Player Matchup

Ra
Ra
BernardEngall
Ra
Level 7
God Stats
11W - 18L
1,480 SR
Queue Stats
15W - 26L
1,459 Elo+
Solo
Ah Puch
Ah Puch
Picasso5740
Ah Puch
Level 11
God Stats
10W - 7L
1,538 SR
Queue Stats
24W - 28L
1,345 Elo+
Solo
Da Ji
Da Ji
Tomahawk0024
Da Ji
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,273 Elo+
Solo
Xbalanque
Xbalanque
slamincamper
Xbalanque
Level 17
God Stats
26W - 35L
1,511 SR
Queue Stats
65W - 117L
1,271 Elo+
Solo
Loki
Loki
xxSuzuki08gxx
Loki
Level 28
God Stats
3W - 3L
1,209 SR
Queue Stats
63W - 73L
1,214 Elo+
Solo
Team Averages
Level 14
1,448 SR
1,312 Elo+

VS

Team Averages
Level 14
1,436 SR
1,326 Elo+
Thor
Thor
BernardoGaropaba
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
HellsAngel_1588
Yemoja
Level 24
God Stats
1W - 3L
1,449 SR
Queue Stats
11W - 22L
1,191 Elo+
Solo
Hercules
Hercules
Solias90
Hercules
Level 15
God Stats
9W - 12L
1,231 SR
Queue Stats
19W - 35L
1,199 Elo+
Solo
Tiamat
Tiamat
alvindran
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,241 Elo+
Solo
Artemis
Artemis
tiger19ggg
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 14
11,853
1,078
15,854
10,394
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Picasso5740
Ah Puch
18
9 / 3 / 11
11,875
1,080
15,884
11,077
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 3 / 8
11,520
1,047
12,262
14,128
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
slamincamper
Xbalanque
17
2 / 4 / 15
10,511
956
9,532
12,181
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 0 / 6
9,936
903
5,424
8,521
3,055
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

253

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 3
9,397
854
6,161
16,790
6,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
6 / 5 / 4
12,057
1,096
12,352
14,121
15,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Solias90
Hercules
16
4 / 3 / 4
10,353
941
10,029
14,581
12,184
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
alvindran
Tiamat
17
2 / 2 / 6
10,572
961
12,907
9,641
6,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
tiger19ggg
Artemis
17
0 / 6 / 10
9,947
904
6,077
12,147
4,520

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
28
Kills
13
13
Deaths
28
54
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
3
14
4.33
L
1
12
3
0.21
L
6
5
4
1.6
W
Ah Puch
Picasso5740
Ah Puch
9
3
11
4.83
L
Hercules
Solias90
Hercules
4
3
4
2
W
7
3
8
3.67
L
Tiamat
alvindran
Tiamat
2
2
6
2.5
W
Xbalanque
slamincamper
Xbalanque
2
4
15
2.38
L
Artemis
tiger19ggg
Artemis
0
6
10
0.83
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,956
Damage
47,526
56,301
Taken
67,280
22,900
Mitigated
44,658
6,209
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,854
1,983
750
742
10,394
4,487
0
4,127
6,101
36,050
0
L
6,161
1,152
0
0
16,790
6,206
0
9,235
7,555
0
15,360
L
12,352
2,218
829
538
14,121
15,466
0
6,120
8,001
38,014
0
W
Ah Puch
Picasso5740
Ah Puch
15,884
3,946
0
1,727
11,077
4,301
0
5,310
5,423
31,702
0
L
Hercules
Solias90
Hercules
10,029
2,891
0
3,195
14,581
12,184
0
5,436
9,145
0
26,439
W
12,262
4,279
0
1,262
14,128
6,072
0
5,636
8,271
0
34,736
L
Tiamat
alvindran
Tiamat
12,907
1,605
0
1,532
9,641
6,282
0
4,898
4,743
24,329
0
W
Xbalanque
slamincamper
Xbalanque
9,532
6,377
0
1,728
12,181
4,985
0
4,859
7,169
0
19,978
L
Artemis
tiger19ggg
Artemis
6,077
2,122
0
0
12,147
4,520
0
6,049
6,098
0
13,195
W
5,424
4,056
0
0
8,521
3,055
0
4,308
4,078
0
12,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,695
Gold Earned
52,326
182
Minions Killed
144
7
Camps Cleared
3
846,727
Distance Traveled
896,254
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,853
1,078
61
6
0
178,427
0
L
Thor
9,397
854
14
1
1
170,717
1
L
Yemoja
12,057
1,096
59
5
0
182,297
0
W
Ah Puch
11,875
1,080
41
4
1
146,816
0
L
Hercules
10,353
941
29
3
1
201,159
0
W
Da Ji
11,520
1,047
49
4
4
190,343
1
L
Tiamat
10,572
961
34
3
1
197,537
0
W
Xbalanque
10,511
956
25
2
0
158,200
0
L
Artemis
9,947
904
8
1
0
144,544
1
W
Loki
9,936
903
6
1
2
172,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role