Player Matchup

Hercules
Hercules
Ferhan
Hercules
Level 125
God Stats
2W - 1L
1,535 SR
Queue Stats
19W - 19L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
Hate787
Nu Wa
Level 64
God Stats
5W - 3L
1,745 SR
Queue Stats
123W - 118L
1,490 Elo+
Party 1
Chiron
Chiron
Oregu787
Chiron
Level 151
God Stats
3W - 1L
1,518 SR
Queue Stats
109W - 98L
1,552 Elo+
Party 1
Ganesha
Ganesha
Ruyuk7
Ganesha
Level 158
God Stats
4W - 4L
1,523 SR
Queue Stats
113W - 104L
1,559 Elo+
Party 1
Scylla
Scylla
azuletePRO
Scylla
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,387 Elo+
Solo
Team Averages
Level 120
1,564 SR
1,510 Elo+

VS

Team Averages
Level 125
1,581 SR
1,583 Elo+
Danzaburou
Danzaburou
FcProNl
Danzaburou
Level 125
God Stats
2W - 3L
1,273 SR
Queue Stats
12W - 15L
1,619 Elo+
Solo
Tiamat
Tiamat
NougatyChan
Tiamat
Level 104
God Stats
1W - 1L
1,744 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Achilles
Achilles
ThirstyMedic
Achilles
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,563 Elo+
Solo
Freya
Freya
Xulode
Freya
Level 129
God Stats
4W - 4L
1,658 SR
Queue Stats
246W - 253L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
riodumb
Cu Chulainn
Level 118
God Stats
0W - 1L
1,729 SR
Queue Stats
66W - 50L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ferhan
Hercules
19
6 / 5 / 15
12,777
752
12,399
20,439
24,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Hate787
Nu Wa
20
8 / 0 / 7
14,232
837
18,672
9,863
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Oregu787
Chiron
20
7 / 4 / 12
13,563
798
28,602
19,312
9,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Ruyuk7
Ganesha
19
0 / 1 / 22
11,295
664
14,270
20,772
21,297
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
azuletePRO
Scylla
20
6 / 1 / 9
12,943
761
16,316
8,277
3,654
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FcProNl
Danzaburou
19
2 / 8 / 7
11,348
668
8,476
15,467
6,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
17
0 / 6 / 8
9,822
578
12,353
14,385
9,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ThirstyMedic
Achilles
18
4 / 4 / 5
11,249
662
10,981
19,687
20,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
Xulode
Freya
17
1 / 5 / 5
10,212
601
10,591
18,146
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
riodumb
Cu Chulainn
19
4 / 4 / 5
11,669
686
16,357
33,802
22,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
41
27
Kills
11
11
Deaths
27
65
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FcProNl
Danzaburou
2
8
7
0.69
W
Hercules
Ferhan
Hercules
6
5
15
2.7
W
Nu Wa
Hate787
Nu Wa
8
0
7
11.5
L
Tiamat
0
6
8
0.67
W
Chiron
Oregu787
Chiron
7
4
12
3.25
W
Ganesha
Ruyuk7
Ganesha
0
1
22
11
L
Achilles
ThirstyMedic
Achilles
4
4
5
1.63
L
Freya
Xulode
Freya
1
5
5
0.7
W
Scylla
azuletePRO
Scylla
6
1
9
10.5
L
Cu Chulainn
riodumb
Cu Chulainn
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,259
Damage
58,758
78,663
Taken
101,487
63,091
Mitigated
66,420
30,675
Healing
25,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FcProNl
Danzaburou
8,476
3,527
0
1,716
15,467
6,920
86
9,109
5,967
0
45,925
W
Hercules
Ferhan
Hercules
12,399
4,024
1,116
8,887
20,439
24,670
1,182
5,912
13,559
0
27,167
W
Nu Wa
Hate787
Nu Wa
18,672
4,060
0
1,760
9,863
4,408
1,386
1,753
8,110
71,073
0
L
Tiamat
12,353
879
0
1,727
14,385
9,612
0
7,184
6,662
33,486
0
W
Chiron
Oregu787
Chiron
28,602
17,643
1,768
8,734
19,312
9,062
2,462
7,330
11,752
0
71,471
W
Ganesha
Ruyuk7
Ganesha
14,270
851
1,434
3,969
20,772
21,297
1
5,969
14,467
29,313
0
L
Achilles
ThirstyMedic
Achilles
10,981
1,732
0
3,055
19,687
20,956
0
8,006
11,107
699
35,670
L
Freya
Xulode
Freya
10,591
3,044
0
5,307
18,146
6,025
23
8,841
8,835
42,303
0
W
Scylla
azuletePRO
Scylla
16,316
2,001
158
2,849
8,277
3,654
551
1,601
6,564
61,495
0
L
Cu Chulainn
riodumb
Cu Chulainn
16,357
3,011
572
12,886
33,802
22,907
0
14,145
18,288
0
50,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,810
Gold Earned
54,300
476
Minions Killed
394
10
Camps Cleared
7
1,589,851
Distance Traveled
1,484,872
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,348
668
95
6
3
244,250
1
W
Hercules
12,777
752
36
2
0
293,476
0
W
Nu Wa
14,232
837
181
11
2
323,357
2
L
Tiamat
9,822
578
71
4
0
296,403
4
W
Chiron
13,563
798
112
7
4
284,027
4
W
Ganesha
11,295
664
2
0
0
356,571
3
L
Achilles
11,249
662
66
4
1
304,176
0
L
Freya
10,212
601
75
4
2
299,545
4
W
Scylla
12,943
761
145
9
4
332,420
3
L
Cu Chulainn
11,669
686
87
5
1
340,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role