Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Emperornobu2
He Bo
Level 62
God Stats
3W - 9L
1,288 SR
Queue Stats
467W - 516L
1,472 Elo+
Solo
Mercury
Mercury
SonantParrot810
Mercury
Level 100
God Stats
0W - 1L
1,136 SR
Queue Stats
8W - 9L
1,445 Elo+
Party 1
Hachiman
Hachiman
Synecdoche_Idiom
Hachiman
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 96L
1,402 Elo+
Solo
Discordia
Discordia
tehustra
Discordia
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 76L
1,521 Elo+
Solo
Team Averages
Level 99
1,385 SR
1,468 Elo+

VS

Team Averages
Level 68
1,527 SR
1,468 Elo+
Kuzenbo
Kuzenbo
FuncleRob
Kuzenbo
Level 81
God Stats
16W - 3L
1,500 SR
Queue Stats
632W - 648L
1,480 Elo+
Solo
Tiamat
Tiamat
Hugoflat21
Tiamat
Level 45
God Stats
2W - 1L
1,558 SR
Queue Stats
52W - 51L
1,582 Elo+
Solo
Arachne
Arachne
TheYungWarthog
Arachne
Level 46
God Stats
7W - 21L
1,500 SR
Queue Stats
614W - 669L
1,478 Elo+
Solo
Fafnir
Fafnir
nat-tan1
Fafnir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,339 Elo+
Solo
Cupid
Cupid
zStylleNinja
Cupid
Level 77
God Stats
4W - 1L
1,576 SR
Queue Stats
70W - 64L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
3 / 5 / 7
10,492
699
27,917
18,497
8,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 2 / 5
9,419
628
8,639
12,189
4,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 10 / 3
8,611
574
4,700
13,405
5,271
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 7 / 4
9,384
626
14,482
16,691
7,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Discordia
tehustra
Discordia
19
4 / 2 / 5
10,625
708
23,551
11,837
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FuncleRob
Kuzenbo
19
2 / 2 / 21
11,461
764
9,431
30,542
45,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Hugoflat21
Tiamat
20
10 / 2 / 7
11,958
797
18,854
14,202
13,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 13
10,463
698
9,784
13,759
7,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fafnir
nat-tan1
Fafnir
17
2 / 2 / 17
10,138
676
9,343
18,798
15,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 3 / 12
11,387
759
18,764
17,891
9,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
96
12
Kills
26
26
Deaths
12
24
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
5
7
1.3
L
1
2
5
1.75
W
Kuzenbo
FuncleRob
Kuzenbo
2
2
21
6.25
W
Tiamat
Hugoflat21
Tiamat
10
2
7
6.75
L
1
10
3
0.25
L
3
7
4
0.71
W
5
3
13
3.83
W
Fafnir
nat-tan1
Fafnir
2
2
17
5.25
L
Discordia
tehustra
Discordia
4
2
5
3.25
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,289
Damage
66,176
72,619
Taken
95,192
30,898
Mitigated
91,137
28,405
Healing
48,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
27,917
7,593
1,836
8,252
18,497
8,530
800
7,474
10,767
0
58,536
L
8,639
423
1,825
4,159
12,189
4,826
56
5,223
6,768
18,473
0
W
Kuzenbo
FuncleRob
Kuzenbo
9,431
2,510
1,755
8,573
30,542
45,848
590
7,309
22,818
20,053
0
W
Tiamat
Hugoflat21
Tiamat
18,854
1,691
3,631
5,859
14,202
13,504
0
5,675
8,208
42,944
0
L
4,700
1,603
462
231
13,405
5,271
0
6,822
6,277
0
11,868
L
14,482
6,163
2,032
4,630
16,691
7,085
170
11,237
5,032
0
34,602
W
9,784
7,925
2,097
3,739
13,759
7,075
265
4,224
9,302
0
15,783
W
Fafnir
nat-tan1
Fafnir
9,343
2,309
3,026
6,435
18,798
15,063
197
7,844
10,424
12,917
0
L
Discordia
tehustra
Discordia
23,551
1,340
1,646
3,332
11,837
5,186
214
5,574
6,147
39,182
0
W
18,764
6,433
8,767
4,912
17,891
9,647
2,801
5,339
12,250
0
37,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,531
Gold Earned
55,407
197
Minions Killed
142
0
Camps Cleared
0
1,186,368
Distance Traveled
1,390,009
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,492
699
64
4
0
259,878
3
L
He Bo
9,419
628
23
2
0
199,820
0
W
Kuzenbo
11,461
764
7
0
0
292,528
0
W
Tiamat
11,958
797
60
4
0
261,590
0
L
Mercury
8,611
574
16
1
0
274,828
0
L
Hachiman
9,384
626
45
3
0
224,928
0
W
Arachne
10,463
698
19
1
0
292,470
0
W
Fafnir
10,138
676
5
0
0
275,036
0
L
Discordia
10,625
708
49
3
0
226,914
0
W
Cupid
11,387
759
51
3
0
268,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role