Player Matchup

Khepri
Khepri
Gunner5911
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,212 Elo+
Solo
Nemesis
Nemesis
PhylHerr
Nemesis
Level 14
God Stats
1W - 1L
1,716 SR
Queue Stats
4W - 6L
1,473 Elo+
Solo
Yemoja
Yemoja
VladimirMaica19
Yemoja
Level 7
God Stats
2W - 1L
1,831 SR
Queue Stats
2W - 3L
1,519 Elo+
Solo
Cthulhu
Cthulhu
max113bp
Cthulhu
Level 29
God Stats
41W - 37L
1,586 SR
Queue Stats
270W - 270L
1,482 Elo+
Solo
Danzaburou
Danzaburou
megaoctane
Danzaburou
Level 9
God Stats
0W - 3L
1,123 SR
Queue Stats
16W - 24L
1,501 Elo+
Solo
Team Averages
Level 14
1,551 SR
1,437 Elo+

VS

Team Averages
Level 19
1,522 SR
1,341 Elo+
Khepri
Khepri
I_AM_Mozam
Khepri
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 60L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
Saltminer88
Baron Samedi
Level 21
God Stats
2W - 1L
1,481 SR
Queue Stats
11W - 15L
1,420 Elo+
Solo
Cthulhu
Cthulhu
kladiatori
Cthulhu
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
82W - 105L
1,076 Elo+
Solo
Zeus
Zeus
mere_adverba
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,173 Elo+
Solo
Anubis
Anubis
yadumdawg
Anubis
Level 19
God Stats
8W - 5L
1,630 SR
Queue Stats
102W - 111L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gunner5911
Khepri
20
0 / 3 / 3
14,141
884
3,119
20,815
21,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
PhylHerr
Nemesis
19
2 / 7 / 3
14,256
891
12,372
26,745
9,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
0 / 11 / 3
12,695
793
5,348
22,907
7,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cthulhu
max113bp
Cthulhu
20
6 / 8 / 7
15,860
991
38,007
34,565
51,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
megaoctane
Danzaburou
20
6 / 10 / 4
14,895
931
34,630
23,312
9,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
I_AM_Mozam
Khepri
20
7 / 1 / 24
15,294
956
8,010
19,036
30,704
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Saltminer88
Baron Samedi
20
11 / 1 / 22
16,933
1,058
34,716
25,340
17,666
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
kladiatori
Cthulhu
20
3 / 5 / 21
14,502
906
10,533
21,211
12,788
20
0 / 6 / 18
13,406
838
3,076
17,710
8,108
Anubis
yadumdawg
Anubis
20
18 / 1 / 19
18,742
1,171
59,835
17,189
11,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
143
14
Kills
39
39
Deaths
14
20
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Khepri
Gunner5911
Khepri
0
3
3
0.5
W
Khepri
I_AM_Mozam
Khepri
7
1
24
19
L
Nemesis
PhylHerr
Nemesis
2
7
3
0.5
W
Baron Samedi
Saltminer88
Baron Samedi
11
1
22
22
L
0
11
3
0.14
W
Cthulhu
kladiatori
Cthulhu
3
5
21
2.7
L
Cthulhu
max113bp
Cthulhu
6
8
7
1.19
L
Danzaburou
megaoctane
Danzaburou
6
10
4
0.8
W
0
6
18
1.5
W
Anubis
yadumdawg
Anubis
18
1
19
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,476
Damage
116,170
128,344
Taken
100,486
100,268
Mitigated
80,283
9,862
Healing
26,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Gunner5911
Khepri
3,119
1,449
0
1,583
20,815
21,691
0
19,917
898
12,516
0
W
Khepri
I_AM_Mozam
Khepri
8,010
981
1,152
1,071
19,036
30,704
0
9,367
9,669
22,424
0
L
Nemesis
PhylHerr
Nemesis
12,372
4,520
0
4,356
26,745
9,564
0
24,915
1,830
0
32,191
W
Baron Samedi
Saltminer88
Baron Samedi
34,716
4,340
4,974
8,658
25,340
17,666
0
12,831
12,509
54,375
0
L
5,348
1,905
1,190
30
22,907
7,787
0
21,159
1,748
17,568
0
W
Cthulhu
kladiatori
Cthulhu
10,533
1,158
911
148
21,211
12,788
0
8,710
12,501
25,899
0
L
Cthulhu
max113bp
Cthulhu
38,007
2,310
0
0
34,565
51,297
0
27,889
6,676
74,557
0
L
Danzaburou
megaoctane
Danzaburou
34,630
14,421
0
2,703
23,312
9,929
0
22,290
1,022
0
70,806
W
3,076
1,811
0
101
17,710
8,108
0
7,910
9,800
11,023
0
W
Anubis
yadumdawg
Anubis
59,835
1,889
1,410
7,868
17,189
11,017
0
7,656
9,533
95,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,847
Gold Earned
78,877
240
Minions Killed
248
12
Camps Cleared
2
1,242,954
Distance Traveled
1,329,566
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
14,141
884
16
1
1
212,527
0
W
Khepri
15,294
956
28
2
1
323,930
1
L
Nemesis
14,256
891
35
2
9
287,659
2
W
Baron Samedi
16,933
1,058
48
3
0
262,254
3
L
Yemoja
12,695
793
25
2
0
205,265
4
W
Cthulhu
14,502
906
48
3
0
281,812
1
L
Cthulhu
15,860
991
70
4
0
321,214
0
L
Danzaburou
14,895
931
94
6
2
216,289
0
W
Zeus
13,406
838
20
1
0
198,730
0
W
Anubis
18,742
1,171
104
7
1
262,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role