Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BlackCola600
Ah Muzen Cab
Level 90
God Stats
4W - 2L
1,917 SR
Queue Stats
53W - 57L
1,500 Elo+
Party 3
Tiamat
Tiamat
Cally1231
Tiamat
Level 86
God Stats
3W - 3L
1,562 SR
Queue Stats
53W - 60L
1,470 Elo+
Party 3
Kukulkan
Kukulkan
Heitsi
Kukulkan
Level 69
God Stats
2W - 1L
1,856 SR
Queue Stats
27W - 40L
1,433 Elo+
Party 3
Fafnir
Fafnir
Michelleon
Fafnir
Level 86
God Stats
10W - 7L
1,707 SR
Queue Stats
24W - 39L
1,416 Elo+
Party 3
Set
Set
Timly11
Set
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,449 Elo+
Party 3
Team Averages
Level 87
1,708 SR
1,454 Elo+

VS

Team Averages
Level 95
1,559 SR
1,510 Elo+
Nu Wa
Nu Wa
Fignuet0n
Nu Wa
Level 107
God Stats
24W - 11L
1,695 SR
Queue Stats
103W - 79L
1,611 Elo+
Party 1
Sylvanus
Sylvanus
Grenouillejj
Sylvanus
Level 61
God Stats
8W - 15L
1,391 SR
Queue Stats
59W - 64L
1,310 Elo+
Solo
Bellona
Bellona
HeinrichMyths
Bellona
Level 103
God Stats
14W - 14L
1,464 SR
Queue Stats
99W - 115L
1,489 Elo+
Party 2
Cernunnos
Cernunnos
HoSoK
Cernunnos
Level 100
God Stats
6W - 1L
1,808 SR
Queue Stats
101W - 83L
1,600 Elo+
Party 1
Loki
Loki
TerminalVirgin
Loki
Level 106
God Stats
4W - 4L
1,436 SR
Queue Stats
142W - 150L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlackCola600
Ah Muzen Cab
13
1 / 4 / 2
7,845
490
7,112
10,049
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Cally1231
Tiamat
16
2 / 2 / 0
9,044
565
10,930
8,106
7,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
Heitsi
Kukulkan
12
1 / 9 / 0
7,570
473
3,396
13,013
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
Michelleon
Fafnir
11
2 / 4 / 0
7,492
468
4,382
14,020
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
9
0 / 10 / 1
6,533
408
2,764
14,480
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fignuet0n
Nu Wa
15
12 / 1 / 9
9,794
612
19,807
7,112
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Grenouillejj
Sylvanus
14
1 / 1 / 12
8,499
531
3,424
11,733
10,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
15
1 / 1 / 3
9,068
567
4,321
15,011
9,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
HoSoK
Cernunnos
15
5 / 2 / 7
8,723
545
8,817
11,325
4,802
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 1 / 7
10,563
660
10,146
10,570
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
6
Kills
29
29
Deaths
6
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BlackCola600
Ah Muzen Cab
1
4
2
0.5
L
Tiamat
Cally1231
Tiamat
2
2
0
1
W
Nu Wa
Fignuet0n
Nu Wa
12
1
9
16.5
W
Sylvanus
Grenouillejj
Sylvanus
1
1
12
7
W
Bellona
1
1
3
2.5
L
Kukulkan
Heitsi
Kukulkan
1
9
0
0.11
W
Cernunnos
HoSoK
Cernunnos
5
2
7
4.25
L
Fafnir
Michelleon
Fafnir
2
4
0
0.5
W
10
1
7
13.5
L
Set
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,584
Damage
46,515
59,668
Taken
55,751
26,811
Mitigated
32,241
15,164
Healing
25,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BlackCola600
Ah Muzen Cab
7,112
2,576
0
4,211
10,049
2,977
646
2,540
7,402
0
50,241
L
Tiamat
Cally1231
Tiamat
10,930
1,208
0
2,858
8,106
7,925
260
2,013
5,995
58,725
0
W
Nu Wa
Fignuet0n
Nu Wa
19,807
4,680
0
544
7,112
2,651
1,528
2,267
4,693
57,808
0
W
Sylvanus
Grenouillejj
Sylvanus
3,424
537
1,969
4,430
11,733
10,401
723
3,352
8,233
24,418
0
W
Bellona
4,321
1,053
0
8,048
15,011
9,944
906
8,699
5,688
0
53,114
L
Kukulkan
Heitsi
Kukulkan
3,396
844
0
1,489
13,013
3,399
952
7,512
5,149
36,103
0
W
Cernunnos
HoSoK
Cernunnos
8,817
4,724
0
4,826
11,325
4,802
2,598
2,477
8,842
0
53,798
L
Fafnir
Michelleon
Fafnir
4,382
779
0
2,652
14,020
8,730
530
5,952
7,858
16,063
0
W
10,146
4,257
0
6,170
10,570
4,443
0
897
9,587
0
78,339
L
Set
2,764
910
0
3,954
14,480
3,780
0
4,305
10,033
0
23,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,484
Gold Earned
46,647
386
Minions Killed
511
0
Camps Cleared
0
1,384,201
Distance Traveled
1,517,115
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,845
490
101
6
0
269,800
4
L
Tiamat
9,044
565
132
8
0
290,343
3
W
Nu Wa
9,794
612
93
6
0
307,803
2
W
Sylvanus
8,499
531
40
3
0
282,826
0
W
Bellona
9,068
567
130
8
0
299,962
2
L
Kukulkan
7,570
473
94
6
0
260,927
6
W
Cernunnos
8,723
545
121
8
0
276,096
0
L
Fafnir
7,492
468
14
1
0
284,582
5
W
Loki
10,563
660
127
8
0
350,428
1
L
Set
6,533
408
45
3
0
278,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role