Player Matchup

Sylvanus
Sylvanus
Kennys_Shadow
Sylvanus
Level 160
God Stats
23W - 27L
1,570 SR
Queue Stats
614W - 613L
1,467 Elo+
Party 2
Tiamat
Tiamat
King_K52
Tiamat
Level 160
God Stats
12W - 8L
1,828 SR
Queue Stats
110W - 104L
1,570 Elo+
Party 2
Rama
Rama
oG_K-Dog1225
Rama
Level 154
God Stats
45W - 35L
1,614 SR
Queue Stats
313W - 260L
1,601 Elo+
Party 2
Team Averages
Level 158
1,671 SR
1,546 Elo+

VS

Team Averages
Level 111
1,419 SR
1,553 Elo+
Freya
Freya
FoxOfThunder
Freya
Level 140
God Stats
1W - 3L
1,210 SR
Queue Stats
440W - 414L
1,589 Elo+
Party 1
Cernunnos
Cernunnos
THEBULLYHUNTER77
Cernunnos
Level 106
God Stats
4W - 5L
1,500 SR
Queue Stats
337W - 312L
1,548 Elo+
Party 1
Amaterasu
Amaterasu
krazygearz
Amaterasu
Level 88
God Stats
13W - 13L
1,546 SR
Queue Stats
282W - 270L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kennys_Shadow
Sylvanus
10
0 / 6 / 2
7,757
554
5,745
14,339
13,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
King_K52
Tiamat
11
2 / 3 / 1
8,563
612
10,990
12,792
10,738
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 2
8,445
603
9,226
13,833
5,440
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 5
10,794
771
15,751
11,564
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
14
3 / 1 / 10
9,715
694
11,713
10,932
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
krazygearz
Amaterasu
13
2 / 1 / 11
9,494
678
7,410
12,381
8,057
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
15
15
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
L
Sylvanus
Kennys_Shadow
Sylvanus
0
6
2
0.17
L
Tiamat
King_K52
Tiamat
2
3
1
0.83
W
Cernunnos
3
1
10
8
W
Amaterasu
krazygearz
Amaterasu
2
1
11
7.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,961
Damage
34,874
40,964
Taken
34,877
30,053
Mitigated
16,005
14,358
Healing
16,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,751
5,460
0
7,444
11,564
4,121
846
5,363
6,201
49,111
0
L
Sylvanus
Kennys_Shadow
Sylvanus
5,745
2,399
2,530
4,101
14,339
13,875
0
6,906
7,433
19,018
2,781
L
Tiamat
King_K52
Tiamat
10,990
1,370
84
4,388
12,792
10,738
0
5,442
7,350
31,584
0
W
Cernunnos
11,713
6,138
0
5,825
10,932
3,827
1,645
6,261
4,671
0
45,587
W
Amaterasu
krazygearz
Amaterasu
7,410
2,539
0
2,869
12,381
8,057
770
4,777
7,604
0
24,719
L
9,226
7,445
0
3,255
13,833
5,440
0
3,549
10,284
0
33,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,765
Gold Earned
30,003
124
Minions Killed
177
0
Camps Cleared
0
594,291
Distance Traveled
742,496
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,794
771
55
4
0
245,789
0
L
Sylvanus
7,757
554
31
2
0
179,485
3
L
Tiamat
8,563
612
37
3
0
211,226
1
W
Cernunnos
9,715
694
90
6
0
210,439
0
W
Amaterasu
9,494
678
32
2
0
286,268
1
L
Rama
8,445
603
56
4
0
203,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role