Player Matchup

Merlin
Merlin
Destruction5558
Merlin
Level 42
God Stats
10W - 9L
1,545 SR
Queue Stats
35W - 63L
1,347 Elo+
Solo
Discordia
Discordia
Eridoria
Discordia
Level 16
God Stats
21W - 18L
1,412 SR
Queue Stats
54W - 70L
1,670 Elo+
Party 1
Ymir
Ymir
Shaikun
Ymir
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 76L
1,670 Elo+
Party 1
Team Averages
Level 25
1,485 SR
1,562 Elo+

VS

Team Averages
Level 21
1,435 SR
1,187 Elo+
Cu Chulainn
Cu Chulainn
DeuS_ZD656KG
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 58L
1,140 Elo+
Solo
Tyr
Tyr
GreekFighter_300
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 30L
1,169 Elo+
Party 2
Artemis
Artemis
ultrA_burak28
Artemis
Level 18
God Stats
4W - 10L
1,304 SR
Queue Stats
4W - 10L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 7
12,950
682
19,889
12,419
5,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Eridoria
Discordia
16
4 / 3 / 13
12,442
655
15,869
8,371
3,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Shaikun
Ymir
16
5 / 2 / 12
12,561
661
9,807
20,941
20,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DeuS_ZD656KG
Cu Chulainn
13
1 / 7 / 6
10,736
565
9,444
16,912
7,281
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 4 / 3
11,544
608
10,954
24,586
22,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
13
3 / 6 / 5
11,904
627
12,287
18,539
7,534
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
17
Kills
8
8
Deaths
17
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
L
Cu Chulainn
DeuS_ZD656KG
Cu Chulainn
1
7
6
0.57
W
Discordia
Eridoria
Discordia
4
3
13
3.5
L
4
4
3
1.38
W
Ymir
Shaikun
Ymir
5
2
12
5.5
L
Artemis
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,565
Damage
32,685
41,731
Taken
60,037
28,950
Mitigated
37,624
3,677
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,889
701
0
0
12,419
5,073
1,382
28
12,391
62,167
0
L
Cu Chulainn
DeuS_ZD656KG
Cu Chulainn
9,444
1,999
0
1,649
16,912
7,281
0
12,814
4,098
0
36,162
W
Discordia
Eridoria
Discordia
15,869
2,018
0
1,170
8,371
3,205
1,222
0
8,371
45,792
0
L
10,954
2,096
0
2,369
24,586
22,809
0
17,884
6,702
0
35,712
W
Ymir
Shaikun
Ymir
9,807
1,809
1,463
1,044
20,941
20,672
177
15
20,926
21,017
0
L
Artemis
12,287
5,608
0
1,677
18,539
7,534
135
14,867
3,672
0
32,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,953
Gold Earned
34,184
160
Minions Killed
118
0
Camps Cleared
0
926,560
Distance Traveled
885,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,950
682
73
4
0
304,105
0
L
Cu Chulainn
10,736
565
42
2
0
262,464
0
W
Discordia
12,442
655
59
3
0
284,534
0
L
Tyr
11,544
608
57
3
0
353,313
0
W
Ymir
12,561
661
28
1
0
337,921
0
L
Artemis
11,904
627
19
1
0
269,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role