Player Matchup

Chernobog
Chernobog
Juggz17th
Chernobog
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
guimaga
Bastet
Level 29
God Stats
4W - 3L
1,557 SR
Queue Stats
153W - 168L
1,382 Elo+
Solo
Neith
Neith
mrfluuush
Neith
Level 5
God Stats
1W - 4L
1,157 SR
Queue Stats
50W - 57L
1,142 Elo+
Solo
Baron Samedi
Baron Samedi
pomerants
Baron Samedi
Level 23
God Stats
29W - 23L
1,618 SR
Queue Stats
77W - 70L
1,418 Elo+
Solo
Fafnir
Fafnir
zeziok
Fafnir
Level 20
God Stats
5W - 3L
1,570 SR
Queue Stats
30W - 30L
1,446 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,377 Elo+

VS

Team Averages
Level 22
1,490 SR
1,398 Elo+
Bellona
Bellona
Jalkow
Bellona
Level 15
God Stats
1W - 1L
1,476 SR
Queue Stats
1W - 2L
1,183 Elo+
Solo
Geb
Geb
Pr0je3ct187
Geb
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
866W - 833L
1,457 Elo+
Solo
Cthulhu
Cthulhu
evilbahaa
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
linkunch
Izanami
Level 29
God Stats
12W - 8L
1,500 SR
Queue Stats
207W - 211L
1,396 Elo+
Solo
Scylla
Scylla
wannha
Scylla
Level 17
God Stats
89W - 82L
1,473 SR
Queue Stats
242W - 258L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Juggz17th
Chernobog
6
0 / 5 / 1
4,897
350
868
5,501
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
guimaga
Bastet
11
1 / 4 / 0
6,763
483
3,228
9,965
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
mrfluuush
Neith
12
5 / 6 / 3
7,606
543
6,710
8,274
2,787
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
pomerants
Baron Samedi
11
1 / 5 / 2
6,845
489
5,365
8,242
4,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
zeziok
Fafnir
11
3 / 3 / 3
6,828
488
6,136
10,918
9,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jalkow
Bellona
16
10 / 1 / 2
9,559
683
11,429
10,674
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 4
6,762
483
2,802
10,268
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
evilbahaa
Cthulhu
10
1 / 3 / 5
6,328
452
5,235
6,699
5,084
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
linkunch
Izanami
12
3 / 3 / 1
7,298
521
7,238
11,842
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
wannha
Scylla
13
7 / 1 / 1
8,420
601
4,021
6,511
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
10
Kills
23
23
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Jalkow
Bellona
10
1
2
11
L
Chernobog
Juggz17th
Chernobog
0
5
1
0.1
W
2
2
4
2
W
Cthulhu
evilbahaa
Cthulhu
1
3
5
1.17
L
Bastet
guimaga
Bastet
1
4
0
0.25
W
Izanami
linkunch
Izanami
3
3
1
1.17
L
Neith
mrfluuush
Neith
5
6
3
1.08
L
Baron Samedi
pomerants
Baron Samedi
1
5
2
0.4
W
Scylla
wannha
Scylla
7
1
1
7.5
L
Fafnir
zeziok
Fafnir
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,307
Damage
30,725
42,900
Taken
45,994
21,264
Mitigated
25,035
10,631
Healing
13,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Jalkow
Bellona
11,429
3,539
0
2,095
10,674
10,239
777
2,166
8,278
10,060
51,834
L
Chernobog
Juggz17th
Chernobog
868
454
0
507
5,501
1,441
0
2,555
2,765
0
8,206
W
2,802
301
0
3,216
10,268
3,914
0
466
9,752
29,244
0
W
Cthulhu
evilbahaa
Cthulhu
5,235
402
318
0
6,699
5,084
0
3,172
3,477
11,332
0
L
Bastet
guimaga
Bastet
3,228
1,223
0
4,228
9,965
3,072
0
944
8,814
0
38,195
W
Izanami
linkunch
Izanami
7,238
5,023
0
4,977
11,842
3,965
806
5,063
6,704
0
55,516
L
Neith
mrfluuush
Neith
6,710
3,054
0
390
8,274
2,787
0
3,738
4,329
0
20,002
L
Baron Samedi
pomerants
Baron Samedi
5,365
490
341
1,901
8,242
4,773
81
2,760
5,213
27,416
0
W
Scylla
wannha
Scylla
4,021
401
0
3,158
6,511
1,833
686
204
6,282
41,725
0
L
Fafnir
zeziok
Fafnir
6,136
1,692
0
3,264
10,918
9,191
0
3,290
7,628
15,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,939
Gold Earned
38,367
204
Minions Killed
396
0
Camps Cleared
0
1,165,268
Distance Traveled
1,330,855
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,559
683
131
9
0
294,170
0
L
Chernobog
4,897
350
15
1
0
121,224
0
W
Geb
6,762
483
57
4
0
290,450
0
W
Cthulhu
6,328
452
12
1
0
261,590
1
L
Bastet
6,763
483
79
6
0
305,096
1
W
Izanami
7,298
521
102
7
0
196,142
4
L
Neith
7,606
543
34
2
0
258,805
0
L
Baron Samedi
6,845
489
53
4
0
241,166
0
W
Scylla
8,420
601
94
7
0
288,503
8
L
Fafnir
6,828
488
23
2
0
238,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role