Player Matchup

Olorun
Olorun
Rippenbrecher
Olorun
Level 8
God Stats
0W - 1L
1,198 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artio
Artio
SourBounty
Artio
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
YosarianA
Skadi
Level 20
God Stats
1W - 3L
1,330 SR
Queue Stats
3W - 11L
1,195 Elo+
Solo
Sun Wukong
Sun Wukong
ciberjump
Sun Wukong
Level 29
God Stats
8W - 7L
1,646 SR
Queue Stats
28W - 31L
1,390 Elo+
Party 1
Arachne
Arachne
leroika
Arachne
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,426 Elo+
Party 1
Team Averages
Level 20
1,435 SR
1,402 Elo+

VS

Team Averages
Level 11
1,503 SR
1,301 Elo+
Cerberus
Cerberus
Andmodeus
Cerberus
Level 3
God Stats
7W - 20L
1,448 SR
Queue Stats
283W - 288L
1,500 Elo+
Party 2
Rama
Rama
Fihiv123
Rama
Level 5
God Stats
2W - 9L
1,500 SR
Queue Stats
321W - 331L
1,184 Elo+
Party 2
Kukulkan
Kukulkan
GrimmjowWP
Kukulkan
Level 7
God Stats
14W - 8L
1,682 SR
Queue Stats
54W - 64L
1,358 Elo+
Party 2
Horus
Horus
Postiit
Horus
Level 29
God Stats
9W - 8L
1,500 SR
Queue Stats
11W - 11L
1,316 Elo+
Solo
Anubis
Anubis
WeedBengerADI
Anubis
Level 10
God Stats
4W - 2L
1,383 SR
Queue Stats
4W - 7L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,229
475
1,703
6,406
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
9
2 / 0 / 0
5,433
494
1,489
6,088
2,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
YosarianA
Skadi
8
1 / 3 / 2
4,978
453
1,951
6,991
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
ciberjump
Sun Wukong
7
3 / 1 / 0
5,277
480
1,574
3,277
993
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
leroika
Arachne
10
3 / 2 / 2
5,946
541
3,124
8,943
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Andmodeus
Cerberus
9
2 / 3 / 1
5,594
509
4,357
5,847
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
9
1 / 0 / 2
5,257
478
3,546
3,410
812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
GrimmjowWP
Kukulkan
11
3 / 2 / 1
6,355
578
5,133
3,963
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Postiit
Horus
10
3 / 3 / 3
6,317
574
3,228
6,429
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 1 / 1
6,135
558
2,325
3,124
1,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
9
Kills
9
9
Deaths
9
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Andmodeus
Cerberus
2
3
1
0.83
W
Rama
1
0
2
2
W
Kukulkan
GrimmjowWP
Kukulkan
3
2
1
1.75
W
Horus
Postiit
Horus
3
3
3
1.5
L
0
3
1
0.17
L
Artio
2
0
0
2
W
0
1
1
0.5
L
Skadi
YosarianA
Skadi
1
3
2
0.67
L
Sun Wukong
ciberjump
Sun Wukong
3
1
0
3
L
Arachne
leroika
Arachne
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,841
Damage
18,589
31,705
Taken
22,773
8,946
Mitigated
7,920
11,654
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Andmodeus
Cerberus
4,357
558
0
1,855
5,847
2,367
245
543
5,304
20,849
0
W
Rama
3,546
2,665
0
2,285
3,410
812
620
490
2,920
0
20,473
W
Kukulkan
GrimmjowWP
Kukulkan
5,133
809
0
0
3,963
1,432
358
1,623
2,340
29,629
0
W
Horus
Postiit
Horus
3,228
1,794
181
2,256
6,429
2,215
192
345
6,084
0
24,144
L
1,703
673
0
1,887
6,406
2,104
734
3,499
2,907
20,715
0
L
Artio
1,489
74
130
1,576
6,088
2,086
0
1,762
4,326
14,951
0
W
2,325
181
0
1,663
3,124
1,094
144
191
2,933
35,228
0
L
Skadi
YosarianA
Skadi
1,951
578
0
1,882
6,991
1,272
874
3,484
3,507
0
16,264
L
Sun Wukong
ciberjump
Sun Wukong
1,574
592
0
1,211
3,277
993
0
1,239
2,038
0
12,425
L
Arachne
leroika
Arachne
3,124
2,212
0
4,968
8,943
2,491
0
1,831
7,112
0
25,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,863
Gold Earned
29,658
178
Minions Killed
288
0
Camps Cleared
0
825,886
Distance Traveled
968,822
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,594
509
47
4
0
188,473
0
W
Rama
5,257
478
38
3
0
168,090
0
W
Kukulkan
6,355
578
76
7
0
199,665
0
W
Horus
6,317
574
48
4
0
223,006
1
L
Olorun
5,229
475
38
3
0
159,808
0
L
Artio
5,433
494
27
2
0
211,196
2
W
Anubis
6,135
558
79
7
0
189,588
0
L
Skadi
4,978
453
33
3
0
172,768
3
L
Sun Wukong
5,277
480
31
3
0
98,846
1
L
Arachne
5,946
541
49
4
0
183,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role