Player Matchup

Hun Batz
Hun Batz
C_-L_-O_-U_-D_S
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 152L
1,487 Elo+
Solo
Tiamat
Tiamat
Great_Bear_EZ
Tiamat
Level 20
God Stats
8W - 12L
1,408 SR
Queue Stats
50W - 83L
1,437 Elo+
Solo
Fafnir
Fafnir
battc
Fafnir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 57L
1,641 Elo+
Solo
Team Averages
Level 22
1,469 SR
1,522 Elo+

VS

Team Averages
Level 19
1,637 SR
1,474 Elo+
Chaac
Chaac
AngryPanda8447
Chaac
Level 46
God Stats
14W - 11L
1,671 SR
Queue Stats
437W - 480L
1,535 Elo+
Solo
Aphrodite
Aphrodite
Bunny Bomber238
Aphrodite
Level 6
God Stats
2W - 0L
1,978 SR
Queue Stats
2W - 0L
1,722 Elo+
Solo
Cerberus
Cerberus
waggygee
Cerberus
Level 5
God Stats
1W - 0L
1,261 SR
Queue Stats
1W - 1L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
7 / 6 / 3
12,216
679
15,849
15,375
6,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 6 / 4
11,766
654
15,462
16,537
14,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
battc
Fafnir
13
3 / 7 / 6
11,651
647
10,534
19,561
23,974
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 11
12,512
695
16,889
19,379
14,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Bunny Bomber238
Aphrodite
18
15 / 4 / 4
13,855
770
20,831
21,046
8,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
waggygee
Cerberus
9
0 / 6 / 4
9,245
514
181
11,026
7,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
15
Kills
19
19
Deaths
15
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
5
11
1.9
W
Aphrodite
Bunny Bomber238
Aphrodite
15
4
4
4.25
L
Hun Batz
7
6
3
1.42
L
5
6
4
1.17
L
Fafnir
battc
Fafnir
3
7
6
0.86
W
Cerberus
waggygee
Cerberus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,845
Damage
37,901
51,473
Taken
51,451
45,008
Mitigated
31,067
6,489
Healing
26,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,889
6,324
489
5,241
19,379
14,955
198
11,274
7,531
0
70,937
W
Aphrodite
Bunny Bomber238
Aphrodite
20,831
1,509
6,320
14,181
21,046
8,123
452
9,731
10,784
48,736
0
L
Hun Batz
15,849
4,620
0
1,154
15,375
6,043
0
6,289
8,802
0
65,429
L
15,462
2,584
0
3,927
16,537
14,991
177
7,052
9,151
46,556
0
L
Fafnir
battc
Fafnir
10,534
3,872
0
1,408
19,561
23,974
1,534
6,679
12,394
28,055
0
W
Cerberus
waggygee
Cerberus
181
65
0
131
11,026
7,989
81
3,861
7,051
1,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,633
Gold Earned
35,612
165
Minions Killed
165
0
Camps Cleared
0
876,898
Distance Traveled
857,693
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,512
695
75
4
0
360,588
0
W
Aphrodite
13,855
770
89
5
0
294,686
0
L
Hun Batz
12,216
679
72
4
0
317,477
2
L
Tiamat
11,766
654
69
4
0
296,853
1
L
Fafnir
11,651
647
24
1
0
262,568
0
W
Cerberus
9,245
514
1
0
0
202,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role