Player Matchup

Bakasura
Bakasura
BubuIIe
Bakasura
Level 17
God Stats
7W - 7L
1,833 SR
Queue Stats
25W - 24L
1,763 Elo+
Solo
Olorun
Olorun
Caksy
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,711 Elo+
Solo
Hachiman
Hachiman
Callibban
Hachiman
Level 26
God Stats
2W - 7L
1,500 SR
Queue Stats
85W - 74L
1,584 Elo+
Solo
Kuzenbo
Kuzenbo
Circuitbreaker
Kuzenbo
Level 28
God Stats
6W - 2L
1,420 SR
Queue Stats
74W - 65L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
Signoricabroni
Zhong Kui
Level 27
God Stats
6W - 10L
1,507 SR
Queue Stats
86W - 99L
1,528 Elo+
Solo
Team Averages
Level 20
1,552 SR
1,633 Elo+

VS

Team Averages
Level 19
1,612 SR
1,634 Elo+
Susano
Susano
Albebusito
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 38L
1,676 Elo+
Solo
Neith
Neith
Bouchyvole
Neith
Level 6
God Stats
7W - 10L
1,538 SR
Queue Stats
8W - 14L
1,419 Elo+
Solo
Horus
Horus
MertensJ
Horus
Level 29
God Stats
2W - 2L
1,657 SR
Queue Stats
155W - 107L
1,654 Elo+
Party 1
Ah Puch
Ah Puch
NietCropke
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 178L
1,751 Elo+
Party 1
Cabrakan
Cabrakan
mansamoussa
Cabrakan
Level 7
God Stats
6W - 2L
1,866 SR
Queue Stats
10W - 7L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BubuIIe
Bakasura
9
1 / 1 / 2
5,329
592
2,389
5,826
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Caksy
Olorun
10
2 / 3 / 2
5,923
658
2,231
5,632
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Callibban
Hachiman
9
3 / 0 / 0
5,192
577
4,012
5,156
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 3
5,584
620
2,197
3,914
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
Signoricabroni
Zhong Kui
10
1 / 1 / 0
5,922
658
2,147
3,995
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Albebusito
Susano
10
2 / 1 / 2
5,613
624
4,976
6,086
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
7
0 / 3 / 0
4,201
467
1,570
4,783
983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
MertensJ
Horus
8
0 / 0 / 2
4,883
543
3,221
5,755
2,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
NietCropke
Ah Puch
9
3 / 3 / 0
5,719
635
4,801
5,532
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
mansamoussa
Cabrakan
2
0 / 0 / 0
3,516
391
0
238
84
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
5
5
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
Albebusito
Susano
2
1
2
3
L
Neith
0
3
0
0
W
Bakasura
BubuIIe
Bakasura
1
1
2
2
W
Olorun
Caksy
Olorun
2
3
2
1
W
Hachiman
Callibban
Hachiman
3
0
0
3
W
0
0
3
1.5
L
Horus
MertensJ
Horus
0
0
2
1
L
Ah Puch
NietCropke
Ah Puch
3
3
0
1
W
Zhong Kui
Signoricabroni
Zhong Kui
1
1
0
1
L
Cabrakan
mansamoussa
Cabrakan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,976
Damage
14,568
24,523
Taken
22,394
9,461
Mitigated
6,688
9,339
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Albebusito
Susano
4,976
1,375
0
2,447
6,086
1,862
0
1,631
4,370
0
32,556
L
Neith
1,570
1,047
0
964
4,783
983
0
784
3,988
0
17,176
W
Bakasura
BubuIIe
Bakasura
2,389
1,699
0
1,133
5,826
1,753
0
1,294
4,532
0
23,657
W
Olorun
Caksy
Olorun
2,231
593
0
1,377
5,632
1,542
1,022
2,315
3,317
23,018
0
W
Hachiman
Callibban
Hachiman
4,012
1,311
0
3,185
5,156
1,031
0
0
5,156
0
25,644
W
2,197
1,070
0
1,118
3,914
2,792
396
765
3,149
14,227
0
L
Horus
MertensJ
Horus
3,221
1,398
346
2,068
5,755
2,160
0
1,494
4,251
0
12,947
L
Ah Puch
NietCropke
Ah Puch
4,801
93
0
914
5,532
1,599
156
2,666
2,643
30,960
0
W
Zhong Kui
Signoricabroni
Zhong Kui
2,147
212
0
2,526
3,995
2,343
92
427
3,568
31,025
0
L
Cabrakan
mansamoussa
Cabrakan
0
0
0
30
238
84
0
0
238
1,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,950
Gold Earned
23,932
266
Minions Killed
178
0
Camps Cleared
0
885,891
Distance Traveled
747,484
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,613
624
62
7
0
219,564
0
L
Neith
4,201
467
31
3
0
162,181
2
W
Bakasura
5,329
592
55
6
0
208,057
0
W
Olorun
5,923
658
61
7
0
178,235
0
W
Hachiman
5,192
577
51
6
0
158,214
1
W
Kuzenbo
5,584
620
21
2
0
171,667
5
L
Horus
4,883
543
19
2
0
190,828
1
L
Ah Puch
5,719
635
61
7
0
160,231
0
W
Zhong Kui
5,922
658
78
9
0
169,718
1
L
Cabrakan
3,516
391
5
1
0
14,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role