Player Matchup

Thanatos
Thanatos
Asaiph
Thanatos
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 14L
1,500 Elo+
Solo
Zeus
Zeus
AstaAnimeshnik
Zeus
Level 29
God Stats
1W - 3L
1,231 SR
Queue Stats
19W - 24L
1,457 Elo+
Solo
Cerberus
Cerberus
Challendger666
Cerberus
Level 23
God Stats
8W - 8L
1,873 SR
Queue Stats
72W - 64L
1,474 Elo+
Solo
Neith
Neith
CooBee
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,288 Elo+
Party 2
Tiamat
Tiamat
Katana 8560
Tiamat
Level 7
God Stats
0W - 4L
1,136 SR
Queue Stats
17W - 35L
1,359 Elo+
Party 2
Team Averages
Level 19
1,448 SR
1,416 Elo+

VS

Team Averages
Level 15
1,516 SR
1,464 Elo+
Olorun
Olorun
MsAsteia
Olorun
Level 17
God Stats
24W - 22L
1,549 SR
Queue Stats
70W - 83L
1,426 Elo+
Solo
Hercules
Hercules
SosiskAaA
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,508 Elo+
Party 1
Chernobog
Chernobog
magiric8
Chernobog
Level 29
God Stats
17W - 11L
1,533 SR
Queue Stats
388W - 485L
1,390 Elo+
Solo
Danzaburou
Danzaburou
miltop
Danzaburou
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,518 Elo+
Party 1
Persephone
Persephone
ocklaiken
Persephone
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asaiph
Thanatos
13
0 / 1 / 0
8,233
748
543
1,173
343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 14 / 3
10,503
955
22,462
25,452
10,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
17
5 / 9 / 2
11,560
1,051
18,099
33,310
40,667
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
CooBee
Neith
14
0 / 1 / 0
8,519
774
4,340
3,789
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
14
0 / 6 / 1
8,590
781
1,604
6,428
4,250
Team 1 Tickets

0

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MsAsteia
Olorun
18
9 / 0 / 17
11,611
1,056
16,532
10,616
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
SosiskAaA
Hercules
17
6 / 0 / 15
11,042
1,004
13,425
13,265
10,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
magiric8
Chernobog
18
6 / 1 / 17
11,189
1,017
8,914
10,224
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
miltop
Danzaburou
18
8 / 2 / 18
12,180
1,107
14,142
11,635
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
ocklaiken
Persephone
17
2 / 4 / 21
10,748
977
10,265
6,855
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
119
7
Kills
31
31
Deaths
7
6
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Asaiph
Thanatos
0
1
0
0
L
2
14
3
0.25
L
Cerberus
5
9
2
0.67
L
Neith
CooBee
Neith
0
1
0
0
L
Tiamat
0
6
1
0.08
W
Olorun
MsAsteia
Olorun
9
0
17
17.5
W
Hercules
SosiskAaA
Hercules
6
0
15
13.5
W
Chernobog
magiric8
Chernobog
6
1
17
14.5
W
Danzaburou
miltop
Danzaburou
8
2
18
8.5
W
Persephone
ocklaiken
Persephone
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,048
Damage
63,278
70,152
Taken
52,595
56,550
Mitigated
23,052
10,234
Healing
21,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Asaiph
Thanatos
543
79
0
606
1,173
343
0
431
717
0
2,277
L
22,462
2,940
0
1,936
25,452
10,062
0
10,330
14,947
40,498
0
L
Cerberus
18,099
537
0
6,753
33,310
40,667
0
12,730
20,280
44,927
0
L
Neith
CooBee
Neith
4,340
1,787
0
781
3,789
1,228
0
641
3,123
0
12,394
L
Tiamat
1,604
183
0
158
6,428
4,250
0
2,844
3,534
4,284
0
W
Olorun
MsAsteia
Olorun
16,532
11,131
1,891
8,233
10,616
3,931
0
8,265
2,351
38,878
0
W
Hercules
SosiskAaA
Hercules
13,425
5,083
0
3,413
13,265
10,736
0
9,196
4,069
179
21,516
W
Chernobog
magiric8
Chernobog
8,914
5,569
0
3,468
10,224
3,157
0
8,432
1,792
0
32,728
W
Danzaburou
miltop
Danzaburou
14,142
7,454
0
3,502
11,635
3,203
0
10,191
1,444
0
31,352
W
Persephone
ocklaiken
Persephone
10,265
2,430
0
863
6,855
2,025
0
6,078
774
19,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,405
Gold Earned
56,770
148
Minions Killed
209
3
Camps Cleared
3
527,368
Distance Traveled
897,065
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,233
748
4
0
1
34,945
1
L
Zeus
10,503
955
39
4
0
148,610
0
L
Cerberus
11,560
1,051
75
7
0
181,390
1
L
Neith
8,519
774
20
2
1
91,842
1
L
Tiamat
8,590
781
10
1
1
70,581
0
W
Olorun
11,611
1,056
53
5
1
180,178
0
W
Hercules
11,042
1,004
24
2
0
214,650
1
W
Chernobog
11,189
1,017
72
7
1
159,269
2
W
Danzaburou
12,180
1,107
38
3
0
171,851
0
W
Persephone
10,748
977
22
2
1
171,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role