Player Matchup

Cthulhu
Cthulhu
MINHOTORUS
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,175 Elo+
Solo
Artemis
Artemis
Pitulgarm
Artemis
Level 4
God Stats
18W - 16L
1,307 SR
Queue Stats
46W - 61L
1,469 Elo+
Party 1
Ra
Ra
cpttfrags
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,510 Elo+
Solo
Medusa
Medusa
paleo22
Medusa
Level 15
God Stats
2W - 1L
1,669 SR
Queue Stats
38W - 35L
1,550 Elo+
Solo
Mercury
Mercury
yene88
Mercury
Level 17
God Stats
53W - 56L
1,351 SR
Queue Stats
233W - 221L
1,395 Elo+
Party 1
Team Averages
Level 12
1,466 SR
1,420 Elo+

VS

Team Averages
Level 21
1,529 SR
1,462 Elo+
Terra
Terra
Angeetdemon4465
Terra
Level 26
God Stats
1W - 2L
1,274 SR
Queue Stats
172W - 195L
1,498 Elo+
Solo
Ullr
Ullr
CSTS117
Ullr
Level 17
God Stats
6W - 7L
1,355 SR
Queue Stats
62W - 58L
1,411 Elo+
Party 2
Freya
Freya
DarkKenpachi145
Freya
Level 21
God Stats
9W - 5L
1,723 SR
Queue Stats
71W - 67L
1,474 Elo+
Party 2
Kali
Kali
Yvymoon
Kali
Level 17
God Stats
4W - 1L
1,793 SR
Queue Stats
41W - 42L
1,404 Elo+
Party 2
Merlin
Merlin
jorge101103
Merlin
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 10L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MINHOTORUS
Cthulhu
17
0 / 16 / 5
10,504
875
8,173
35,512
39,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Pitulgarm
Artemis
18
1 / 12 / 7
10,930
911
12,840
21,478
8,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 0 / 0
7,230
603
0
0
0
Medusa
paleo22
Medusa
18
4 / 7 / 3
11,637
970
18,127
20,841
8,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
yene88
Mercury
17
3 / 7 / 3
11,615
968
12,034
18,435
7,101
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 22
13,123
1,094
19,363
8,916
10,369
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
CSTS117
Ullr
19
3 / 5 / 19
11,550
963
14,575
12,263
5,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
18 / 1 / 13
13,640
1,137
24,809
20,567
10,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
Yvymoon
Kali
18
5 / 1 / 20
11,590
966
13,723
13,225
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
18
7 / 0 / 15
11,757
980
13,870
5,705
2,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
131
8
Kills
42
42
Deaths
8
18
Assists
89
Player
Kills
Deaths
Assists
KDA
W
9
1
22
20
W
Ullr
CSTS117
Ullr
3
5
19
2.5
W
18
1
13
24.5
L
Cthulhu
MINHOTORUS
Cthulhu
0
16
5
0.16
L
Artemis
Pitulgarm
Artemis
1
12
7
0.38
W
Kali
Yvymoon
Kali
5
1
20
15
L
0
0
0
0
W
Merlin
7
0
15
14.5
L
Medusa
paleo22
Medusa
4
7
3
0.79
L
Mercury
yene88
Mercury
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,174
Damage
86,340
96,266
Taken
60,676
63,962
Mitigated
34,903
7,494
Healing
21,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,363
2,566
2,340
2,292
8,916
10,369
0
1,511
7,157
32,717
0
W
Ullr
CSTS117
Ullr
14,575
9,273
634
2,812
12,263
5,325
0
1,608
10,555
0
26,646
W
24,809
10,300
216
7,832
20,567
10,138
0
1,763
18,593
40,641
0
L
Cthulhu
MINHOTORUS
Cthulhu
8,173
1,820
0
595
35,512
39,930
0
19,025
16,487
28,566
0
L
Artemis
Pitulgarm
Artemis
12,840
7,227
0
1,558
21,478
8,875
0
13,877
7,601
0
18,440
W
Kali
Yvymoon
Kali
13,723
9,306
0
4,667
13,225
6,662
0
1,154
11,946
0
25,076
L
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
13,870
624
204
649
5,705
2,409
0
1,415
4,216
34,726
0
L
Medusa
paleo22
Medusa
18,127
9,360
267
4,322
20,841
8,056
0
13,726
7,115
0
46,495
L
Mercury
yene88
Mercury
12,034
6,045
0
752
18,435
7,101
0
11,414
7,021
0
30,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,916
Gold Earned
61,660
178
Minions Killed
180
3
Camps Cleared
4
736,476
Distance Traveled
938,810
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,123
1,094
31
3
1
211,014
0
W
Ullr
11,550
963
30
3
1
155,471
0
W
Freya
13,640
1,137
34
3
0
211,822
1
L
Cthulhu
10,504
875
44
4
0
148,095
3
L
Artemis
10,930
911
11
1
1
166,764
0
W
Kali
11,590
966
24
2
2
187,966
0
L
Ra
7,230
603
0
0
0
0
0
W
Merlin
11,757
980
61
5
0
172,537
0
L
Medusa
11,637
970
72
6
2
181,194
0
L
Mercury
11,615
968
51
4
0
240,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role