Player Matchup

Hou Yi
Hou Yi
Gold V
ECHIGOMEZ123
Hou Yi
Gold V
Level 148
God Stats
9W - 14L
1,373 SR
Queue Stats
223W - 220L
1,394 MMR
Solo
Bacchus
Bacchus
Gold IV
KidZeira
Bacchus
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
Zykroo
Merlin
Bronze III
Level 107
God Stats
11W - 8L
1,528 SR
Queue Stats
393W - 406L
1,540 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
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Cu Chulainn
Silver III
Level 127
God Stats
0W - 2L
1,334 SR
Queue Stats
10W - 22L
1,136 MMR
Solo
Awilix
Awilix
Silver I
lGoulding
Awilix
Silver I
Level 160
God Stats
8W - 5L
1,261 SR
Queue Stats
220W - 247L
1,225 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,399 SR
1,359 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,541 SR
1,409 MMR
Bellona
Bellona
Gold I
HarduS
Bellona
Gold I
Level 158
God Stats
28W - 17L
1,695 SR
Queue Stats
274W - 279L
1,460 MMR
Party 1
Hel
Hel
Silver III
Paraxty
Hel
Silver III
Level 138
God Stats
9W - 6L
1,509 SR
Queue Stats
253W - 252L
879 MMR
Solo
Apollo
Apollo
Platinum V
Revoltera
Apollo
Platinum V
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 31L
1,704 MMR
Party 1
Freya
Freya
Gold V
SkylaxerS
Freya
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold III
Zigmimi
Vamana
Gold III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
7 / 7 / 2
10,573
481
13,165
18,381
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
KidZeira
Bacchus
14
3 / 4 / 6
9,738
443
8,863
15,726
13,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Zykroo
Merlin
17
2 / 5 / 3
10,400
473
11,233
11,325
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
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Cu Chulainn
16
1 / 6 / 1
9,957
453
12,793
26,490
19,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
lGoulding
Awilix
16
1 / 8 / 4
9,596
436
4,350
16,102
8,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
TsukuyomiSetAnubisJanusPele

VS

Bans
DanzaburouGuan YuSylvanusAnhurChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HarduS
Bellona
20
12 / 5 / 3
14,524
660
16,996
20,025
16,671
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
18
3 / 7 / 3
11,312
514
4,884
12,233
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
Revoltera
Apollo
20
4 / 2 / 12
13,781
626
14,252
21,472
8,801
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
SkylaxerS
Freya
20
5 / 1 / 9
13,749
625
18,541
16,942
7,460
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vamana
Zigmimi
Vamana
20
6 / 0 / 4
14,307
650
14,786
16,738
22,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
14
Kills
30
30
Deaths
15
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
7
7
2
1.14
W
Bellona
HarduS
Bellona
12
5
3
2.7
L
Bacchus
KidZeira
Bacchus
3
4
6
1.5
W
Hel
3
7
3
0.64
W
Apollo
Revoltera
Apollo
4
2
12
5
W
Freya
SkylaxerS
Freya
5
1
9
9.5
W
Vamana
Zigmimi
Vamana
6
0
4
8
L
Merlin
Zykroo
Merlin
2
5
3
0.7
L
Cu Chulainn
best66666666
Cu Chulainn
1
6
1
0.25
L
Awilix
lGoulding
Awilix
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,404
Damage
69,459
88,024
Taken
87,410
52,490
Mitigated
59,998
16,557
Healing
45,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
13,165
8,400
0
4,813
18,381
6,461
806
6,307
12,074
0
64,080
W
Bellona
HarduS
Bellona
16,996
9,834
0
3,765
20,025
16,671
770
5,766
13,808
0
117,701
L
Bacchus
KidZeira
Bacchus
8,863
772
0
2,203
15,726
13,122
0
3,739
11,987
25,941
0
W
Hel
4,884
80
5,877
5,191
12,233
4,868
162
2,141
10,044
47,355
0
W
Apollo
Revoltera
Apollo
14,252
8,729
0
12,129
21,472
8,801
4,708
5,718
15,651
0
111,733
W
Freya
SkylaxerS
Freya
18,541
5,259
0
10,439
16,942
7,460
1,012
6,011
10,518
107,988
0
W
Vamana
Zigmimi
Vamana
14,786
7,398
0
8,123
16,738
22,198
2,693
3,054
13,097
517
97,937
L
Merlin
Zykroo
Merlin
11,233
684
0
1,451
11,325
4,609
0
4,667
6,658
76,541
0
L
Cu Chulainn
best66666666
Cu Chulainn
12,793
660
0
6,814
26,490
19,974
96
4,042
22,448
4,950
62,127
L
Awilix
lGoulding
Awilix
4,350
1,241
0
1,276
16,102
8,324
0
5,179
10,923
0
69,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,264
Gold Earned
67,673
520
Minions Killed
729
0
Camps Cleared
0
1,998,517
Distance Traveled
2,281,768
37
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,573
481
113
5
0
367,542
4
W
Bellona
14,524
660
172
8
0
515,299
1
L
Bacchus
9,738
443
26
1
0
461,747
10
W
Hel
11,312
514
76
3
0
435,670
5
W
Apollo
13,781
626
157
7
0
447,675
1
W
Freya
13,749
625
151
7
0
443,970
6
W
Vamana
14,307
650
173
8
0
439,154
4
L
Merlin
10,400
473
152
7
0
398,547
7
L
Cu Chulainn
9,957
453
117
5
0
338,665
7
L
Awilix
9,596
436
112
5
0
432,016
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role