Player Matchup

Sun Wukong
Sun Wukong
NTG ser0phil
Sun Wukong
Level 16
God Stats
0W - 2L
1,304 SR
Queue Stats
7W - 12L
1,420 Elo+
Solo
Hades
Hades
angel1991dima
Hades
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,293 Elo+
Solo
Artemis
Artemis
kurama322647
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,421 Elo+
Party 2
Ares
Ares
psychobillmess
Ares
Level 104
God Stats
1W - 4L
1,537 SR
Queue Stats
47W - 38L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
thronosrecord972
Kukulkan
Level 18
God Stats
5W - 11L
1,320 SR
Queue Stats
133W - 187L
1,374 Elo+
Solo
Team Averages
Level 30
1,432 SR
1,395 Elo+

VS

Team Averages
Level 28
1,507 SR
1,489 Elo+
Ah Puch
Ah Puch
Alevisio
Ah Puch
Level 29
God Stats
4W - 8L
1,140 SR
Queue Stats
73W - 85L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
TwitchGh05tzz_
Ao Kuang
Level 33
God Stats
10W - 10L
1,485 SR
Queue Stats
275W - 260L
1,481 Elo+
Party 1
Agni
Agni
jo5huac_10_
Agni
Level 23
God Stats
7W - 2L
1,721 SR
Queue Stats
304W - 300L
1,512 Elo+
Party 1
Ullr
Ullr
l 3ryptic l
Ullr
Level 27
God Stats
6W - 4L
1,500 SR
Queue Stats
229W - 245L
1,449 Elo+
Solo
Jormungandr
Jormungandr
silverdragon239
Jormungandr
Level 28
God Stats
9W - 7L
1,688 SR
Queue Stats
163W - 173L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NTG ser0phil
Sun Wukong
10
2 / 3 / 2
6,108
436
5,288
9,515
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 7 / 1
5,404
386
1,945
8,736
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
kurama322647
Artemis
7
0 / 7 / 1
5,088
363
2,070
8,346
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 6 / 1
6,253
447
6,194
14,306
9,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 4 / 3
6,154
440
3,316
7,788
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alevisio
Ah Puch
14
6 / 1 / 1
9,032
645
5,556
5,935
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
12
6 / 1 / 2
7,558
540
6,400
10,131
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 4
6,936
495
5,693
6,989
2,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
8 / 0 / 8
8,171
584
9,240
7,726
2,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
silverdragon239
Jormungandr
13
4 / 2 / 9
7,881
563
7,093
10,620
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
26
27
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alevisio
Ah Puch
6
1
1
6.5
L
Sun Wukong
NTG ser0phil
Sun Wukong
2
3
2
1
W
Ao Kuang
6
1
2
7
L
0
7
1
0.07
W
2
2
4
2
L
Artemis
kurama322647
Artemis
0
7
1
0.07
W
8
0
8
12
L
2
6
1
0.42
W
Jormungandr
silverdragon239
Jormungandr
4
2
9
4.25
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,813
Damage
33,982
48,691
Taken
41,401
23,572
Mitigated
14,827
6,581
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alevisio
Ah Puch
5,556
378
0
1,895
5,935
2,058
1,156
992
4,918
44,068
0
L
Sun Wukong
NTG ser0phil
Sun Wukong
5,288
642
0
1,802
9,515
5,141
59
6,513
3,002
0
22,889
W
Ao Kuang
6,400
1,813
819
4,405
10,131
3,465
1,807
2,982
6,974
28,785
0
L
1,945
111
98
797
8,736
3,779
100
4,584
4,152
16,692
0
W
5,693
719
638
1,780
6,989
2,173
1,949
2,065
4,774
28,881
0
L
Artemis
kurama322647
Artemis
2,070
1,773
0
1,051
8,346
2,622
0
4,691
3,655
0
11,659
W
9,240
5,567
0
1,025
7,726
2,683
1,805
3,563
4,138
0
32,715
L
6,194
106
0
976
14,306
9,778
0
5,105
9,201
24,707
0
W
Jormungandr
silverdragon239
Jormungandr
7,093
2,124
464
1,314
10,620
4,448
285
1,853
8,767
42,769
0
L
3,316
467
0
1,857
7,788
2,252
0
3,849
3,939
16,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,007
Gold Earned
39,578
171
Minions Killed
329
0
Camps Cleared
0
1,097,435
Distance Traveled
1,253,324
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,032
645
98
7
0
249,842
4
L
Sun Wukong
6,108
436
46
3
0
269,892
0
W
Ao Kuang
7,558
540
66
5
0
278,837
1
L
Hades
5,404
386
53
4
0
228,756
1
W
Agni
6,936
495
49
4
0
240,532
2
L
Artemis
5,088
363
25
2
0
190,194
0
W
Ullr
8,171
584
42
3
0
247,213
0
L
Ares
6,253
447
17
1
0
254,268
1
W
Jormungandr
7,881
563
74
5
0
236,900
0
L
Kukulkan
6,154
440
30
2
0
154,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role