257
14,265
9,721
1,820
1,256
13,009
55,522
0
L
Yemoja
860
267
399
66
4,100
1,354
0
1,226
2,732
6,526
0
W
12,734
4,005
0
5,717
13,290
4,622
3,097
525
12,765
44,564
0
L
Thor
16,648
2,931
0
3,296
22,607
9,606
0
6,325
15,957
0
65,859
L
Cu Chulainn
QUEEZY8390
Cu Chulainn
23,420
6,173
0
3,456
21,314
15,403
314
11,860
9,024
7,740
70,822
L
1,718
1,035
0
923
8,157
3,912
0
4,347
3,405
5,038
0
W
Bellona
jjjking040
Bellona
2,913
926
0
500
5,754
3,890
191
414
5,340
0
16,207
L
Tiamat
reflexbio
Tiamat
261
49
0
598
7,271
2,991
412
3,840
3,226
19,728
0
W
Danzaburou
spiro015
Danzaburou
12,629
6,656
0
4,413
15,292
5,474
2,559
1,105
14,187
0
44,650
W
1,961
890
0
0
10,975
3,018
69
1,049
9,926
0
11,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
46,854
284
Minions Killed
267
0
Camps Cleared
0
1,262,517
Distance Traveled
1,620,913
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,470
594
88
4
0
427,113
1
L
Yemoja
6,316
301
10
0
0
142,284
1
W
Sol
10,285
490
70
3
0
338,385
3
L
Thor
9,843
469
101
5
0
363,144
0
L
Cu Chulainn
11,723
558
127
6
0
385,200
0
L
Athena
6,311
301
8
0
0
137,544
3
W
Bellona
8,079
385
23
1
0
207,768
1
L
Tiamat
7,734
368
38
2
0
234,345
3
W
Danzaburou
8,779
418
72
3
0
331,398
0
W
Skadi
7,241
345
14
1
0
316,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role