Player Matchup

Set
Set
Comandante579
Set
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
24W - 37L
1,271 Elo+
Solo
Pele
Pele
Doppioxfrog
Pele
Level 24
God Stats
14W - 9L
1,625 SR
Queue Stats
25W - 26L
1,317 Elo+
Party 1
Tiamat
Tiamat
ExactTester9497
Tiamat
Level 27
God Stats
7W - 8L
1,415 SR
Queue Stats
28W - 30L
1,317 Elo+
Party 1
Ymir
Ymir
MNFATZ
Ymir
Level 25
God Stats
63W - 42L
1,475 SR
Queue Stats
87W - 70L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
largish-winger4
Sun Wukong
Level 5
God Stats
25W - 29L
1,500 SR
Queue Stats
46W - 66L
1,523 Elo+
Solo
Team Averages
Level 19
1,503 SR
1,353 Elo+

VS

Team Averages
Level 16
1,456 SR
1,460 Elo+
Cthulhu
Cthulhu
One_For_All_1996
Cthulhu
Level 16
God Stats
123W - 111L
1,394 SR
Queue Stats
1,208W - 1,277L
1,386 Elo+
Solo
Jing Wei
Jing Wei
PrencicK
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 208L
1,381 Elo+
Solo
Cernunnos
Cernunnos
Vitor287
Cernunnos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,448 Elo+
Solo
Anubis
Anubis
pajcone7
Anubis
Level 13
God Stats
1W - 0L
1,458 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Loki
Loki
vrdoljaak
Loki
Level 19
God Stats
3W - 1L
1,429 SR
Queue Stats
6W - 2L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 4
8,810
881
7,663
23,715
8,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 0
8,043
804
2,104
4,558
1,223
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 1
7,958
796
2,030
4,993
3,909
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
MNFATZ
Ymir
14
4 / 9 / 1
10,041
1,004
18,323
28,303
12,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
largish-winger4
Sun Wukong
13
0 / 3 / 1
7,819
782
1,075
3,416
1,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 17
10,001
1,000
11,496
8,930
4,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
PrencicK
Jing Wei
16
1 / 1 / 21
9,559
956
9,079
11,876
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
Vitor287
Cernunnos
16
2 / 0 / 19
10,085
1,009
5,352
3,289
1,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
pajcone7
Anubis
17
5 / 2 / 20
10,361
1,036
10,154
8,250
3,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Loki
17
20 / 1 / 9
13,222
1,322
20,972
8,364
3,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
119
5
Kills
33
33
Deaths
5
7
Assists
86
Player
Kills
Deaths
Assists
KDA
L
0
13
4
0.15
L
1
4
0
0.25
L
0
4
1
0.13
L
Ymir
MNFATZ
Ymir
4
9
1
0.5
W
5
1
17
13.5
W
Jing Wei
PrencicK
Jing Wei
1
1
21
11.5
W
Cernunnos
Vitor287
Cernunnos
2
0
19
11.5
L
Sun Wukong
largish-winger4
Sun Wukong
0
3
1
0.17
W
Anubis
pajcone7
Anubis
5
2
20
7.5
W
Loki
20
1
9
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,195
Damage
57,053
64,985
Taken
40,709
28,019
Mitigated
17,526
4,629
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,663
3,358
0
1,942
23,715
8,735
0
9,207
14,508
0
9,788
L
2,104
191
0
271
4,558
1,223
0
1,344
3,214
0
6,723
L
2,030
218
0
488
4,993
3,909
0
1,704
3,289
9,966
0
L
Ymir
MNFATZ
Ymir
18,323
2,410
144
1,709
28,303
12,433
0
8,618
19,685
31,614
0
W
11,496
1,769
463
88
8,930
4,945
0
5,392
3,518
25,643
0
W
Jing Wei
PrencicK
Jing Wei
9,079
8,211
0
2,810
11,876
4,090
0
3,393
7,642
0
21,409
W
Cernunnos
Vitor287
Cernunnos
5,352
1,087
0
1,381
3,289
1,266
0
1,986
1,303
0
19,192
L
Sun Wukong
largish-winger4
Sun Wukong
1,075
361
0
75
3,416
1,719
0
777
2,639
0
3,864
W
Anubis
pajcone7
Anubis
10,154
360
0
2,284
8,250
3,925
0
5,534
2,716
25,551
0
W
Loki
20,972
8,413
0
1,155
8,364
3,300
0
4,048
4,266
0
31,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
53,228
59
Minions Killed
165
3
Camps Cleared
8
448,643
Distance Traveled
879,747
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,810
881
3
0
0
117,813
1
L
Pele
8,043
804
4
0
1
57,422
0
L
Tiamat
7,958
796
10
1
1
57,536
0
L
Ymir
10,041
1,004
39
4
1
167,874
0
W
Cthulhu
10,001
1,000
31
3
1
187,089
0
W
Jing Wei
9,559
956
35
4
2
202,469
0
W
Cernunnos
10,085
1,009
30
3
2
159,541
0
L
Sun Wukong
7,819
782
3
0
0
47,998
0
W
Anubis
10,361
1,036
49
5
1
138,952
0
W
Loki
13,222
1,322
20
2
2
191,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role