Player Matchup

Fenrir
Fenrir
miguelmander
Fenrir
Level 86
God Stats
7W - 2L
1,745 SR
Queue Stats
181W - 144L
1,566 Elo+
Party 2
Tiamat
Tiamat
paper_gun8
Tiamat
Level 69
God Stats
55W - 34L
1,448 SR
Queue Stats
190W - 223L
1,380 Elo+
Party 2
Kumbhakarna
Kumbhakarna
peleso55
Kumbhakarna
Level 81
God Stats
2W - 2L
1,487 SR
Queue Stats
59W - 30L
1,502 Elo+
Party 2
Team Averages
Level 79
1,560 SR
1,483 Elo+

VS

Team Averages
Level 81
1,583 SR
1,393 Elo+
Thor
Thor
Eikich1_Onizuka
Thor
Level 64
God Stats
2W - 3L
1,747 SR
Queue Stats
186W - 258L
1,438 Elo+
Party 1
Skadi
Skadi
Solas997
Skadi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 50L
1,324 Elo+
Solo
Tiamat
Tiamat
kalashhhlestick
Tiamat
Level 79
God Stats
26W - 24L
1,501 SR
Queue Stats
368W - 483L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
15 / 3 / 5
14,428
849
17,533
20,533
13,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
paper_gun8
Tiamat
16
3 / 3 / 16
12,401
729
14,883
10,322
9,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
peleso55
Kumbhakarna
16
4 / 6 / 14
13,221
778
10,410
23,553
23,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 6
10,576
622
6,354
14,742
5,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
Solas997
Skadi
15
8 / 7 / 3
12,098
712
12,691
16,059
5,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 8 / 8
11,490
676
13,667
19,957
13,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
22
Kills
12
12
Deaths
22
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
Skadi
Solas997
Skadi
8
7
3
1.36
L
2
8
8
0.75
W
Fenrir
15
3
5
5.83
W
Tiamat
paper_gun8
Tiamat
3
3
16
3.67
W
Kumbhakarna
peleso55
Kumbhakarna
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,826
Damage
32,712
54,408
Taken
50,758
46,652
Mitigated
23,828
15,663
Healing
7,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,354
2,586
0
0
14,742
5,396
0
5,684
8,842
0
30,045
L
Skadi
Solas997
Skadi
12,691
7,261
465
1,877
16,059
5,291
0
8,084
7,513
0
45,644
L
13,667
2,433
635
4,060
19,957
13,141
0
10,527
9,078
49,535
0
W
Fenrir
17,533
4,469
0
7,215
20,533
13,571
146
4,755
15,778
0
89,232
W
Tiamat
paper_gun8
Tiamat
14,883
1,535
0
3,805
10,322
9,429
1,516
3,123
7,199
58,791
0
W
Kumbhakarna
peleso55
Kumbhakarna
10,410
1,744
1,097
3,546
23,553
23,652
695
6,310
17,243
36,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,050
Gold Earned
34,164
230
Minions Killed
190
0
Camps Cleared
0
946,457
Distance Traveled
784,613
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,576
622
58
3
0
233,014
3
L
Skadi
12,098
712
60
4
0
260,159
4
L
Tiamat
11,490
676
72
4
0
291,440
5
W
Fenrir
14,428
849
80
5
0
337,288
4
W
Tiamat
12,401
729
91
5
0
297,852
2
W
Kumbhakarna
13,221
778
59
3
0
311,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role