Player Matchup

Raijin
Raijin
Dead Atreyu
Raijin
Level 157
God Stats
13W - 4L
1,701 SR
Queue Stats
236W - 210L
1,550 Elo+
Party 1
Terra
Terra
Death Lord Jack
Terra
Level 146
God Stats
2W - 4L
1,572 SR
Queue Stats
223W - 177L
1,665 Elo+
Party 1
Nemesis
Nemesis
EndGame28
Nemesis
Level 158
God Stats
3W - 2L
1,716 SR
Queue Stats
273W - 218L
1,542 Elo+
Party 1
Team Averages
Level 154
1,663 SR
1,586 Elo+

VS

Team Averages
Level 93
1,500 SR
1,585 Elo+
Janus
Janus
Dankarpor3
Janus
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 134L
1,638 Elo+
Party 2
Pele
Pele
Lemingooo
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
NXXUS-R4M1R3Z
Hou Yi
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 63L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
3 / 0 / 12
8,166
742
6,346
5,966
2,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 13
7,866
715
5,761
10,777
5,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
EndGame28
Nemesis
13
11 / 1 / 6
9,377
852
8,194
7,151
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 3 / 2
6,770
615
5,527
5,846
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
7
1 / 11 / 0
6,243
568
3,680
10,106
2,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 1
6,729
612
6,930
6,989
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
17
Kills
2
2
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
0
3
2
0.33
W
Raijin
3
0
12
9
W
3
1
13
9.5
W
Nemesis
EndGame28
Nemesis
11
1
6
14
L
Pele
1
11
0
0.09
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,301
Damage
16,137
23,894
Taken
22,941
11,367
Mitigated
6,921
8,606
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,527
663
0
677
5,846
1,636
0
2,467
3,379
27,314
0
W
Raijin
6,346
527
459
600
5,966
2,013
622
1,593
4,373
33,433
0
W
5,761
585
1,946
5,125
10,777
5,165
213
1,943
8,834
13,253
0
W
Nemesis
EndGame28
Nemesis
8,194
4,190
0
476
7,151
4,189
506
2,019
5,132
0
35,104
L
Pele
3,680
158
0
317
10,106
2,893
0
5,034
5,072
0
6,891
L
6,930
3,074
0
1,533
6,989
2,392
0
4,666
2,323
0
26,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,409
Gold Earned
19,742
125
Minions Killed
102
0
Camps Cleared
0
641,761
Distance Traveled
548,474
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,770
615
50
5
0
197,020
6
W
Raijin
8,166
742
59
5
0
188,849
0
W
Terra
7,866
715
17
2
0
223,776
2
W
Nemesis
9,377
852
49
4
0
229,136
2
L
Pele
6,243
568
5
0
0
176,765
1
L
Hou Yi
6,729
612
47
4
0
174,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role