Player Matchup

Ymir
Ymir
Kakyoin44
Ymir
Level 124
God Stats
14W - 19L
1,363 SR
Queue Stats
83W - 87L
1,468 Elo+
Solo
King Arthur
King Arthur
TPTheMessiah
King Arthur
Level 55
God Stats
3W - 4L
1,579 SR
Queue Stats
96W - 117L
1,449 Elo+
Solo
Mercury
Mercury
joan2309
Mercury
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 167L
1,516 Elo+
Solo
Skadi
Skadi
technodex56
Skadi
Level 60
God Stats
36W - 50L
1,346 SR
Queue Stats
263W - 283L
1,470 Elo+
Solo
Tiamat
Tiamat
vicente3408
Tiamat
Level 109
God Stats
6W - 5L
1,548 SR
Queue Stats
87W - 81L
1,470 Elo+
Solo
Team Averages
Level 80
1,467 SR
1,475 Elo+

VS

Team Averages
Level 75
1,499 SR
1,394 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Bartus_0
Chang'e
Level 75
God Stats
2W - 4L
1,201 SR
Queue Stats
71W - 77L
1,427 Elo+
Party 2
Sobek
Sobek
Dragoo800
Sobek
Level 52
God Stats
6W - 11L
1,505 SR
Queue Stats
66W - 73L
1,425 Elo+
Party 2
Anubis
Anubis
Tephra_Logi
Anubis
Level 23
God Stats
3W - 3L
1,565 SR
Queue Stats
3W - 3L
1,186 Elo+
Party 1
Awilix
Awilix
dwiebrzoswinie
Awilix
Level 117
God Stats
10W - 4L
1,725 SR
Queue Stats
66W - 73L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 4 / 5
5,392
490
3,420
9,054
3,327
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
TPTheMessiah
King Arthur
12
2 / 0 / 1
6,457
587
3,159
6,114
2,198
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
joan2309
Mercury
8
1 / 6 / 2
5,260
478
3,510
8,307
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 1
6,149
559
5,972
4,334
1,234
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
10
4 / 4 / 0
6,619
602
5,664
6,735
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 1 / 0
5,949
541
4,614
6,145
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Bartus_0
Chang'e
11
8 / 1 / 2
6,777
616
6,324
5,164
1,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Dragoo800
Sobek
7
1 / 3 / 3
5,234
476
2,638
8,379
5,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
10
0 / 3 / 0
5,646
513
3,728
5,342
2,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 2 / 6
7,142
649
6,007
10,270
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
10
Kills
15
15
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
0
2
W
Chang'e
Bartus_0
Chang'e
8
1
2
9
W
Sobek
Dragoo800
Sobek
1
3
3
0.83
L
Ymir
1
4
5
0.88
L
King Arthur
TPTheMessiah
King Arthur
2
0
1
2.5
W
Anubis
0
3
0
0
W
4
2
6
3.5
L
Mercury
joan2309
Mercury
1
6
2
0.33
L
2
1
1
2.5
L
Tiamat
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,725
Damage
23,311
34,544
Taken
35,300
12,991
Mitigated
14,349
7,193
Healing
14,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,614
1,802
0
2,607
6,145
1,723
835
1,795
4,284
0
37,410
W
Chang'e
Bartus_0
Chang'e
6,324
100
681
2,357
5,164
1,641
536
2,974
2,028
24,465
0
W
Sobek
Dragoo800
Sobek
2,638
198
240
2,290
8,379
5,253
234
1,198
7,181
11,201
0
L
Ymir
3,420
634
508
1,988
9,054
3,327
0
2,639
6,415
13,727
0
L
King Arthur
TPTheMessiah
King Arthur
3,159
307
0
1,120
6,114
2,198
364
3,211
2,903
0
33,694
W
Anubis
3,728
192
0
2,115
5,342
2,337
447
0
5,342
29,333
0
W
6,007
2,578
0
3,758
10,270
3,395
0
2,785
7,381
0
41,102
L
Mercury
joan2309
Mercury
3,510
1,983
0
1,194
8,307
2,173
0
2,385
5,922
0
23,252
L
5,972
3,245
0
1,229
4,334
1,234
414
1,991
2,343
0
31,057
L
Tiamat
5,664
689
0
1,154
6,735
4,059
234
2,464
4,271
26,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,877
Gold Earned
30,748
258
Minions Killed
269
0
Camps Cleared
0
1,060,612
Distance Traveled
977,421
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,949
541
83
8
0
184,244
3
W
Chang'e
6,777
616
35
3
0
206,237
0
W
Sobek
5,234
476
12
1
0
197,280
0
L
Ymir
5,392
490
17
2
0
216,040
8
L
King Arthur
6,457
587
70
6
0
217,731
4
W
Anubis
5,646
513
56
5
0
169,289
1
W
Awilix
7,142
649
83
8
0
220,371
0
L
Mercury
5,260
478
42
4
0
226,175
1
L
Skadi
6,149
559
72
7
0
205,802
2
L
Tiamat
6,619
602
57
5
0
194,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role