Player Matchup

Athena
Athena
Errozan
Athena
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 92L
1,653 Elo+
Party 1
Heimdallr
Heimdallr
MrKL
Heimdallr
Level 18
God Stats
1W - 1L
1,235 SR
Queue Stats
35W - 28L
1,595 Elo+
Solo
Odin
Odin
Totatix
Odin
Level 28
God Stats
7W - 7L
1,472 SR
Queue Stats
102W - 79L
1,692 Elo+
Party 1
Da Ji
Da Ji
WiktorT4
Da Ji
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 7L
1,850 Elo+
Solo
Kukulkan
Kukulkan
darkhelmat
Kukulkan
Level 27
God Stats
4W - 1L
1,561 SR
Queue Stats
103W - 80L
1,692 Elo+
Party 1
Team Averages
Level 24
1,454 SR
1,696 Elo+

VS

Team Averages
Level 8
1,588 SR
1,615 Elo+
Arachne
Arachne
ArcherEnemy1
Arachne
Level 4
God Stats
2W - 2L
1,804 SR
Queue Stats
4W - 5L
1,683 Elo+
Solo
Cthulhu
Cthulhu
Klack1
Cthulhu
Level 7
God Stats
7W - 2L
1,836 SR
Queue Stats
7W - 4L
1,706 Elo+
Party 2
Cupid
Cupid
Nishnibbles
Cupid
Level 4
God Stats
3W - 5L
1,303 SR
Queue Stats
174W - 180L
1,485 Elo+
Party 2
Thor
Thor
STELLAincognita
Thor
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
deadR0N1Ninside
Ra
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 45L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Errozan
Athena
14
1 / 1 / 10
9,001
500
8,111
14,338
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
MrKL
Heimdallr
15
4 / 4 / 2
9,011
501
10,970
12,008
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
Totatix
Odin
17
8 / 1 / 5
10,886
605
8,393
12,722
11,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
WiktorT4
Da Ji
15
3 / 4 / 6
9,459
526
8,797
13,215
7,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
darkhelmat
Kukulkan
17
7 / 3 / 2
10,825
601
9,820
10,690
5,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArcherEnemy1
Arachne
15
4 / 4 / 4
9,230
513
8,933
18,026
7,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Klack1
Cthulhu
13
4 / 3 / 1
7,967
443
9,320
15,389
8,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 5
6,439
358
4,871
9,394
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 6 / 1
8,031
446
3,402
12,528
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 5 / 3
9,204
511
10,835
9,826
4,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
23
Kills
12
13
Deaths
23
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
ArcherEnemy1
Arachne
4
4
4
1.5
W
Athena
Errozan
Athena
1
1
10
6
L
Cthulhu
Klack1
Cthulhu
4
3
1
1.5
W
Heimdallr
MrKL
Heimdallr
4
4
2
1.25
L
0
5
5
0.5
L
1
6
1
0.25
W
Odin
Totatix
Odin
8
1
5
10.5
W
Da Ji
WiktorT4
Da Ji
3
4
6
1.5
W
Kukulkan
darkhelmat
Kukulkan
7
3
2
2.67
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,091
Damage
37,361
62,973
Taken
65,163
38,592
Mitigated
28,080
23,464
Healing
21,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ArcherEnemy1
Arachne
8,933
6,123
0
7,730
18,026
7,342
0
6,213
11,688
0
56,648
W
Athena
Errozan
Athena
8,111
2,957
0
4,300
14,338
8,339
516
7,252
6,523
20,773
0
L
Cthulhu
Klack1
Cthulhu
9,320
1,285
0
6,129
15,389
8,484
380
4,003
11,358
48,079
0
W
Heimdallr
MrKL
Heimdallr
10,970
5,220
0
5,860
12,008
4,662
931
5,140
6,524
0
63,804
L
4,871
2,302
723
2,808
9,394
3,204
0
2,405
6,989
0
15,585
L
3,402
1,886
0
1,167
12,528
4,766
980
254
11,924
0
37,976
W
Odin
Totatix
Odin
8,393
1,879
0
5,883
12,722
11,979
224
1,032
11,533
0
59,515
W
Da Ji
WiktorT4
Da Ji
8,797
2,410
0
5,096
13,215
7,746
110
999
12,092
0
72,684
W
Kukulkan
darkhelmat
Kukulkan
9,820
645
0
2,325
10,690
5,866
1,488
4,346
6,146
77,813
0
L
10,835
515
300
2,378
9,826
4,284
106
5,056
4,695
62,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,182
Gold Earned
40,871
543
Minions Killed
423
0
Camps Cleared
0
1,663,051
Distance Traveled
1,726,629
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,230
513
96
5
0
383,711
6
W
Athena
9,001
500
22
1
0
346,151
5
L
Cthulhu
7,967
443
79
4
0
377,454
1
W
Heimdallr
9,011
501
116
6
0
282,069
5
L
Cupid
6,439
358
42
2
0
315,611
1
L
Thor
8,031
446
79
4
0
304,805
3
W
Odin
10,886
605
130
7
0
365,460
5
W
Da Ji
9,459
526
118
7
0
357,081
5
W
Kukulkan
10,825
601
157
9
0
312,290
5
L
Ra
9,204
511
127
7
0
345,048
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role