Player Matchup

Yemoja
Yemoja
DaRealCurtis
Yemoja
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,539 Elo+
Solo
Medusa
Medusa
Kklinqqq3
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,705 Elo+
Solo
Chronos
Chronos
Troppers7789
Chronos
Level 8
God Stats
2W - 4L
1,574 SR
Queue Stats
6W - 6L
1,547 Elo+
Solo
King Arthur
King Arthur
charmed_37
King Arthur
Level 6
God Stats
2W - 3L
1,811 SR
Queue Stats
48W - 25L
1,920 Elo+
Solo
Thor
Thor
syroc92
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 57L
1,419 Elo+
Solo
Team Averages
Level 10
1,577 SR
1,626 Elo+

VS

Team Averages
Level 22
1,546 SR
1,541 Elo+
Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AmazingLimits
Izanami
Level 28
God Stats
20W - 25L
1,383 SR
Queue Stats
637W - 643L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Aqua_GamingTTV
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,293 Elo+
Solo
Chang'e
Chang'e
Iunauria
Chang'e
Level 27
God Stats
14W - 9L
1,638 SR
Queue Stats
63W - 44L
1,676 Elo+
Party 1
Mercury
Mercury
Jamaica__Power
Mercury
Level 20
God Stats
8W - 8L
1,709 SR
Queue Stats
355W - 298L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 2 / 2
7,119
419
4,842
7,152
4,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Kklinqqq3
Medusa
9
0 / 9 / 1
6,239
367
2,340
12,807
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chronos
Troppers7789
Chronos
13
5 / 5 / 2
8,503
500
9,139
12,930
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
charmed_37
King Arthur
16
3 / 3 / 0
9,448
556
9,633
15,268
12,933
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
syroc92
Thor
8
2 / 11 / 3
6,496
382
3,904
13,462
4,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
3 / 1 / 3
10,271
604
7,265
10,154
6,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
14
2 / 2 / 4
8,754
515
6,270
11,580
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 9 / 7
7,736
455
3,896
16,107
7,487
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chang'e
Iunauria
Chang'e
17
14 / 1 / 12
11,005
647
14,812
7,852
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 0 / 10
11,238
661
12,867
13,465
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
12
Kills
30
30
Deaths
13
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
3
4.5
W
Izanami
2
2
4
2
W
0
9
7
0.39
L
Yemoja
2
2
2
1.5
W
Chang'e
Iunauria
Chang'e
14
1
12
20
W
11
0
10
16
L
Medusa
Kklinqqq3
Medusa
0
9
1
0.06
L
Chronos
Troppers7789
Chronos
5
5
2
1.2
L
King Arthur
charmed_37
King Arthur
3
3
0
1
L
Thor
syroc92
Thor
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,858
Damage
45,110
61,619
Taken
59,158
30,778
Mitigated
26,500
11,024
Healing
27,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,265
969
0
6,550
10,154
6,774
2,732
137
10,017
61,982
0
W
Izanami
6,270
3,891
0
5,781
11,580
3,921
811
4,442
7,138
0
42,754
W
3,896
436
17
1,449
16,107
7,487
0
5,558
10,549
24,561
0
L
Yemoja
4,842
1,123
960
162
7,152
4,873
0
2,234
4,918
25,382
0
W
Chang'e
Iunauria
Chang'e
14,812
1,589
3,620
5,408
7,852
2,777
370
1,958
5,894
60,029
0
W
12,867
7,548
0
4,496
13,465
5,541
2,266
2,256
11,209
0
93,566
L
Medusa
Kklinqqq3
Medusa
2,340
1,218
0
1,900
12,807
3,991
0
4,250
8,511
0
15,814
L
Chronos
Troppers7789
Chronos
9,139
3,967
0
4,870
12,930
4,528
490
5,668
7,224
55,534
0
L
King Arthur
charmed_37
King Arthur
9,633
882
0
2,947
15,268
12,933
0
6,309
8,379
0
71,931
L
Thor
syroc92
Thor
3,904
1,571
0
185
13,462
4,453
0
6,848
6,614
0
12,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,805
Gold Earned
49,004
337
Minions Killed
499
0
Camps Cleared
0
1,504,312
Distance Traveled
1,599,844
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,271
604
148
9
0
325,411
3
W
Izanami
8,754
515
76
4
0
270,730
0
W
Cthulhu
7,736
455
36
2
0
265,944
2
L
Yemoja
7,119
419
44
3
0
307,871
2
W
Chang'e
11,005
647
94
6
0
342,929
0
W
Mercury
11,238
661
145
9
0
394,830
0
L
Medusa
6,239
367
40
2
0
260,280
0
L
Chronos
8,503
500
101
6
0
308,738
2
L
King Arthur
9,448
556
136
8
0
337,798
5
L
Thor
6,496
382
16
1
0
289,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role