Player Matchup

Ymir
Ymir
Prandi03
Ymir
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 37L
1,478 Elo+
Party 1
Sol
Sol
aleman7273
Sol
Level 24
God Stats
6W - 3L
1,482 SR
Queue Stats
55W - 56L
1,468 Elo+
Party 1
Thanatos
Thanatos
chiaravaninet739
Thanatos
Level 24
God Stats
7W - 4L
1,633 SR
Queue Stats
56W - 54L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
pusterla_oggio
Sun Wukong
Level 27
God Stats
12W - 12L
1,423 SR
Queue Stats
65W - 57L
1,499 Elo+
Party 1
Neith
Neith
tarchuz
Neith
Level 23
God Stats
8W - 5L
1,566 SR
Queue Stats
46W - 43L
1,475 Elo+
Party 1
Team Averages
Level 23
1,521 SR
1,479 Elo+

VS

Team Averages
Level 11
1,513 SR
1,588 Elo+
Hun Batz
Hun Batz
Canneman1234
Hun Batz
Level 28
God Stats
18W - 20L
1,457 SR
Queue Stats
278W - 323L
1,436 Elo+
Solo
Anubis
Anubis
Lady_of_Valyria
Anubis
Level 18
God Stats
4W - 10L
1,415 SR
Queue Stats
110W - 108L
1,410 Elo+
Solo
Artemis
Artemis
Qgell
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,697 Elo+
Party 2
Guan Yu
Guan Yu
eh_was
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,697 Elo+
Party 2
Ares
Ares
tag9q
Ares
Level 2
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 2L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 0 / 7
6,448
537
3,257
5,098
2,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 0 / 4
6,817
568
6,589
5,497
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 2 / 2
5,667
472
3,843
6,693
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
pusterla_oggio
Sun Wukong
11
0 / 0 / 1
6,342
529
3,114
7,065
3,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
tarchuz
Neith
11
8 / 0 / 3
6,879
573
7,360
4,574
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Canneman1234
Hun Batz
9
1 / 0 / 1
5,350
446
4,796
6,576
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 0 / 2
6,160
513
3,325
4,858
2,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Qgell
Artemis
7
0 / 5 / 0
4,298
358
2,030
5,110
1,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
eh_was
Guan Yu
6
1 / 5 / 0
4,480
373
2,935
5,800
2,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
tag9q
Ares
7
0 / 5 / 0
4,677
390
1,797
9,347
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
2
2
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Canneman1234
Hun Batz
1
0
1
1.5
L
0
0
2
1
W
Ymir
0
0
7
3.5
L
Artemis
Qgell
Artemis
0
5
0
0
W
5
0
4
7
W
2
2
2
1.5
L
Guan Yu
eh_was
Guan Yu
1
5
0
0.2
W
Sun Wukong
pusterla_oggio
Sun Wukong
0
0
1
0.5
L
Ares
tag9q
Ares
0
5
0
0
W
Neith
tarchuz
Neith
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,163
Damage
14,883
28,927
Taken
31,691
10,419
Mitigated
12,071
12,130
Healing
7,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Canneman1234
Hun Batz
4,796
912
0
3,230
6,576
1,743
110
1,292
5,234
0
24,114
L
3,325
358
0
2,368
4,858
2,061
0
577
4,031
28,241
0
W
Ymir
3,257
672
0
972
5,098
2,353
210
1,240
3,837
14,505
0
L
Artemis
Qgell
Artemis
2,030
1,374
0
0
5,110
1,378
0
1,700
3,410
0
13,506
W
6,589
1,468
0
2,887
5,497
1,434
688
162
5,235
33,073
0
W
3,843
1,586
0
5,188
6,693
1,807
0
548
6,020
0
23,739
L
Guan Yu
eh_was
Guan Yu
2,935
1,015
235
715
5,800
2,851
0
2,986
2,764
0
6,492
W
Sun Wukong
pusterla_oggio
Sun Wukong
3,114
241
0
1,135
7,065
3,517
344
2,820
4,220
0
31,578
L
Ares
tag9q
Ares
1,797
310
0
600
9,347
4,038
0
3,291
6,056
5,125
0
W
Neith
tarchuz
Neith
7,360
3,107
0
1,948
4,574
1,308
263
352
4,197
0
32,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,153
Gold Earned
24,965
257
Minions Killed
150
0
Camps Cleared
0
1,158,698
Distance Traveled
1,095,530
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,350
446
52
4
0
255,896
0
L
Anubis
6,160
513
63
5
0
204,235
2
W
Ymir
6,448
537
19
2
0
227,379
0
L
Artemis
4,298
358
27
2
0
159,158
0
W
Sol
6,817
568
55
5
0
239,552
1
W
Thanatos
5,667
472
54
5
0
245,348
2
L
Guan Yu
4,480
373
2
0
0
241,715
1
W
Sun Wukong
6,342
529
79
7
0
230,566
1
L
Ares
4,677
390
6
1
0
234,526
1
W
Neith
6,879
573
50
4
0
215,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role