Player Matchup

Hun Batz
Hun Batz
GewoonGijs
Hun Batz
Level 65
God Stats
39W - 26L
1,703 SR
Queue Stats
227W - 184L
1,527 Elo+
Party 1
Chang'e
Chang'e
JeffreyV23
Chang'e
Level 69
God Stats
6W - 4L
1,625 SR
Queue Stats
224W - 194L
1,525 Elo+
Party 1
Xbalanque
Xbalanque
Kronnosssx
Xbalanque
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 62L
1,557 Elo+
Party 1
Fenrir
Fenrir
gaucho_gui20
Fenrir
Level 78
God Stats
27W - 18L
1,599 SR
Queue Stats
72W - 55L
1,517 Elo+
Solo
Tyr
Tyr
legioner70
Tyr
Level 62
God Stats
1W - 1L
1,225 SR
Queue Stats
86W - 87L
1,278 Elo+
Solo
Team Averages
Level 67
1,530 SR
1,481 Elo+

VS

Team Averages
Level 80
1,479 SR
1,367 Elo+
Raijin
Raijin
Boyar_MM
Raijin
Level 103
God Stats
11W - 21L
1,451 SR
Queue Stats
645W - 674L
1,426 Elo+
Solo
Kuzenbo
Kuzenbo
DeceivingCargo2
Kuzenbo
Level 86
God Stats
4W - 6L
1,456 SR
Queue Stats
126W - 119L
1,317 Elo+
Solo
Sun Wukong
Sun Wukong
Kevinbek777
Sun Wukong
Level 58
God Stats
1W - 1L
1,591 SR
Queue Stats
37W - 29L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
adersking
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,169 Elo+
Party 2
Mercury
Mercury
mikryx
Mercury
Level 87
God Stats
37W - 65L
1,397 SR
Queue Stats
433W - 492L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GewoonGijs
Hun Batz
20
18 / 3 / 13
18,006
581
33,321
31,029
15,815
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
JeffreyV23
Chang'e
20
11 / 5 / 20
16,389
529
34,729
28,606
13,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Kronnosssx
Xbalanque
20
8 / 5 / 21
14,892
480
27,771
28,975
13,455
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
19
6 / 7 / 15
13,192
426
10,940
33,635
40,463
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 9 / 18
15,342
495
16,485
32,280
26,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Boyar_MM
Raijin
20
9 / 8 / 6
14,651
473
24,642
26,534
11,026
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 6 / 17
13,354
431
19,399
37,201
51,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Kevinbek777
Sun Wukong
20
13 / 6 / 6
15,933
514
34,655
31,433
38,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
adersking
Heimdallr
17
3 / 17 / 2
12,226
394
17,589
28,616
10,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Mercury
mikryx
Mercury
19
4 / 13 / 7
13,323
430
11,380
26,238
11,123
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
67
50
Kills
29
29
Deaths
50
87
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Raijin
Boyar_MM
Raijin
9
8
6
1.5
L
0
6
17
1.42
W
Hun Batz
GewoonGijs
Hun Batz
18
3
13
8.17
W
Chang'e
JeffreyV23
Chang'e
11
5
20
4.2
L
Sun Wukong
Kevinbek777
Sun Wukong
13
6
6
2.67
W
Xbalanque
Kronnosssx
Xbalanque
8
5
21
3.7
L
Heimdallr
adersking
Heimdallr
3
17
2
0.24
W
Fenrir
6
7
15
1.93
W
7
9
18
1.78
L
Mercury
mikryx
Mercury
4
13
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,246
Damage
107,665
154,525
Taken
150,022
110,213
Mitigated
122,692
61,865
Healing
26,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Boyar_MM
Raijin
24,642
1,232
0
3,673
26,534
11,026
486
6,387
19,798
106,252
0
L
19,399
7,063
1,416
6,716
37,201
51,785
346
8,850
27,553
44,835
0
W
Hun Batz
GewoonGijs
Hun Batz
33,321
9,923
0
8,812
31,029
15,815
822
8,538
22,291
0
169,901
W
Chang'e
JeffreyV23
Chang'e
34,729
2,705
8,110
16,252
28,606
13,627
1,304
9,588
18,918
124,433
0
L
Sun Wukong
Kevinbek777
Sun Wukong
34,655
7,442
183
5,928
31,433
38,452
969
7,709
22,880
0
94,419
W
Xbalanque
Kronnosssx
Xbalanque
27,771
16,074
0
12,030
28,975
13,455
2,923
6,129
22,746
0
128,058
L
Heimdallr
adersking
Heimdallr
17,589
9,486
0
3,368
28,616
10,306
880
2,202
26,116
0
69,768
W
Fenrir
10,940
2,791
1,162
5,036
33,635
40,463
211
12,737
20,648
0
45,475
W
16,485
6,557
1,187
9,276
32,280
26,853
3,459
7,049
24,581
417
64,508
L
Mercury
mikryx
Mercury
11,380
6,189
0
4,884
26,238
11,123
0
8,587
17,275
0
71,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,821
Gold Earned
69,487
682
Minions Killed
540
0
Camps Cleared
0
2,890,504
Distance Traveled
2,580,335
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,651
473
141
5
0
487,870
1
L
Kuzenbo
13,354
431
44
1
0
609,031
9
W
Hun Batz
18,006
581
230
7
0
665,389
3
W
Chang'e
16,389
529
165
5
0
585,981
6
L
Sun Wukong
15,933
514
139
4
0
501,865
0
W
Xbalanque
14,892
480
135
4
0
507,417
3
L
Heimdallr
12,226
394
112
4
0
426,149
2
W
Fenrir
13,192
426
47
2
0
583,413
3
W
Tyr
15,342
495
105
3
0
548,304
3
L
Mercury
13,323
430
104
3
0
555,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role