Player Matchup

Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Spectre_Edwin
Anhur
Level 29
God Stats
12W - 12L
1,337 SR
Queue Stats
309W - 316L
1,476 Elo+
Solo
Artio
Artio
Yoruiichi-sensei
Artio
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
41W - 34L
1,459 Elo+
Party 1
Susano
Susano
ghost01pb
Susano
Level 29
God Stats
2W - 1L
1,305 SR
Queue Stats
116W - 126L
1,465 Elo+
Solo
Hercules
Hercules
liuto_casinista
Hercules
Level 16
God Stats
3W - 2L
1,740 SR
Queue Stats
33W - 30L
1,476 Elo+
Solo
Team Averages
Level 21
1,476 SR
1,475 Elo+

VS

Team Averages
Level 17
1,399 SR
1,475 Elo+
Merlin
Merlin
Monsterbear423
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,491 Elo+
Solo
Ullr
Ullr
Slaýeř
Ullr
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
32W - 27L
1,528 Elo+
Solo
Bakasura
Bakasura
joel65677
Bakasura
Level 13
God Stats
7W - 7L
1,500 SR
Queue Stats
34W - 40L
1,406 Elo+
Party 2
Ymir
Ymir
kingozelops
Ymir
Level 18
God Stats
1W - 8L
1,164 SR
Queue Stats
65W - 82L
1,390 Elo+
Party 2
Freya
Freya
thomtrumpet
Freya
Level 10
God Stats
1W - 2L
1,329 SR
Queue Stats
30W - 26L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
12 / 3 / 2
9,117
570
14,281
9,338
2,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 2
8,922
558
7,577
9,031
3,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
3 / 1 / 11
7,880
493
6,601
13,726
7,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
ghost01pb
Susano
16
4 / 2 / 3
9,631
602
5,530
11,087
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
16
4 / 0 / 1
9,352
585
4,913
6,140
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
6,580
411
5,001
9,052
2,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
9
1 / 2 / 1
6,314
395
4,712
7,295
2,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
joel65677
Bakasura
8
1 / 7 / 0
5,962
373
2,119
10,971
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 7 / 1
6,896
431
7,961
13,395
8,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 5 / 0
7,830
489
6,916
14,905
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
29
Kills
8
8
Deaths
29
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
3
2
4.33
L
1
8
0
0.13
L
Ullr
1
2
1
0.75
W
6
2
2
3.5
W
3
1
11
8.5
W
Susano
ghost01pb
Susano
4
2
3
2.75
L
Bakasura
joel65677
Bakasura
1
7
0
0.14
L
2
7
1
0.36
W
Hercules
4
0
1
4.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,902
Damage
26,709
49,322
Taken
55,618
22,160
Mitigated
20,347
16,835
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,281
8,455
0
4,223
9,338
2,902
2,414
3,828
5,510
0
53,571
L
5,001
463
0
17
9,052
2,357
66
0
9,052
24,440
0
L
Ullr
4,712
1,382
0
840
7,295
2,105
279
1,658
5,637
0
36,048
W
7,577
3,469
0
3,923
9,031
3,218
1,514
5,888
3,143
0
36,894
W
6,601
715
610
5,876
13,726
7,384
684
5,709
7,777
21,423
0
W
Susano
ghost01pb
Susano
5,530
1,101
0
500
11,087
4,190
0
2,362
8,650
0
77,227
L
Bakasura
joel65677
Bakasura
2,119
1,562
0
1,742
10,971
2,775
294
1,012
9,959
0
21,310
L
7,961
1,572
0
792
13,395
8,880
68
3,372
10,023
22,038
0
W
Hercules
4,913
1,500
0
1,703
6,140
4,466
1,523
2,091
4,049
0
48,732
L
6,916
2,283
0
4,394
14,905
4,230
0
559
14,346
31,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,902
Gold Earned
33,582
422
Minions Killed
234
0
Camps Cleared
0
1,447,762
Distance Traveled
1,318,388
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,117
570
94
6
0
247,156
2
L
Merlin
6,580
411
43
3
0
242,807
1
L
Ullr
6,314
395
60
4
0
178,631
1
W
Anhur
8,922
558
74
5
0
252,004
3
W
Artio
7,880
493
18
1
0
311,226
2
W
Susano
9,631
602
133
8
0
341,992
2
L
Bakasura
5,962
373
49
3
0
330,483
0
L
Ymir
6,896
431
25
2
0
272,296
0
W
Hercules
9,352
585
103
6
0
295,384
2
L
Freya
7,830
489
57
4
0
294,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role