Player Matchup

Da Ji
Da Ji
ArtoriaSaber
Da Ji
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 67L
1,517 Elo+
Solo
Neith
Neith
Cxgnito
Neith
Level 6
God Stats
33W - 26L
1,665 SR
Queue Stats
35W - 31L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
Sin_Eternal
Cthulhu
Level 10
God Stats
5W - 1L
1,584 SR
Queue Stats
7W - 8L
1,397 Elo+
Solo
Bellona
Bellona
largish-winger4
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 66L
1,394 Elo+
Solo
Danzaburou
Danzaburou
vx Talents xv
Danzaburou
Level 17
God Stats
28W - 13L
1,386 SR
Queue Stats
142W - 128L
1,366 Elo+
Party 1
Team Averages
Level 13
1,527 SR
1,428 Elo+

VS

Team Averages
Level 12
1,546 SR
1,406 Elo+
Skadi
Skadi
ITS FxTE BTW
Skadi
Level 4
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 2L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
TrevorSmash92
Baron Samedi
Level 20
God Stats
13W - 20L
1,436 SR
Queue Stats
22W - 40L
1,338 Elo+
Solo
Ymir
Ymir
UniqueBrad2012
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,127 Elo+
Solo
Xing Tian
Xing Tian
eaglewings05
Xing Tian
Level 6
God Stats
5W - 3L
1,697 SR
Queue Stats
5W - 6L
1,596 Elo+
Solo
Nox
Nox
sanmiguel8042
Nox
Level 25
God Stats
2W - 6L
1,378 SR
Queue Stats
94W - 90L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 10
13,747
982
16,291
19,404
8,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Cxgnito
Neith
20
6 / 3 / 14
13,210
944
20,880
12,160
4,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Sin_Eternal
Cthulhu
20
5 / 0 / 17
14,383
1,027
18,991
14,529
7,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 2 / 11
13,140
939
9,052
19,246
14,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
vx Talents xv
Danzaburou
20
10 / 0 / 13
15,238
1,088
25,622
10,787
3,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 5
11,331
809
8,174
17,300
6,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TrevorSmash92
Baron Samedi
19
3 / 12 / 6
13,003
929
20,117
28,484
15,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 0
10,030
716
0
154
57
Xing Tian
eaglewings05
Xing Tian
19
1 / 11 / 4
12,985
928
9,968
34,689
44,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 4 / 3
14,413
1,030
23,141
20,141
9,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
28
36
Kills
10
11
Deaths
36
65
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
6
10
2.17
W
Neith
Cxgnito
Neith
6
3
14
4.33
L
0
9
5
0.28
W
Cthulhu
Sin_Eternal
Cthulhu
5
0
17
13.5
L
Baron Samedi
TrevorSmash92
Baron Samedi
3
12
6
0.5
L
0
0
0
0
L
Xing Tian
eaglewings05
Xing Tian
1
11
4
0.27
W
7
2
11
6.25
L
6
4
3
1.88
W
Danzaburou
vx Talents xv
Danzaburou
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,836
Damage
61,400
76,126
Taken
100,768
39,676
Mitigated
77,065
15,066
Healing
5,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,291
3,839
0
788
19,404
8,920
0
11,282
7,708
0
28,082
W
Neith
Cxgnito
Neith
20,880
13,068
0
2,376
12,160
4,590
0
7,123
5,037
0
35,247
L
8,174
3,958
0
0
17,300
6,930
0
1,746
15,404
0
15,177
W
Cthulhu
Sin_Eternal
Cthulhu
18,991
3,091
1,159
3,463
14,529
7,735
0
10,858
3,671
50,934
0
L
Baron Samedi
TrevorSmash92
Baron Samedi
20,117
406
2,265
2,814
28,484
15,566
0
6,652
21,719
47,660
0
L
0
0
0
0
154
57
0
154
0
0
0
L
Xing Tian
eaglewings05
Xing Tian
9,968
1,988
0
780
34,689
44,842
0
4,368
30,050
31,938
0
W
9,052
3,975
0
728
19,246
14,570
0
15,364
3,882
0
17,161
L
23,141
1,697
0
0
20,141
9,670
0
6,071
13,995
57,456
0
W
Danzaburou
vx Talents xv
Danzaburou
25,622
15,989
176
6,376
10,787
3,861
0
8,599
2,188
0
56,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,718
Gold Earned
61,762
228
Minions Killed
212
9
Camps Cleared
3
1,211,230
Distance Traveled
867,012
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,747
982
27
2
3
241,429
0
W
Neith
13,210
944
33
2
1
204,252
0
L
Skadi
11,331
809
16
1
0
161,166
2
W
Cthulhu
14,383
1,027
85
6
3
267,108
0
L
Baron Samedi
13,003
929
56
4
2
216,463
0
L
Ymir
10,030
716
0
0
0
0
0
L
Xing Tian
12,985
928
38
3
1
210,358
1
W
Bellona
13,140
939
20
1
0
253,670
0
L
Nox
14,413
1,030
102
7
0
279,025
0
W
Danzaburou
15,238
1,088
63
5
2
244,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role